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korefuji

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Everything posted by korefuji

  1. After that "warning/error" it fails to generate any world. It installs the game and that's it. NO world generation. Is that normal? How do I find out how many resources it is using? Here's the whole log after running [S_API] SteamAPI_Init(): Loaded local 'steamclient.so' OK. CAppInfoCacheReadFromDiskThread took 5 milliseconds to initialize Setting breakpad minidump AppID = 892970 SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561197960265728 [API loaded no] [S_API FAIL] Tried to access Steam interface SteamNetworkingUtils004 before SteamAPI_Init succeeded. src/clientdll/cminterface.cpp (2124) : !BLoggedOn() Session terminated, killing shell... ...killed. /opt/scripts/start-server.sh: line 12: /serverdata/steamcmd/steamcmd.sh: Permission denied /opt/scripts/start-server.sh: line 31: /serverdata/steamcmd/steamcmd.sh: Permission denied [S_API] SteamAPI_Init(): Loaded local 'steamclient.so' OK. CAppInfoCacheReadFromDiskThread took 6 milliseconds to initialize Setting breakpad minidump AppID = 892970 SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561197960265728 [API loaded no] [S_API FAIL] Tried to access Steam interface SteamNetworkingUtils004 before SteamAPI_Init succeeded. src/clientdll/cminterface.cpp (2124) : !BLoggedOn() Update state (0x11) preallocating, progress: 10.16 (173222228 / 1705437232) Update state (0x11) preallocating, progress: 53.50 (912337386 / 1705437232) Update state (0x61) downloading, progress: 0.00 (0 / 1705437232) Update state (0x61) downloading, progress: 7.56 (128914671 / 1705437232) IPC function call IClientAppManager::GetUpdateInfo took too long: 48 msec IPC function call IClientAppManager::GetUpdateInfo took too long: 53 msec IPC function call IClientAppManager::GetUpdateInfo took too long: 47 msec IPC function call IClientAppManager::GetUpdateInfo took too long: 47 msec IPC function call IClientAppManager::GetUpdateInfo took too long: 55 msec IPC function call IClientAppManager::GetUpdateInfo took too long: 46 msec IPC function call IClientAppManager::GetUpdateInfo took too long: 57 msec IPC function call IClientAppManager::GetUpdateInfo took too long: 42 msec IPC function call IClientAppManager::GetUpdateInfo took too long: 44 msec Update state (0x61) downloading, progress: 23.66 (403537489 / 1705437232) IPC function call IClientAppManager::GetUpdateInfo took too long: 43 msec IPC function call IClientAppManager::GetUpdateInfo took too long: 53 msec IPC function call IClientAppManager::GetUpdateInfo took too long: 52 msec IPC function call IClientAppManager::GetUpdateInfo took too long: 49 msec IPC function call IClientAppManager::GetUpdateInfo took too long: 50 msec Update state (0x61) downloading, progress: 35.17 (599778529 / 1705437232) IPC function call IClientAppManager::GetUpdateInfo took too long: 53 msec IPC function call IClientAppManager::GetUpdateInfo took too long: 53 msec IPC function call IClientAppManager::GetUpdateInfo took too long: 48 msec IPC function call IClientAppManager::GetUpdateInfo took too long: 58 msec IPC function call IClientAppManager::GetUpdateInfo took too long: 41 msec Update state (0x61) downloading, progress: 48.42 (825856269 / 1705437232) IPC function call IClientAppManager::GetUpdateInfo took too long: 48 msec IPC function call IClientAppManager::GetUpdateInfo took too long: 42 msec IPC function call IClientAppManager::GetUpdateInfo took too long: 41 msec IPC function call IClientAppManager::GetUpdateInfo took too long: 42 msec IPC function call IClientAppManager::GetUpdateInfo took too long: 51 msec Update state (0x61) downloading, progress: 60.69 (1034964156 / 1705437232) IPC function call IClientAppManager::GetUpdateInfo took too long: 55 msec IPC function call IClientAppManager::GetUpdateInfo took too long: 42 msec IPC function call IClientAppManager::GetUpdateInfo took too long: 55 msec IPC function call IClientAppManager::GetUpdateInfo took too long: 54 msec Update state (0x61) downloading, progress: 75.09 (1280622026 / 1705437232) IPC function call IClientAppManager::GetUpdateInfo took too long: 57 msec IPC function call IClientAppManager::GetUpdateInfo took too long: 43 msec IPC function call IClientAppManager::GetUpdateInfo took too long: 41 msec Update state (0x61) downloading, progress: 86.79 (1480138743 / 1705437232) IPC function call IClientAppManager::GetUpdateInfo took too long: 51 msec IPC function call IClientAppManager::GetUpdateInfo took too long: 49 msec IPC function call IClientAppManager::GetUpdateInfo took too long: 46 msec IPC function call IClientAppManager::GetUpdateInfo took too long: 57 msec IPC function call IClientAppManager::GetUpdateInfo took too long: 43 msec Update state (0x61) downloading, progress: 98.59 (1681320074 / 1705437232) Update state (0x81) verifying update, progress: 26.35 (449307608 / 1705437232) Update state (0x81) verifying update, progress: 59.46 (1014123321 / 1705437232) Update state (0x101) committing, progress: 9.83 (167680175 / 1705437232) Update state (0x101) committing, progress: 59.53 (1015308392 / 1705437232) Success! App '896660' fully installed. Unloading Steam API...OK ---Prepare Server--- ---Server ready--- ---Starting Backup daemon--- ---Update check deprecated!