Kirball

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  1. There is a seperate thread for fivem? That would explain why I couldn't find anything about it here.
  2. I am also getting this error when starting my txadmin
  3. Has anyone been using TxAdmin with their fivem server? Is there a way to have it start on it's on and not keep turning off? Seems like everytime I check the server is down and I have to run the startup script.
  4. I know it's been a while but I'm curious what progress was made and if you found any docker containers to meet your needs. I'm starting my search for hash cracking docker containers and this is one of the first posts to come up. I'm thinking of starting a second unraid box to run CTFs and pen testing challenges among my friends and was wondering what kind of stuff would be out there to help accomplish this goal.
  5. Ok apparently I typed the wrong thing in the box I had typed VALIDATE instead of true *facepalm* server updated . . . sorry I feel dumb now.
  6. Usually restarting the container triggers an update when it's available but it doesn't seem to be updating anymore.
  7. Hey my project zomboid server is not updating to the lastest version on restart like it normally does. How do I update to the latest version so players can connect?
  8. It would appear I have it working now. Thanks for your help, as always it's appreciated.
  9. The issue still occurs when I just change the default field, that's where I discovered I was having the issue. I'll double check though and report back.
  10. *Had to add new port params because i don't want to lose my already running server for pics
  11. Hey, I've looked through this thread and used search a couple of times and can't seem to find where anyone else is having the same issue as me. I'm trying to set my Project Zomboid to have support for 100 players but if I change more than 64 ports to be used when setting up the container it gives an error and won't start the container. Also if I change a container that is already made to more than 64 ports I get the error and the container is erased from my docker containers. Is it possible to have support for more than 64 players or is it some kind of limitation with docker/unraid?
  12. So, it appears that something got hung up during installation I've already deleted and rebuilt. I deleted the password field in the container settings which was dumb because now it has a password and I don't know what it is. LUL. I'm kind of just a do stuff and see what happens. I learn the most when I have to fix my mess ups. Always had that approach to learning. I think I have everything figured out now I was really just hoping for a way to go public no password to have an open server for kicks to see what happened. If anyone knows how to make that happen I'm down for stumbling my way through figuring it out.
  13. When I try to create the docker container using these steps It just gets stuck. It appears as though it's setting up the server but just kind of stops. Also how can I create a server without a password? I think maybe deleting the password field is causing my problem so I'm trying again on adding a second server.