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Showing content with the highest reputation on 04/06/21 in all areas

  1. You seem to believe that unRAID is a full Linux distribution. It is not. It may never implement users, permissions and security in the way you would expect of a full Linux distro or any other OS. As a special use appliance OS, unRAID does what it is expected to do in the way it was designed to do it. Are there issues and problems that need to be fixed? Yes, absolutely. Does unRAID need to be completely redesigned to fix these issue? No. Obviously, you can quit using unRAID at any time if it does not meet your needs. It is not for everyone and perhaps it does not do what you want or expect it to do. The hacks are a result of unRAID being used improperly rather than unRAID failing to function in the manner in which it was designed. I would expect to see more emphasis on educating and helping users to implement unRAID and its supporting infrastructure properly rather than a product redesign to address problems it was never intended to address.
    5 points
  2. A simple plugin to allow you to create your own notes for every page in the GUI and bring them up on demand. After installation (navigate to a different page from apps, or reload the page), an "edit" icon will appear in the top right (black / white) or at the bottom (azure / grey) which will allow you to view / edit your notes for that particular GUI page. On the black & white themes, if a note exists you will see the icon flash red whenever you are on the applicable page. Buy me a beer
    1 point
  3. Hello, If you plan to run the game Genshin Impact on your UnRAID Gaming VM, you will face to this message. "Sorry, this application cannot run under a Virtual Machine." It can be fixed by adding this parameter inside the XML template at CPU part <cpu mode='host-passthrough' check='none'> ... <feature policy='disable' name='hypervisor'/> </cpu> It work from my side, but someone know if it can impact the overall performances of the system?
    1 point
  4. Original comment thread where idea was suggested by reddit user /u/neoKushan : https://old.reddit.com/r/unRAID/comments/mlcbk5/would_anyone_be_interested_in_a_detailed_guide_on/gtl8cbl/ The ultimate goal of this feature would be to create a 1:1 map between unraid docker templates and docker-compose files. This would allow users to edit the docker as either a compose file or a template and backing up and keeping revision control of the template would be simpler as it would simply be a docker-compose file. I believe the first step in doing so is changing the unraid template structure to use docker-compose labels for all the metadata that unraid uses for its templates that doesn't already have a 1:1 map to docker-compose. this would be items such as WebUI, Icon URL, Support Thread, Project Page, CPU Pinning, etc. Most of the meat of these templates are more or less direct transcriptions of docker-compose, put into a GUI format. I don't see why we couldn't take advantage of this by allowing users to edit and backup the compose file directly.
    1 point
  5. Just tried the USB Backup portion of MyServer's. I've made several changes over the past few weeks and it looks like the USB Backup has been keeping up just fine. I just grabbed a copy of my USB stick and I'm pretty confident I could restore and start it right up. I even included a txt file of my drive assignment using a script I found in User.Scripts so if I had a problem I could easily figure out which drives are where.
    1 point
  6. Eventually the card doesn't support all outputs, some drivers break the compatibility with some cards...
    1 point
  7. Request a feature enhancement on the project's Github page making sure to include the commands shown as running processes in nvidia-smi while the application is using the GPU. Providing at least a 32x32 pixel square transparent png image to display in the widget when the app is running will make it easier for me to add as well. Click here for a good example of such an enhancement request.
    1 point
  8. That checkbox fixed it. Thank you friend
    1 point
  9. @5STAR I don't have such an issue with my GTX1050ti: I'm also using the newest driver version:
    1 point
  10. no, it was introduced later on, but if you run latest then you can run whatever version of minecraft you want right :-).
    1 point
  11. Love the plugin, it's working great! The only thing I'd like to request is the Deepstack icon showing up for the Deepstack GPU docker. The Plex icon works
    1 point
  12. Why are files not being moved by the Mover? These are some common reasons the Mover is not working as expected: If using the mover tuning plugin first thing to do is to check its settings or remove it and try without it just to rule it out. use cache pool option for the share(s) is not correctly set, for 6.11.5 or older see here for more details but basically cache=yes moves data from pool to array, cache=prefer moves data from array to pool, cache=only and cache=no options are not touched by the Mover, for v6.12.0 or newer chech that the shares have the pool as primary storage, array as secondary storage and mover action set to move from pool to array files are open, they already exist or there's not enough space in the destination, enable Mover logging (Settings -> Scheduler -> Mover Settings) and it will show in the syslog what the error is. if it's a not enough space error note that split level overrides allocation method, also minimum free space for the share(s) must be correctly set, usual recommendation is to set it to twice the max file size you expect to copy/move to that share. If none of these help enable Mover logging, run the Mover, download the diagnostics and please attach them to a new or your existing thread in the general support forum, also mention the share name(s) that you want/expect data to be moved.
    1 point
  13. You can see how much of each disk is used by each user share by clicking Compute... for the share on the User Shares page, or Compute All button. If you enable Docker or VM Manager without a cache disk it gets created on the array. That plus next time I see your diagnostics for another issue I won't think I need to comment on it.
    1 point
  14. I mention it because more than one person has discovered bad RAM due to post-read, me included.
    1 point
  15. Based on the output of this: ls -1 /sys/kernel/iommu_groups/*/devices/ the [4x:xx.x] devices you are looking for are not in any IOMMU groups, so they aren't eligible to be bound to vfio-pci or passed through to a VM. I haven't seen devices like this that are completely outside of IOMMU groups. Open to suggestions here.
    1 point
  16. Yep. Array should be fine, at last mount all disks were clean, btrfs will show any accumulated errors at mount time (unless you clear them), e.g, this was form the pool: Apr 5 16:17:38 M1171-NAS kernel: BTRFS info (device nvme0n1p1): bdev /dev/sdb1 errs: wr 283405, rd 112295, flush 0, corrupt 0, gen 0
    1 point
  17. Another observation after looking at your settings. If you are in a part of the world where the electrical supply are reliable then you need to rethink how you want to set up your UPS. What I am referring to is that in these areas, there are two types of power interruptions. the first type is caused by the protection circuits controlled by the Power supplier. These will normally last less than ten seconds. The second type is the uncontrolled type (caused by things like wind storms, lightening hits, drunks driving into power poles, etc.) and they can last for anywhere from thirty minutes to days. (Back in a ice storm in 2004, we were out for TEN days!!!!) The consumer type UPS can only protect against the first type. Recognizing that is often a big step for most people. Once you do, a case can be made for shutting down the system after the power has been out for anywhere from thirty seconds to three minutes on battery power. Why would you want to do this? Because if you run the server on battery until only 3 minutes of battery charge is left, it will take between eight and twenty-four hours to fully recharge that battery after power returns. IF you only wait ten minutes after power returns before you restart your server if a second power outrage were to occur, you may not have enough battery reserves to shut the server down. Another factor is that is very hard on lead-acid batteries to do a deep discharge unless they are designed for it. Another factor is that these batteries do lose capacity as they age. So your indicated three minutes of battery charge may on be thirty seconds resulting in an unclean shutdown.
