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[Support] ich777 - Gameserver Dockers
Yeah I've been stopping the docker between changes (it only took one time of settings not sticking to remember). So it was the steam client confusing me, I was able to connect via direct connection in game. Looks like patience on the cards tonight, I'll set it back up as a community server and just leave it
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[Support] ich777 - Gameserver Dockers
@therave39 No dice. Rebooted after removing the params, got to the loop I had above and it's stuck on starting again. No local server available.
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[Support] ich777 - Gameserver Dockers
I'll disable the community server param and see if it turns up on my local server lists. Will update in a few mins
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[Support] ich777 - Gameserver Dockers
No too sure what I'm doing wrong (or if I'm doing anything wrong). But I've tried a Palworld server and it seems to boot fine, however after 15-20 mins the server is not available. Like others , I believe port forwarding id fine because I use your other servers without issue. What seems to happen is that the server starts, a random restart kicks in then it gets stuck on starting server. A manual restart of the docker restarts the whole process again. Log below:
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[Support] Goobaroo - Modded Minecraft Java Servers
unless you ask the pack to be updated your players will need to downgrade to the version of ATM7 your docker is running
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[Support] Goobaroo - Modded Minecraft Java Servers
Hi, would it be possible to push the 1.3 update to the docker image? Thanks in advance!
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[Support] Goobaroo - Modded Minecraft Java Servers
thanks
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[Support] Goobaroo - Modded Minecraft Java Servers
Would it be possible to push an upgrade to 1.2 for this please?
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[Support] binhex - Emby
Yes, which is what I've done. What you do is edit the container and update the repository to add :TAG after the arch-emby bit like below I would check for updates on the docker hub for updates and only use the above as a workaround for now.
montmyint
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