Kirkerino

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  1. Hey! First of all, thank you so much ich777 for your work, I've used several of your server dockers! Wondering if anyone has any info about Valheim ram usage. When starting up it'll go to 2.7gb and after 20 minutes of idling it's at 3.7gb, 40 minutes and it's at 4.4gb. A day or two later it caps out at 5gb+. Feels a bit high and I'm only running 8gb of ram so it's using a rather large amount. It kinda feels like it'll just keep eating up ram until it's full. Any way to limit the amount of ram it uses? Or is it some bug that's fixable? Thanks! Edit: On closer inspection with logs it seems that after this; 04/23/2021 16:30:59: clone 2260 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) 04/23/2021 16:30:59: Connections 0 ZDOS:1666208 sent:0 recv:0 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1117025. Total: 1770.949244 ms (FindLiveObjects: 42.012574 ms CreateObjectMapping: 16.494820 ms MarkObjects: 1711.873174 ms DeleteObjects: 0.568065 ms) 04/23/2021 16:31:04: Saved 1666208 zdos (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) 04/23/2021 16:31:05: World saved ( 6035.391ms ) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) 04/23/2021 16:41:00: Connections 0 ZDOS:1666208 sent:0 recv:0 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1117025. Total: 1319.277147 ms (FindLiveObjects: 41.475165 ms CreateObjectMapping: 16.437814 ms MarkObjects: 1260.766428 ms DeleteObjects: 0.597315 ms) Ram usage goes up by 1gb and after the docker does the same thing: 04/23/2021 16:51:03: clone 2204 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) 04/23/2021 16:51:03: Connections 0 ZDOS:1666208 sent:0 recv:0 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1117025. Total: 1772.621280 ms (FindLiveObjects: 41.852981 ms CreateObjectMapping: 16.532624 ms MarkObjects: 1713.670394 ms DeleteObjects: 0.564753 ms) 04/23/2021 16:51:09: Saved 1666208 zdos (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) 04/23/2021 16:51:09: World saved ( 5785.603ms ) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) 04/23/2021 17:01:04: Connections 0 ZDOS:1666208 sent:0 recv:0 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1117025. Total: 1304.890472 ms (FindLiveObjects: 42.739043 ms CreateObjectMapping: 16.865194 ms MarkObjects: 1244.731492 ms DeleteObjects: 0.554241 ms) Ram usage is up another 0.7gb. I'm guessing it does this until it's used up all available ram on the server. Shortly after it dropped down to 3.8gb usage but then up to 4.7gb after another same type of event.
  2. Sure, I use Transmitter addon with Firefox and Transmission Remote on Android. I only use the remotes on local network, but connected to my network through OpenVPN the remotes work fine wherever I am obviously.