    1 point
  18. Je profite de ce sujet pour te remercier Superboki pour tes videos.
    1 point
  19. The My Servers option is brand new as it was introduced with the 6.9.x releases - in fact it is technically still in beta as the last few quirks get worked out. It is expected to be the preferred solution going forward.
    1 point
  20. Thank you very much for this docker. I will be mining for you for a couple of hours. Have been waiting for a while to be able to use OC settings in unraid. Always got the nvidia-settings lib6x error. Could you explain how to set the OC settings for multiple GPU's? I would expect the first setting to be like: NSFMINER_GPU: 0, 1 , 2 (for 3 graphic cards). Do i have to set the offset as follows: NSFMINER_GPUMEMCLOCKOFFSET: 1800, 3000, -1004 (with the comma separating the OC settings for each card)? Or would it be better to install this docker multiple times (would need to look it up if its possible) and adjust just the prior GPU number and workername?
    1 point
  21. It is far better from the UPS and hardware safety point of view to avoid just disconnecting by unplugging. This creates risk of some very nasty current spikes, especially on reconnection (been there, done that.). Instead, I would recommend running the calibration process that is built into the embedded software in most APC UPS units. This post shows how...
    1 point
  22. 41:00.0 Non-Volatile memory controller [0108]: Micron/Crucial Technology P1 NVMe PCIe SSD [c0a9:2263] (rev 03) Subsystem: Micron/Crucial Technology P1 NVMe PCIe SSD [c0a9:2263] Kernel driver in use: vfio-pci Kernel modules: nvme 42:00.0 Non-Volatile memory controller [0108]: Micron/Crucial Technology P1 NVMe PCIe SSD [c0a9:2263] (rev 03) Subsystem: Micron/Crucial Technology P1 NVMe PCIe SSD [c0a9:2263] Kernel driver in use: vfio-pci Kernel modules: nvme These two disappeared because they are bound to vfio-pci, unbind them or delete config/vfio-pci.cfg
    1 point
  23. @mgutt Japp, das werde ich jetzt wohl auch machen, Unraid kann ja auch nichts für die Unfähigkeit / Engstirnigkeit der Mainboard Hersteller, das die NUR Software für Windows Proggen.... nunja,ich werde das ganze System bei mir nun nochmal umbauen...(war jetzt schon teuer genug *lach*) da kommt es auf den einen oder anderen €uro nun auch nicht mehr an. Ich denke mal das ich nochmal komplett umbauen werde Der 5950X wird auf ein ASUS DarkHero gepflanzt, und läuft als File & VM Server mit UnRaid Das 2. System wird dann wohl das MSI Godlike bilden mit einem 5800X und mein jetziges alte System ablösen (MSI Gaming Pro Carbon mit 1700X) Da ich alles schon mit 10 GBit LAN Verbunden habe könnte ich ja sogar das MSI direkt via LAN vom UnRaid Server booten lassen und mir hier die Boot M2 im MSI Board sparen ;)
    1 point
  24. Keep in mind that when you unplug it from the wall, any devices connected to it are no longer grounded unless you've attached a ground lead to the lug on the back of the UPS. Safer option (for you and the device) is to flip the breaker sending power to the outlet
    1 point
  25. OK, update and closure. My low quality usb stick from ENUODA USB 3.0 64GB is unreliable. After repartitioning with specific tools and recreating with unraid, i was able to reboot without error, and also reproduce hardware failure when unraid shutdown throught GUI. The Kingston DTSE9 is much better and did not suffer data lost when unraid goes boom ... like electric reboot or genuine GUI shutdown. Thx for help pointing to the good direction ( my first guess ) . Consider as CLOSED
    1 point
  26. Richtig. Solange die Lücke "nur" in einem der Container ist, ist der Angreifer dort gefangen. Außer er schafft es aus Docker auszubrechen oder man hat eine fatale Lücke in einer anderen Komponente des Servers. Ich erinnere an Heartbleed: https://de.wikipedia.org/wiki/Heartbleed Deswegen ist IP-Whitelisting auch nicht verkehrt damit man vielleicht gar nicht erst im Fokus der Angreifer liegt. Ich erinnere an die Werbung.
    1 point
  27. I know a brand new server uses around 1.6 GB of RAM. I think the biggest one I have, RAM wise is just below 3 GB, at peak hours. It seems a bit high to use almost 4 GB of RAM most of a 24 hour period.
    1 point
  28. Just to close the loop on this. Had my brother upgrade his RAM. It didn't help the situation in terms of bringing docker back online. We rebuilt his USB stick and he is back up and running again. Thanks for the help.
    1 point
  29. Kann ich verstehen. All-in-One geht zwar theoretisch, aber es gibt immer Fallstricke. Sei es wie in deinem Fall oder schlicht, weil ein Spiel dich rauswirft, da es in einer VM nicht laufen mag oder wenn einem das OS abschmiert und man erstmal mit einem Tablet oder so wieder auf Unraid gehen muss, um die VM wieder zum Laufen zu bringen. Ich kann dir daher nur raten für den Server separate Hardware zu verwenden.
    1 point
  30. It's always something small [emoji23], we all been there! Sent from my Mi 10 Pro using Tapatalk
    1 point
  31. Just a little note Unraid.net plugin got updated it works alongside the Unraid API now.
    1 point
  32. Nothing to do with unRAID. I am running Quicksync just fine on an i5-4590 with i915 drivers. With the new new way of loading i915 drivers introduced in unRAID 6.9, many do not see the /dev/dri folder but iGPU still works for hardware transcoding.
    1 point
  33. That fine, and as perfect English as I could write, and I am English. Don't be so modest, I wish my German was as good.
    1 point
  34. You shouldn't need it if you are on the same LAN... Is your computer in the 192.168.1.0/24 network? Is it connected to a VPN or Proxy by chance? You can run the command either way to see if it fixes the issue for you. Yes, you will have to SSH into unraid itself to run the command. You can use the little terminal icon in the upper right have corner of the webpage for easy access.
    1 point
  35. Wallet. Du könntest dich einfach kurz damit befassen oder dir mal das template durchlesen was da drin steht und was du alles angeben musst, es gibt auch einen support thread dazu. Sieh es mal so ich bin auch kein profi miner geschweige denn hab ich je was mit mining zu tuhen gehabt, das sind nur ein paar sachen die du ändern musst bzw eigentlich nur eine. Wie gesagt du hast noch immer keine einzige frage beantwortet, ich würd ja echt gern helfen aber werd den thread nicht weiter verfolgen da ich ohne antworten nicht helfen kann.
    1 point
  36. desperate for UHD750 to be supported by unraid.....
