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projektdotnet

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Everything posted by projektdotnet

  1. I haven't had any issues since getting it working, though the docker container list can be slow to load. That said, would it be possible to group/sort containers within the app? I have a few containers that can be a bit heavy on my network which can cause issues when I'm trying to game. In the actual web UI I have them grouped into a folder so I can shut all of them off at once. Would something like that be possible to add to a future update? (thanks for the work you've done getting the app this far, it's pretty nice)
  2. Scratch that, it must have been a missing permission because when I created an admin api key it works.
  3. Was finally able to download the latest testing build from the play store but it has the same problem.
  4. Unable to grab the new one.
  5. I can access the graphql page via the browser on the same device, used the click to copy to grab the api token, and tried every variant of the connection type, all say connection failed when I try to connect.
  6. I am also having this issue. I made the API key, enabled the sandbox, but regardless of which connection type I select, it will not connect, even though I can confirm I can connect via the browser.
  7. I just wanted to pop in to say, thank you so much for this plugin. I have had it save me from complete data loss more than once (once due to a settings issue with another plugin and once from my own stupidity). I really appreciate not having to start over from scratch on my containers and only needing to recover data that might be missing since my last backup, which is much easier.
  8. I also had to roll-back to 11.2.3 which did fix my issue (the error was about unknown charset (0))
  9. So, I had the malformed database errors. I ended up moving the ".db" file in case I needed to try and recover, restarted it, then used the restore from backup in the UI to restore all my downloads and other settings. It will originally look like it's stalled on restore but wait until it tells you it needs to reload, click reload then restart the container in unraid, that seems to have fixed it for me.
  10. Right, I wasn't using that, I'd planned to so I'd had the tag setup but never actually mounted it. After removing the tag and the backing I stopped having lockup issues, I was just reporting back that it fixed the issue for Linux guests (I assume it will for Windows guests as well)
  11. As a follow up to my previous comment, after removing the memoryBacking I haven't had any issues pop back up and it's been running since that comment without a single lock-up.
  12. This appears to also affect Linux guests as well. I use a 6 core VM with EndeavourOS as my primary desktop with a passthrough AMD RX 6600 gfx card as the primary display/audio device. When I am actively using the VM I haven't had it lock up (though I've not been using it for usually more than an hour) but if I leave it idle for a few hours it would lock up with no clear indication in the logs as to why. The attached XML is after I've removed the shared memory from it as well as the shared directory, those are the only changes I've made to it before upload. I'll report back if it freezes again after those changes. Host Hardware Supermicro X11SCH-LN4F 128GiB ecc Intel(R) Xeon(R) E-2146G CPU @ 3.50GHz Radeon RX 6600 Navi 21/23 HDMI/DP Audio Controller jaynestown-diagnostics-20221022-0548.zip serenity.xml
  13. Ok, I had a feeling that there was a reason it wasn't done already, thanks for the info.
  14. Is there any possibility that the AssettoCorsa image could be updated to support key managed server creation like what was done with the image for The Forest (so that those of us with Steam Guard turned on can use it) or is it not possible with that game?
  15. When I'm on the shares page and compute a share's size, if the size is in GB it reports as TB, if in Bytes it reports KB. The number portion is correct but the magnitude identifier is one order of magnitude off.
  16. Ah, fair point, thanks for replying.
  17. Was there ever any movement on this? I'd been looking for an easy way to install a containerized WoTLK emulator but hadn't found anything except for this one post/reply.
  18. The release version of OpenWRT is not compatible with my device unfortunately due to it being an EFI boot. I found out that the issue is related to a known bug after I'd already made my first edit. I put in my edit how I got it working for my setup for now but thank you for responding.
  19. The OpenWRT instructions are not accurate for the latest RC (21.02-rc1) of OpenWRT. When using that command only the last option will actually save in UCI. I have yet to find a working solution to this, any ideas from the Linuxserver team? EDIT: I got it sorta working. It'll only pass a single file but since all of my devices are currently 64 bit EFI based, it works for my own setup. uci add_list dhcp.@dnsmasq[0].dhcp_boot='netboot.xyz.efi,server name,server IP' uci commit /etc/init.d/dnsmasq restart

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