Sporical

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Everything posted by Sporical

  1. This is really cool! Going to try it out tonight.
  2. Honestly have no idea, I wasn't even aware it only supported Windows OS for server hosting until recently. I really hope it is on stable now for Linux as that would be amazing! Been waiting for something like that for a very long time.
  3. Question, I saw that DayZ got added to the list which is so cool. But why is it only for experimental? Not being able to have it on stable means it'll basically be dead 24/7 unfortunately.
  4. Ahh, ok good to know. Thank you for getting back to me!
  5. I just updated my Valhiem server and the world is reset, did I miss a setting somewhere or is that normal? Lost a lot of progress oof Is there a way to manage backups or automate or would I need to manually save the world file everytime theres an update?
  6. Ok will do, am trying to do another parity check and so far its doing fine other than the fact it is going painfully slower than usual, like 6-10 mbps. Will see if it crashes again and post in that case.
  7. https://old.reddit.com/r/unRAID/comments/vls6k2/woke_up_to_see_my_server_had_a_huge_amount_of/?ref=share&ref_source=link The image below shows what my server was like a few days ago. I follow all the steps given to me in my reddit post (link above) but it seems I cannot complete a parity check without the server freezing for a second and then rebooting. These were the steps I took prior to this issue: 1 - Reboot, make sure all drives are recognized. 2 - Run SMART self-test on all disabled drives. 3 - If SMART is okay, Tools - New Config - Preserve all assignments (so you don’t need to remember which drive is which). This puts all the drives back in the same place with any data and shares intact. The array will work exactly like it did before with all your data where it used to be. Very important: New Config makes parity irrelevant and you will not be able to rebuild a drive if it is actually bad. The array will be unprotected from drive failures until step 4 completes. 4 - Start the array, optionally in maintenance mode. Rebuild parity. Now the array is all green again. chaxous-diagnostics-20220701-2143.zip
  8. No I have not gotten any support on this issue yet. Still a problem
  9. I am trying to start an Arma 3 server with the AMP docker, however everytime I try to click update/start it gives me an error and just keeps updating infinitely. Anyone know a fix to this?
  10. I cannot seem to get WinSCP to connect to my minecraft instance. No matter what information I put in it just doesn't seem to connect. Network Error: Connection to "servername" timed out. I am using a proxy if that matters. I really want to transfer a world file over to my server but it seems I cannot do that through the web gui for amp or WinSCP. What is happening?
  11. Second question and this may be the wrong thread to ask but, is there a setting somewhere in AMP where I can connect it to a subdomain I have with SWAG so I can type in "amp.myserver.com"? The directions given at the beginning of the thread are a little confusing.
  12. When I try to start my MC server now I get an error saying server unable to start and in the console this is what it says: Error: LinkageError occurred while loading main class net.minecraft.server.Main java.lang.UnsupportedClassVersionError: net/minecraft/server/Main has been compiled by a more recent version of the Java Runtime (class file version 60.0), this version of the Java Runtime only recognizes class file versions up to 55.0 Any ideas?