    1 point
  37. root@UnRAID:~# nvidia-smi -q -x -i 0 <?xml version="1.0" ?> <!DOCTYPE nvidia_smi_log SYSTEM "nvsmi_device_v11.dtd"> <nvidia_smi_log> <timestamp>Mon Apr 5 10:38:13 2021</timestamp> <driver_version>465.19.01</driver_version> <cuda_version>11.3</cuda_version> <attached_gpus>1</attached_gpus> <gpu id="00000000:13:00.0"> <product_name>NVIDIA Quadro P2200</product_name> <product_brand>Quadro</product_brand> <display_mode>Disabled</display_mode> <display_active>Disabled</display_active> <persistence_mode>Disabled</persistence_mode> <mig_mode> <current_mig>N/A</current_mig> <pending_mig>N/A</pending_mig> </mig_mode> <mig_devices> None </mig_devices> <accounting_mode>Disabled</accounting_mode> <accounting_mode_buffer_size>4000</accounting_mode_buffer_size> <driver_model> <current_dm>N/A</current_dm> <pending_dm>N/A</pending_dm> </driver_model> <serial>1324919079153</serial> <uuid>GPU-204cd9c8-7a7c-b6cf-f037-d43e7fa9fb10</uuid> <minor_number>0</minor_number> <vbios_version>86.06.77.00.03</vbios_version> <multigpu_board>No</multigpu_board> <board_id>0x1300</board_id> <gpu_part_number>900-5G420-1700-000</gpu_part_number> <inforom_version> <img_version>G420.0500.00.02</img_version> <oem_object>1.1</oem_object> <ecc_object>N/A</ecc_object> <pwr_object>N/A</pwr_object> </inforom_version> <gpu_operation_mode> <current_gom>N/A</current_gom> <pending_gom>N/A</pending_gom> </gpu_operation_mode> <gpu_virtualization_mode> <virtualization_mode>Pass-Through</virtualization_mode> <host_vgpu_mode>N/A</host_vgpu_mode> </gpu_virtualization_mode> <ibmnpu> <relaxed_ordering_mode>N/A</relaxed_ordering_mode> </ibmnpu> <pci> <pci_bus>13</pci_bus> <pci_device>00</pci_device> <pci_domain>0000</pci_domain> <pci_device_id>1C3110DE</pci_device_id> <pci_bus_id>00000000:13:00.0</pci_bus_id> <pci_sub_system_id>131B10DE</pci_sub_system_id> <pci_gpu_link_info> <pcie_gen> <max_link_gen>3</max_link_gen> <current_link_gen>3</current_link_gen> </pcie_gen> <link_widths> <max_link_width>16x</max_link_width> <current_link_width>16x</current_link_width> </link_widths> </pci_gpu_link_info> <pci_bridge_chip> <bridge_chip_type>N/A</bridge_chip_type> <bridge_chip_fw>N/A</bridge_chip_fw> </pci_bridge_chip> <replay_counter>0</replay_counter> <replay_rollover_counter>0</replay_rollover_counter> <tx_util>0 KB/s</tx_util> <rx_util>0 KB/s</rx_util> </pci> <fan_speed>71 %</fan_speed> <performance_state>P0</performance_state> <clocks_throttle_reasons> <clocks_throttle_reason_gpu_idle>Not Active</clocks_throttle_reason_gpu_idle> <clocks_throttle_reason_applications_clocks_setting>Not Active</clocks_throttle_reason_applications_clocks_setting> <clocks_throttle_reason_sw_power_cap>Not Active</clocks_throttle_reason_sw_power_cap> <clocks_throttle_reason_hw_slowdown>Not Active</clocks_throttle_reason_hw_slowdown> <clocks_throttle_reason_hw_thermal_slowdown>Not Active</clocks_throttle_reason_hw_thermal_slowdown> <clocks_throttle_reason_hw_power_brake_slowdown>Not Active</clocks_throttle_reason_hw_power_brake_slowdown> <clocks_throttle_reason_sync_boost>Not Active</clocks_throttle_reason_sync_boost> <clocks_throttle_reason_sw_thermal_slowdown>Not Active</clocks_throttle_reason_sw_thermal_slowdown> <clocks_throttle_reason_display_clocks_setting>Not Active</clocks_throttle_reason_display_clocks_setting> </clocks_throttle_reasons> <fb_memory_usage> <total>5059 MiB</total> <used>0 MiB</used> <free>5059 MiB</free> </fb_memory_usage> <bar1_memory_usage> <total>256 MiB</total> <used>2 MiB</used> <free>254 MiB</free> </bar1_memory_usage> <compute_mode>Default</compute_mode> <utilization> <gpu_util>2 %</gpu_util> <memory_util>0 %</memory_util> <encoder_util>0 %</encoder_util> <decoder_util>0 %</decoder_util> </utilization> <encoder_stats> <session_count>0</session_count> <average_fps>0</average_fps> <average_latency>0</average_latency> </encoder_stats> <fbc_stats> <session_count>0</session_count> <average_fps>0</average_fps> <average_latency>0</average_latency> </fbc_stats> <ecc_mode> <current_ecc>N/A</current_ecc> <pending_ecc>N/A</pending_ecc> </ecc_mode> <ecc_errors> <volatile> <single_bit> <device_memory>N/A</device_memory> <register_file>N/A</register_file> <l1_cache>N/A</l1_cache> <l2_cache>N/A</l2_cache> <texture_memory>N/A</texture_memory> <texture_shm>N/A</texture_shm> <cbu>N/A</cbu> <total>N/A</total> </single_bit> <double_bit> <device_memory>N/A</device_memory> <register_file>N/A</register_file> <l1_cache>N/A</l1_cache> <l2_cache>N/A</l2_cache> <texture_memory>N/A</texture_memory> <texture_shm>N/A</texture_shm> <cbu>N/A</cbu> <total>N/A</total> </double_bit> </volatile> <aggregate> <single_bit> <device_memory>N/A</device_memory> <register_file>N/A</register_file> <l1_cache>N/A</l1_cache> <l2_cache>N/A</l2_cache> <texture_memory>N/A</texture_memory> <texture_shm>N/A</texture_shm> <cbu>N/A</cbu> <total>N/A</total> </single_bit> <double_bit> <device_memory>N/A</device_memory> <register_file>N/A</register_file> <l1_cache>N/A</l1_cache> <l2_cache>N/A</l2_cache> <texture_memory>N/A</texture_memory> <texture_shm>N/A</texture_shm> <cbu>N/A</cbu> <total>N/A</total> </double_bit> </aggregate> </ecc_errors> <retired_pages> <multiple_single_bit_retirement> <retired_count>N/A</retired_count> <retired_pagelist>N/A</retired_pagelist> </multiple_single_bit_retirement> <double_bit_retirement> <retired_count>N/A</retired_count> <retired_pagelist>N/A</retired_pagelist> </double_bit_retirement> <pending_blacklist>N/A</pending_blacklist> <pending_retirement>N/A</pending_retirement> </retired_pages> <remapped_rows>N/A</remapped_rows> <temperature> <gpu_temp>38 C</gpu_temp> <gpu_temp_max_threshold>102 C</gpu_temp_max_threshold> <gpu_temp_slow_threshold>99 C</gpu_temp_slow_threshold> <gpu_temp_max_gpu_threshold>N/A</gpu_temp_max_gpu_threshold> <gpu_target_temperature>83 C</gpu_target_temperature> <memory_temp>N/A</memory_temp> <gpu_temp_max_mem_threshold>N/A</gpu_temp_max_mem_threshold> </temperature> <supported_gpu_target_temp> <gpu_target_temp_min>65 