SadgePanda

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  1. I pulled a fresh copy from the CA apps now like you recommended and there is "slight" progress. My server now shows up in Steam server list under LAN tab. However it still will not show up in the public list. The ports are forwarded properly in my router and everything. What game parameters do I need to enter to make the server show up publicly so people can connect?
  2. Thats not my screenshot, I was asking how they allegedly have their server working. I will recheck my port forwarding real quick, but I highly doubt its a port issue on my end. Ark should just "work," but its not showing up in the browser(s).
  3. I tried all this and it still would not show up in any game browser. How long roughly should I be waiting? Because I've let the container run for 8 hours before and came home after work to see if it was in steam or ark server browsers, and it was not.
  4. I cannot get my Ark server through UNRAID Docker to show up in any server browser. How did you get yours to show up so people can connect?
  5. I completely deleted all the saved files in the ark-se directory on my server to get a fresh start. Then went back to the Docker template and filled out the GAME_PARAMS section like your screenshot shows and restarted the container. I also added a unique name and server password on the template as well. Let it run and run, fully loading everything. And about 45mins later, just sat and waited on the Ark server browser (with unofficial and password protected selected) and it did not show up. Is there something I missed? Or am doing wrong from the start?
  6. Hello! I am back lol Now I am curious about your Ark: Survival Evolved container... I have it installed and it shows that it's running just fine. However, I cannot get it to show up in the server browser. As I'm looking through the GameUserSettings file, it doesnt seem to have a"listen" port listed, only the RCON Port. So I added in the the port under the the ServerSettings portion of the file on line 27 as, "listen=30015" which is the port I assigned and forwarded. Is this where I'm supposed to add it so that it shows up in browser..? Or what? Thanks in advance!
  7. Ha! No I dont, but I had initially followed the SPX Labs forum & video guide for setting up the container and server. Now I know!
  8. Absolute genius! I knew it would be something simple that I didnt check. Turned off validation and reapplied the template, the changes stuck in the .json and when I logged into the server the new values are reflected in the server statistics on the admin panel.
  9. That I did, every time I would stop the container. Wait till it was fully brought down. Then go mess with the files. Would edit the file, then double check it was in the right spot, then double check that it still had the edits in it, and then start the container. Once I started the container and went back to look at the file, line 27 in the ProjectZomboid64.json would have reverted from whatever I entered to "-Xmx8g",
  10. That is exactly what I enter... and every time I restart the container after uploading the new file, the ProjectZomboid64.json reverts back to saying, "-Xmx8g", on line 27. There it removes the "-Xms##", line entirely as well. Is there an originating file that I need to edit? 8gb maximum is not enough for our purposes. Our machine has 256gb of RAM to allocate to game containers.
  11. That's the method I tried. And our group "needs" more max RAM allocated due to the events we run that are mod intensive. The problem is when I make those edits and then start the container, the file reverts to 8gb max RAM allocation.
  12. Hello, I am using your Project Zomboid docker container and am curious how to allocate more RAM to the game instance. I have tried editing the .json on multiple occasions.