C</gpu_target_temp_min> <gpu_target_temp_max>96 C</gpu_target_temp_max> </supported_gpu_target_temp> <power_readings> <power_state>P0</power_state> <power_management>Supported</power_management> <power_draw>21.72 W</power_draw> <power_limit>75.00 W</power_limit> <default_power_limit>75.00 W</default_power_limit> <enforced_power_limit>75.00 W</enforced_power_limit> <min_power_limit>75.00 W</min_power_limit> <max_power_limit>75.00 W</max_power_limit> </power_readings> <clocks> <graphics_clock>1050 MHz</graphics_clock> <sm_clock>1050 MHz</sm_clock> <mem_clock>5005 MHz</mem_clock> <video_clock>936 MHz</video_clock> </clocks> <applications_clocks> <graphics_clock>999 MHz</graphics_clock> <mem_clock>5005 MHz</mem_clock> </applications_clocks> <default_applications_clocks> <graphics_clock>999 MHz</graphics_clock> <mem_clock>5005 MHz</mem_clock> </default_applications_clocks> <max_clocks> <graphics_clock>1746 MHz</graphics_clock> <sm_clock>1746 MHz</sm_clock> <mem_clock>5005 MHz</mem_clock> <video_clock>1569 MHz</video_clock> </max_clocks> <max_customer_boost_clocks> <graphics_clock>1746 MHz</graphics_clock> </max_customer_boost_clocks> <clock_policy> <auto_boost>N/A</auto_boost> <auto_boost_default>N/A</auto_boost_default> </clock_policy> <supported_clocks> <supported_mem_clock> <value>5005 MHz</value> <supported_graphics_clock>1746 MHz</supported_graphics_clock> <supported_graphics_clock>1733 MHz</supported_graphics_clock> <supported_graphics_clock>1721 MHz</supported_graphics_clock> <supported_graphics_clock>1708 MHz</supported_graphics_clock> <supported_graphics_clock>1695 MHz</supported_graphics_clock> <supported_graphics_clock>1683 MHz</supported_graphics_clock> <supported_graphics_clock>1670 MHz</supported_graphics_clock> <supported_graphics_clock>1657 MHz</supported_graphics_clock> <supported_graphics_clock>1645 MHz</supported_graphics_clock> <supported_graphics_clock>1632 MHz</supported_graphics_clock> <supported_graphics_clock>1620 MHz</supported_graphics_clock> <supported_graphics_clock>1607 MHz</supported_graphics_clock> <supported_graphics_clock>1594 MHz</supported_graphics_clock> <supported_graphics_clock>1582 MHz</supported_graphics_clock> <supported_graphics_clock>1569 MHz</supported_graphics_clock> <supported_graphics_clock>1556 MHz</supported_graphics_clock> <supported_graphics_clock>1544 MHz</supported_graphics_clock> <supported_graphics_clock>1531 MHz</supported_graphics_clock> <supported_graphics_clock>1518 MHz</supported_graphics_clock> <supported_graphics_clock>1506 MHz</supported_graphics_clock> <supported_graphics_clock>1493 MHz</supported_graphics_clock> <supported_graphics_clock>1480 MHz</supported_graphics_clock> <supported_graphics_clock>1468 MHz</supported_graphics_clock> <supported_graphics_clock>1455 MHz</supported_graphics_clock> <supported_graphics_clock>1442 MHz</supported_graphics_clock> <supported_graphics_clock>1430 MHz</supported_graphics_clock> <supported_graphics_clock>1417 MHz</supported_graphics_clock> <supported_graphics_clock>1404 MHz</supported_graphics_clock> <supported_graphics_clock>1392 MHz</supported_graphics_clock> <supported_graphics_clock>1379 MHz</supported_graphics_clock> <supported_graphics_clock>1366 MHz</supported_graphics_clock> <supported_graphics_clock>1354 MHz</supported_graphics_clock> <supported_graphics_clock>1341 MHz</supported_graphics_clock> <supported_graphics_clock>1328 MHz</supported_graphics_clock> <supported_graphics_clock>1316 MHz</supported_graphics_clock> <supported_graphics_clock>1303 MHz</supported_graphics_clock> <supported_graphics_clock>1290 MHz</supported_graphics_clock> <supported_graphics_clock>1278 MHz</supported_graphics_clock> <supported_graphics_clock>1265 MHz</supported_graphics_clock> <supported_graphics_clock>1252 MHz</supported_graphics_clock> <supported_graphics_clock>1240 MHz</supported_graphics_clock> <supported_graphics_clock>1227 MHz</supported_graphics_clock> <supported_graphics_clock>1215 MHz</supported_graphics_clock> <supported_graphics_clock>1202 MHz</supported_graphics_clock> <supported_graphics_clock>1189 MHz</supported_graphics_clock> <supported_graphics_clock>1177 MHz</supported_graphics_clock> <supported_graphics_clock>1164 MHz</supported_graphics_clock> <supported_graphics_clock>1151 MHz</supported_graphics_clock> <supported_graphics_clock>1139 MHz</supported_graphics_clock> <supported_graphics_clock>1126 MHz</supported_graphics_clock> <supported_graphics_clock>1113 MHz</supported_graphics_clock> <supported_graphics_clock>1101 MHz</supported_graphics_clock> <supported_graphics_clock>1088 MHz</supported_graphics_clock> <supported_graphics_clock>1075 MHz</supported_graphics_clock> <supported_graphics_clock>1063 MHz</supported_graphics_clock> <supported_graphics_clock>1050 MHz</supported_graphics_clock> <supported_graphics_clock>1037 MHz</supported_graphics_clock> <supported_graphics_clock>1025 MHz</supported_graphics_clock> <supported_graphics_clock>1012 MHz</supported_graphics_clock> <supported_graphics_clock>999 MHz</supported_graphics_clock> <supported_graphics_clock>987 MHz</supported_graphics_clock> <supported_graphics_clock>974 MHz</supported_graphics_clock> <supported_graphics_clock>961 MHz</supported_graphics_clock> <supported_graphics_clock>949 MHz</supported_graphics_clock> <supported_graphics_clock>936 MHz</supported_graphics_clock> <supported_graphics_clock>923 MHz</supported_graphics_clock> <supported_graphics_clock>911 MHz</supported_graphics_clock> <supported_graphics_clock>898 MHz</supported_graphics_clock> <supported_graphics_clock>885 MHz</supported_graphics_clock> <supported_graphics_clock>873 MHz</supported_graphics_clock> <supported_graphics_clock>860 MHz</supported_graphics_clock> <supported_graphics_clock>847 MHz</supported_graphics_clock> <supported_graphics_clock>835 MHz</supported_graphics_clock> <supported_graphics_clock>822 MHz</supported_graphics_clock> <supported_graphics_clock>810 MHz</supported_graphics_clock> <supported_graphics_clock>797 MHz</supported_graphics_clock> <supported_graphics_clock>784 MHz</supported_graphics_clock> <supported_graphics_clock>772 MHz</supported_graphics_clock> <supported_graphics_clock>759 MHz</supported_graphics_clock> <supported_graphics_clock>746 MHz</supported_graphics_clock> <supported_graphics_clock>734 MHz</supported_graphics_clock> <supported_graphics_clock>721 MHz</supported_graphics_clock> <supported_graphics_clock>708 MHz</supported_graphics_clock> <supported_graphics_clock>696 MHz</supported_graphics_clock> <supported_graphics_clock>683 MHz</supported_graphics_clock> <supported_graphics_clock>670 MHz</supported_graphics_clock> <supported_graphics_clock>658 MHz</supported_graphics_clock> <supported_graphics_clock>645 MHz</supported_graphics_clock> <supported_graphics_clock>632 MHz</supported_graphics_clock> <supported_graphics_clock>620 MHz</supported_graphics_clock> <supported_graphics_clock>607 MHz</supported_graphics_clock> <supported_graphics_clock>594 MHz</supported_graphics_clock> <supported_graphics_clock>582 MHz</supported_graphics_clock> <supported_graphics_clock>569 MHz</supported_graphics_clock> <supported_graphics_clock>556 MHz</supported_graphics_clock> <supported_graphics_clock>544 MHz</supported_graphics_clock> <supported_graphics_clock>531 MHz</supported_graphics_clock> <supported_graphics_clock>518 MHz</supported_graphics_clock> <supported_graphics_clock>506 MHz</supported_graphics_clock> <supported_graphics_clock>493 MHz</supported_graphics_clock> <supported_graphics_clock>480 MHz</supported_graphics_clock> <supported_graphics_clock>468 MHz</supported_graphics_clock> <supported_graphics_clock>455 MHz</supported_graphics_clock> <supported_graphics_clock>442 MHz</supported_graphics_clock> <supported_graphics_clock>430 MHz</supported_graphics_clock> <supported_graphics_clock>417 MHz</supported_graphics_clock> <supported_graphics_clock>405 MHz</supported_graphics_clock> <supported_graphics_clock>392 MHz</supported_graphics_clock> <supported_graphics_clock>379 MHz</supported_graphics_clock> <supported_graphics_clock>367 MHz</supported_graphics_clock> <supported_graphics_clock>354 MHz</supported_graphics_clock> <supported_graphics_clock>341 MHz</supported_graphics_clock> <supported_graphics_clock>329 MHz</supported_graphics_clock> <supported_graphics_clock>316 MHz</supported_graphics_clock> <supported_graphics_clock>303 MHz</supported_graphics_clock> <supported_graphics_clock>291 MHz</supported_graphics_clock> <supported_graphics_clock>278 MHz</supported_graphics_clock> <supported_graphics_clock>265 MHz</supported_graphics_clock> <supported_graphics_clock>253 MHz</supported_graphics_clock> <supported_graphics_clock>240 MHz</supported_graphics_clock> <supported_graphics_clock>227 MHz</supported_graphics_clock> <supported_graphics_clock>215 MHz</supported_graphics_clock> <supported_graphics_clock>202 MHz</supported_graphics_clock> <supported_graphics_clock>189 MHz</supported_graphics_clock> <supported_graphics_clock>177 MHz</supported_graphics_clock> <supported_graphics_clock>164 MHz</supported_graphics_clock> <supported_graphics_clock>151 MHz</supported_graphics_clock> <supported_graphics_clock>139 MHz</supported_graphics_clock> </supported_mem_clock> <supported_mem_clock> <value>810 MHz</value> <supported_graphics_clock>1746 MHz</supported_graphics_clock> <supported_graphics_clock>1733 MHz</supported_graphics_clock> <supported_graphics_clock>1721 MHz</supported_graphics_clock> <supported_graphics_clock>1708 MHz</supported_graphics_clock> <supported_graphics_clock>1695 MHz</supported_graphics_clock> <supported_graphics_clock>1683 MHz</supported_graphics_clock> <supported_graphics_clock>1670 MHz</supported_graphics_clock> <supported_graphics_clock>1657 MHz</supported_graphics_clock> <supported_graphics_clock>1645 MHz</supported_graphics_clock> <supported_graphics_clock>1632 MHz</supported_graphics_clock> <supported_graphics_clock>1620 MHz</supported_graphics_clock> <supported_graphics_clock>1607 MHz</supported_graphics_clock> <supported_graphics_clock>1594 MHz</supported_graphics_clock> <supported_graphics_clock>1582 MHz</supported_graphics_clock> <supported_graphics_clock>1569 MHz</supported_graphics_clock> <supported_graphics_clock>1556 MHz</supported_graphics_clock> <supported_graphics_clock>1544 MHz</supported_graphics_clock> <supported_graphics_clock>1531 MHz</supported_graphics_clock> <supported_graphics_clock>1518 MHz</supported_graphics_clock> <supported_graphics_clock>1506 MHz</supported_graphics_clock> <supported_graphics_clock>1493 MHz</supported_graphics_clock> <supported_graphics_clock>1480 MHz</supported_graphics_clock> <supported_graphics_clock>1468 MHz</supported_graphics_clock> <supported_graphics_clock>1455 MHz</supported_graphics_clock> <supported_graphics_clock>1442 MHz</supported_graphics_clock> <supported_graphics_clock>1430 MHz</supported_graphics_clock> <supported_graphics_clock>1417 MHz</supported_graphics_clock> <supported_graphics_clock>1404 MHz</supported_graphics_clock> <supported_graphics_clock>1392 MHz</supported_graphics_clock> <supported_graphics_clock>1379 MHz</supported_graphics_clock> <supported_graphics_clock>1366 MHz</supported_graphics_clock> <supported_graphics_clock>1354 MHz</supported_graphics_clock> <supported_graphics_clock>1341 MHz</supported_graphics_clock> <supported_graphics_clock>1328 MHz</supported_graphics_clock> <supported_graphics_clock>1316 MHz</supported_graphics_clock> <supported_graphics_clock>1303 MHz</supported_graphics_clock> <supported_graphics_clock>1290 MHz</supported_graphics_clock> <supported_graphics_clock>1278 MHz</supported_graphics_clock> <supported_graphics_clock>1265 MHz</supported_graphics_clock> <supported_graphics_clock>1252 MHz</supported_graphics_clock> <supported_graphics_clock>1240 MHz</supported_graphics_clock> <supported_graphics_clock>1227 MHz</supported_graphics_clock> <supported_graphics_clock>1215 MHz</supported_graphics_clock> <supported_graphics_clock>1202 MHz</supported_graphics_clock> <supported_graphics_clock>1189 MHz</supported_graphics_clock> <supported_graphics_clock>1177 MHz</supported_graphics_clock> <supported_graphics_clock>1164 MHz</supported_graphics_clock> <supported_graphics_clock>1151 MHz</supported_graphics_clock> <supported_graphics_clock>1139 MHz</supported_graphics_clock> <supported_graphics_clock>1126 MHz</supported_graphics_clock> <supported_graphics_clock>1113 MHz</supported_graphics_clock> <supported_graphics_clock>1101 MHz</supported_graphics_clock> <supported_graphics_clock>1088 MHz</supported_graphics_clock> <supported_graphics_clock>1075 MHz</supported_graphics_clock> <supported_graphics_clock>1063 MHz</supported_graphics_clock> <supported_graphics_clock>1050 MHz</supported_graphics_clock> <supported_graphics_clock>1037 MHz</supported_graphics_clock> <supported_graphics_clock>1025 MHz</supported_graphics_clock> <supported_graphics_clock>1012 MHz</supported_graphics_clock> <supported_graphics_clock>999 MHz</supported_graphics_clock> <supported_graphics_clock>987 MHz</supported_graphics_clock> <supported_graphics_clock>974 MHz</supported_graphics_clock> <supported_graphics_clock>961 MHz</supported_graphics_clock> <supported_graphics_clock>949 MHz</supported_graphics_clock> <supported_graphics_clock>936 MHz</supported_graphics_clock> <supported_graphics_clock>923 MHz</supported_graphics_clock> <supported_graphics_clock>911 MHz</supported_graphics_clock> <supported_graphics_clock>898 MHz</supported_graphics_clock> <supported_graphics_clock>885 MHz</supported_graphics_clock> <supported_graphics_clock>873 MHz</supported_graphics_clock> <supported_graphics_clock>860 MHz</supported_graphics_clock> <supported_graphics_clock>847 MHz</supported_graphics_clock> <supported_graphics_clock>835 MHz</supported_graphics_clock> <supported_graphics_clock>822 MHz</supported_graphics_clock> <supported_graphics_clock>810 MHz</supported_graphics_clock> <supported_graphics_clock>797 MHz</supported_graphics_clock> <supported_graphics_clock>784 MHz</supported_graphics_clock> <supported_graphics_clock>772 MHz</supported_graphics_clock> <supported_graphics_clock>759 MHz</supported_graphics_clock> <supported_graphics_clock>746 MHz</supported_graphics_clock> <supported_graphics_clock>734 MHz</supported_graphics_clock> <supported_graphics_clock>721 MHz</supported_graphics_clock> <supported_graphics_clock>708 MHz</supported_graphics_clock> <supported_graphics_clock>696 MHz</supported_graphics_clock> <supported_graphics_clock>683 MHz</supported_graphics_clock> <supported_graphics_clock>670 MHz</supported_graphics_clock> <supported_graphics_clock>658 MHz</supported_graphics_clock> <supported_graphics_clock>645 MHz</supported_graphics_clock> <supported_graphics_clock>632 MHz</supported_graphics_clock> <supported_graphics_clock>620 MHz</supported_graphics_clock> <supported_graphics_clock>607 MHz</supported_graphics_clock> <supported_graphics_clock>594 MHz</supported_graphics_clock> <supported_graphics_clock>582 MHz</supported_graphics_clock> <supported_graphics_clock>569 MHz</supported_graphics_clock> <supported_graphics_clock>556 MHz</supported_graphics_clock> <supported_graphics_clock>544 MHz</supported_graphics_clock> <supported_graphics_clock>531 MHz</supported_graphics_clock> <supported_graphics_clock>518 MHz</supported_graphics_clock> <supported_graphics_clock>506 MHz</supported_graphics_clock> <supported_graphics_clock>493 MHz</supported_graphics_clock> <supported_graphics_clock>480 MHz</supported_graphics_clock> <supported_graphics_clock>468 MHz</supported_graphics_clock> <supported_graphics_clock>455 MHz</supported_graphics_clock> <supported_graphics_clock>442 MHz</supported_graphics_clock> <supported_graphics_clock>430 MHz</supported_graphics_clock> <supported_graphics_clock>417 MHz</supported_graphics_clock> <supported_graphics_clock>405 MHz</supported_graphics_clock> <supported_graphics_clock>392 MHz</supported_graphics_clock> <supported_graphics_clock>379 MHz</supported_graphics_clock> <supported_graphics_clock>367 MHz</supported_graphics_clock> <supported_graphics_clock>354 MHz</supported_graphics_clock> <supported_graphics_clock>341 MHz</supported_graphics_clock> <supported_graphics_clock>329 MHz</supported_graphics_clock> <supported_graphics_clock>316 MHz</supported_graphics_clock> <supported_graphics_clock>303 MHz</supported_graphics_clock> <supported_graphics_clock>291 MHz</supported_graphics_clock> <supported_graphics_clock>278 MHz</supported_graphics_clock> <supported_graphics_clock>265 MHz</supported_graphics_clock> <supported_graphics_clock>253 MHz</supported_graphics_clock> <supported_graphics_clock>240 MHz</supported_graphics_clock> <supported_graphics_clock>227 MHz</supported_graphics_clock> <supported_graphics_clock>215 MHz</supported_graphics_clock> <supported_graphics_clock>202 MHz</supported_graphics_clock> <supported_graphics_clock>189 MHz</supported_graphics_clock> <supported_graphics_clock>177 MHz</supported_graphics_clock> <supported_graphics_clock>164 MHz</supported_graphics_clock> <supported_graphics_clock>151 MHz</supported_graphics_clock> <supported_graphics_clock>139 MHz</supported_graphics_clock> </supported_mem_clock> <supported_mem_clock> <value>405 MHz</value> <supported_graphics_clock>607 MHz</supported_graphics_clock> <supported_graphics_clock>594 MHz</supported_graphics_clock> <supported_graphics_clock>582 MHz</supported_graphics_clock> <supported_graphics_clock>569 MHz</supported_graphics_clock> <supported_graphics_clock>556 MHz</supported_graphics_clock> <supported_graphics_clock>544 MHz</supported_graphics_clock> <supported_graphics_clock>531 MHz</supported_graphics_clock> <supported_graphics_clock>518 MHz</supported_graphics_clock> <supported_graphics_clock>506 MHz</supported_graphics_clock> <supported_graphics_clock>493 MHz</supported_graphics_clock> <supported_graphics_clock>480 MHz</supported_graphics_clock> <supported_graphics_clock>468 MHz</supported_graphics_clock> <supported_graphics_clock>455 MHz</supported_graphics_clock> <supported_graphics_clock>442 MHz</supported_graphics_clock> <supported_graphics_clock>430 MHz</supported_graphics_clock> <supported_graphics_clock>417 MHz</supported_graphics_clock> <supported_graphics_clock>405 MHz</supported_graphics_clock> <supported_graphics_clock>392 MHz</supported_graphics_clock> <supported_graphics_clock>379 MHz</supported_graphics_clock> <supported_graphics_clock>367 MHz</supported_graphics_clock> <supported_graphics_clock>354 MHz</supported_graphics_clock> <supported_graphics_clock>341 MHz</supported_graphics_clock> <supported_graphics_clock>329 MHz</supported_graphics_clock> <supported_graphics_clock>316 MHz</supported_graphics_clock> <supported_graphics_clock>303 MHz</supported_graphics_clock> <supported_graphics_clock>291 MHz</supported_graphics_clock> <supported_graphics_clock>278 MHz</supported_graphics_clock> <supported_graphics_clock>265 MHz</supported_graphics_clock> <supported_graphics_clock>253 MHz</supported_graphics_clock> <supported_graphics_clock>240 MHz</supported_graphics_clock> <supported_graphics_clock>227 MHz</supported_graphics_clock> <supported_graphics_clock>215 MHz</supported_graphics_clock> <supported_graphics_clock>202 MHz</supported_graphics_clock> <supported_graphics_clock>189 MHz</supported_graphics_clock> <supported_graphics_clock>177 MHz</supported_graphics_clock> <supported_graphics_clock>164 MHz</supported_graphics_clock> <supported_graphics_clock>151 MHz</supported_graphics_clock> <supported_graphics_clock>139 MHz</supported_graphics_clock> </supported_mem_clock> </supported_clocks> <processes> </processes> <accounted_processes> </accounted_processes> </gpu> </nvidia_smi_log> root@UnRAID:~# what is populated seems to be the only things updating. the rest stays zero and it doesn't see the streams from plex any longer. Screenshot was during a live stream of a 4k movie. Thanks @b3rs3rk
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  38. Was, wo, wer, wie? Hast keine einzige Frage benatwortet... Was willst du minen ETH, ETC, BTC, LTC,... Kennst du die CA App überhaupt? Komm mal weg von deinen VM's... Beschäftig dich doch mal mit Docker, viel Resourcenschonender.
    1 point
  39. Windows ones drop tomorrow. Not seen anything for linux yet. https://wccftech.com/intel-releases-first-graphics-card-driver-for-rocket-lake-desktop-cpus/
    1 point
  40. @jamerperson open the unraid terminal cmd: cd /boot/config (my flash drive is mounted as /boot. seems other installs could be /flash, so YMMV.) cmd: nano go go to the first blank line, and type/paste: curl -o '/usr/bin/runc' -L 'https://github.com/binhex/arch-packages/raw/master/static/x86-64/runc' && chmod +x '/usr/bin/runc' type <ctrl+o> type <y> to save type <ctrl+x> to exit close the console.
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  41. Can you think of any way to track down why a VM won't start after using the Hex editor process you mention to "fix" a BIOS dumped from GPU-Z? I have attached the original file dump and I removed everything above: UªxëK7400éLwÌVI ETA: I'm trying to figure out why I can use the file direct from TechPowerUp and the VM will boot but a reboot/shutdown of the VM crashes my entire server yet I can't edit the VBIOS that I've attached and have it allow my VM to function at all. I get this when I change my GPU ID to the correct one and run the script from GitHub: ........ Removing the temp vm Domain dumpvbios has been undefined Okay dumping vbios file named GeForce GTX 1050 Ti to the location /mnt/user/isos/vbios/ cat: rom: Input/output error ........ ETA: I did bind the video and audio through the interface for VFIO and have rebooted the server several times. ETA 3: I changed the forcereset setting to no and then it worked. The working ROM has been attached for anyone needing it. Now if I can just figure out why unRAID locks up when I restart /shutdown VM's with GPU Passthrough 😞 Inno3D.GTX1050Ti.4096.161227.rom
    1 point
  42. Not sure what portion you are saying is not difficult. Proper security while exposing services IS difficult, because of all the interconnected moving pieces that are involved. VPN simplifies it greatly, because you only have 1 service and port to audit and keep up to date.
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  43. You can use my fork for now: https://hub.docker.com/r/mattie112/docker-nginx-proxy-manager (which I will delete if/when this gets implemented by Djoss) My fork is 100% the same code except that it listens on 80/443. Here is the diff if you are concerned: https://github.com/jlesage/docker-nginx-proxy-manager/compare/master...Mattie112:default-ports
    1 point
  44. I've done some digging on this - here's what I found. Mount unraid share system on my mac and check its spotlight status: [macbook-pro]:~ $ mdutil -s /Volumes/system /System/Volumes/Data/Volumes/system: Server search enabled. [macbook-pro]:~ $ But as best I can tell "server search" is not in fact enabled. Turns out samba 4.12.0 changed this search-related default: Note that when upgrading existing installations that are using the previous default Spotlight backend Gnome Tracker must explicitly set "spotlight backend = tracker" as the new default is "noindex". If I add the following to SMB extras: [global] spotlight backend = tracker in addition to this share-specific code: [system] path = /mnt/user/system spotlight = yes Search works again! When I check spotlight status I get the following: [macbook-pro]:~ $ mdutil -s /Volumes/system /System/Volumes/Data/Volumes/system: Indexing disabled. [macbook-pro]:~ $ Hopefully this is useful toward a general fix. I'd rather avoid a custom entry for each share.
    1 point
  45. Thanks to ich777 and his Kernel Helper container I was able to build an Unraid kernel with the navi reset patch super easily! I have an RX 5600XT and everything seems to be working. The container also has an option for the gnif/vendor-reset module if you want to try that.
    1 point
  46. I don't have any "remote path mappings" in my download client path. Does that have anything to do with it?
    1 point
  47. It is not so complicated to get it up & running, you just need to know where to start First thing you need to edit the homeserver.yaml located in /appdata/matrix Locate - port: 8008 tls: false type: http x_forwarded: true bind_addresses: ['::1', '127.0.0.1'] Change the bind address to your docker IP address or to 0.0.0.0, otherwise you wont be able to connect. Then start the docker, head to console & insert the following: cat /dev/urandom | tr -dc 'a-zA-Z0-9' | fold -w 32 | head -n 1 Copy the result & back to homeserver.yaml locate these 2 lines enable_registration: False <-- True if you want users to register registration_shared_secret: "past the code here" apparently in the docker the registration shared secret is already generated but I advise you use your own. You can add your own ReCAPTCHA & TURN_uri server settings to the homeserver.yaml. Now restart the matrix docker & redirect your reverse proxy to the IP & port, you can test it https://app.element.io/ To register an admin account: register_new_matrix_user -c /data/homeserver.yaml http://0.0.0.0:8008 This can be HTTPS 8448 if you have the certs installed There is one more step that involves creating an SRV record in your DNS if you want to connect your server to the federation. _matrix._tcp.matrix.example.com the wight and priority is your choice as for the port if your behind a reverse proxy you can go with 443. Once the server up & running you can head back to homeserver.yaml read through the settings & adjust the server to what you need. Additional links to help: https://github.com/spantaleev/matrix-docker-ansible-deploy/blob/master/docs/README.md DNS: https://github.com/spantaleev/matrix-docker-ansible-deploy/blob/master/docs/configuring-dns.md well-known https://github.com/spantaleev/matrix-docker-ansible-deploy/blob/master/docs/configuring-well-known.md
    1 point
  48. Settings -> Network Settings -> Interface Rules Reboot to apply.
    1 point
  49. Dockers Available so far: SteamCMD DedicatedServers: CounterStrike: Source CounterStrike 2 TeamFortress 2 ArmA3 - requested by @MrSage Deathmatch Classic Ark: Survival Evolved CounterStrike 1.6 - requested by @BlueLight CounterStrike Condition Zero - requested by @BlueLight Left4Dead - requested by @Remy Lind Left4Dead 2 - requested by @Remy Lind Killing Floor 1 - requested by @Remy Lind Killing Floor 2 - requested by @Remy Lind Assetto Corsa - requested by @HaZe Insurgency - requested by @Remy Lind Don't Starve Together - requested by @Remy Lind Day of Infamy - requested by @bblair321 7 Days to Die - requested by @Benjamin Picard @jordanmw @Kirito Insurgency: Sandstorm - requested by @koalacommando HalfLife 2 Deathmatch Day of Defeat: Source Wurm Unlimited - requested by @Kirito ArmA3 ExileMod - requested by @MrSage The Forest - requested by @jordanmw Mordhau - requested by @dave234ee Garry's Mod - requested by @GRiiM RUST - requested by @killasniff Barotrauma - requested by @Freyer Quake Live - requested by @Cozmo85 Hurtworld - requested by @Newtious ATLAS - requested by @Masterism Unturned - requested by @Newtious SCP - Secret Laboratory Stationeers - requested by @Morthan TeamFortress Classic - requested by @coolasice1999 Starbound - requested by @veizour Squad - requested by @dave234ee & @Pede Conan Exiles - requested by @rooster7734 & @Boose77 & @CodeS1ave & @Spectral Force & @jordanmw Alien Swarm - requested by @veizour Alien Swarm: Reactive Drop Project Zomboid - requested by @thenoots Sven CO-OP - requested by @Cornflake Pavlov VR - requested by @InvicTech Days of War - requested by @INsane Day of Defeat Classic - requested by @INsane Avorion - requested by @stryder ECO - requested by @Newtious Pirates, Vikings & Knights 2 - requested by @PrisonMike Post Scriptum - requsted by @Nuke Fistful of Frags - requested by @squelch NEOTOKYO - requested by @squelch & @dustin44444 Memories of Mars - requested by @Fdirckx PIXARK - requested by @wyattbest HalfLife Deathmatch - requested by @MrLinford America's Army - Proving Grounds - requested by @ph0b0s101 Valheim - requested by @MadeOfCard Chivalry: Medieval Warfare - requested by @Nesquik Zombie Panic! Source - requested by @galluno Satisfactoriy - requested by @DazedAndConfused Wreckfest - requested by @xanderflix Craftopia - requested by @Patrick_W No More Room In Hell - requested by @bearcat2004 LambdaWars - requested by @spacecops Longvinter - requested by @Rokanza Necesse - requested by @NihilSustinet CoreKeeper - requested by @tiphae Last Oasis - requested by @Bryo V-Rising - requested by @darkslyde DayZ - requested by @Wadzwigidy Frozen Flame - requested by @Mefesto Creativerse - requested by @RazorX Euro Truck Simulator 2 - requested by @OPK-Desperado American Truck Simulator Operation: Harsh Doorstop Astroneer (Experimental) Sons Of The Forest Subsistence - requested by @Maverick38344 Icarus - requested by @Patrick_W Stormworks - requested by GitHub user: blackwellj Life is Feudal: Your Own - requested by @Atreja The Front - requested by @domrockt ARK Survival Ascended - requested by @nicknick923 Palworld - requested by @evakq8r Other DedicatedServers: FiveM - requested by @unstatic - (GTA V Modifications Server) Teeworlds (2D Shooter) Factorio (construction and management simulation) Terraria - requested by @TeeNoodle (Pixel Survival) Terraria & TShock MOD - requested by @TeeNoodle (Pixel Survival with Security built in) OpenTTD - requested by @mikeydk (Business Simulation) CounterStrike 2D (2D Top Down Shooter) Minecraft Basic Server (Runs nearly every edition of Minecraft without GUI) Planetary Annihilation - requested by @InventedStic (RTS) Minecraft Bedrock Edition Server - requested by @kronflux (Crafting/Survival/Building) Xonotic - requested by @CaffeinatedTech (Free Arena Shooter) OpenRCT2 (Theme Park building and managing simulation) CSMM for 7DtD (A Powerfull Server Managing/Monitoring tool for 7 Days to Die) - requested by @Spectral Force Altitude (2D Airplane combat) - requested by @Kudjo Mindustry (Hybrid Tower Defense) - requested by @Mantiphex Neverwinter Nights: Enhanced Edition - requested by @HellraiserOSU Quake III Arena - requested by @Enigmatical StarMade - requested by @Kirito Assetto Corsa Competizione - requested by @Florian_GER Vintage Story - requested by @JackPS9 Zandronum (Doom with Multiplayer) - requested by @squelch Windward - requested by @XFL Urban Terror - requested by @Cessquill OpenMW-TES3MP - Open Morrowind Multiplayer a free and open source engine recreation of the popular Bethesda Softworks game "The Elder Scrolls III: Morrowind" - requested by @OdinEidolon RedM - requested by @Izuzf (Read Dead Redemption 2 Modifications Server) DDNet - requested by @dyspandemic4832 (DDNet is an actively maintained version of DDRace, a Teeworlds modification with a unique cooperative gameplay) ioquake3 - requested by @OctopusVPS Luna Multiplayer - requestd by @Mew (Kerbal Space Program multiplayer mod) VEIN - requested by @Shadowcrit (Zombie Survival) BeamNG MP Server - (Multiplayer Server for BeamNG.drive) Unreal Tournament 99 - requested by @StalkS (Multiplayer Server for Unreal Tournament 99)
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  50. Enable HELP in the GUI. USG router doesn't allow rebinding and you need to set an exception.
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