--- ---Start Server--- ---Ensuring UID: 99 matches user--- usermod: no changes ---Ensuring GID: 100 matches user--- usermod: no changes ---Setting umask to 000--- ---Checking for optional scripts--- ---No optional script found, continuing--- ---Taking ownership of data...--- ---Starting...--- ---Update SteamCMD--- ---Update Server--- ---Prepare Server--- ---Server ready--- ---Starting Backup daemon--- ---Update check deprecated!--- ---Start Server---
  2. Having a problem with the Valheim server. I had installed a while back but this is a clean install on a new device. I get the following error [S_API FAIL] Tried to access Steam interface SteamNetworkingUtils004 before SteamAPI_Init succeeded. src/clientdll/cminterface.cpp (2124) : !BLoggedOn()
  3. I did change the port in the config file. It might be a network issue, or i incorrectly mapped the port forwarding not sure about the latter but i can access other services on my other device EDIT: I was able to fix as I assumed it was incorrect port forward mapping. Thanks
  4. Hi I changed the port in the template. However, I have reverted back to the port 7777 and still find the same issue also with Abiotic. I feel it's a network issue. I have attached screenshots: templates router ports unraid mappings canyousee for port visibility The original screenshot I posted is when you try to join the server. Hope this helps clear the confusion
  5. Hello Im having issues with the Terraria Server. Server runs and installs fine. When trying to connect to it, however, it says as per image and never connects. It just sits at this message. Logs show no anomalies, but I did change from port 7777 to 7779
  6. Hi there, having a problem with Muse and getting the following error. Is there a way to update the required component? Thanks WARNING: @distube/ytdl-core is out of date! Update with "npm install @distube/ytdl-core@latest". WARNING: Could not parse decipher function. Stream URLs will be missing. Please report this issue by uploading the "1746701168091-player-script.js" file on https://github.com/distubejs/ytdl-core/issues/144. WARNING: Could not parse n transform function. Please report this issue by uploading the "1746701168097-player-script.js" file on https://github.com/distubejs/ytdl-core/issues/144.
  7. EDIT: I think it's working. It may have been that previous schedules were preupdate, and so i redid them and it seems to be good now Any idea on how to troubleshoot this then, if it's working for you it should work at my end too. I did update to the latest image, which was the fix for the backup scheduler I believe. I'll re-do the schedule, but can you outline the steps you did if you dont mind so I can replicate this. Thanks
  8. Back with another Pelican question. I have scheduled backups and they work, but I need to rotate or delete the backups older than x days. I can use the scheduler to delete files, but idk how to schedule it to delete backups. Someone commented on discord it cannot do this as the files are outside the container. In which case, is it possible to use something else to schedule the first file every x days in that backup folder without it breaking backups?
  9. Thanks for the app, I have tried to install it, but without success. Its probably me being dense but I followed the instructions can confirm the permissions are set for "nobody" user, and am still getting this error. What is the way to fix this? Should I drop in a blank config.json? Edit 1:So i did a quick google: turns out in the template adding the port number is required for OC_URL to be able to connect and load the login page. However new issue is I cannot edit the password. I get the following error X-Request-Id: 6369e2c6-f5d9-4750-9d5f-8ccc1bb2b880 edit2: I cannot connect via a ngnix proxy manager reverse proxy it displays the error message about a missing config below. Local connection works edit3: not sure what really changed but i redid the whole thing and I now I can see it on the internet, but its giving me a HTTP 500 error on the login page.
  10. very much appreciated thank you. One last question, the game servers show as "uuid" instead of a name on the container, within Unraid's docker page. Is there a way to change this to a name, rather than UUID? I can't tell what server is what just by the UUID, it's not a big deal, just looks a mess and I will prolly use Folder View to collect them under a folder
  11. I appreciate your help. So I was able to get it working. I can't however, get it working with my domain. Is it because I need to used the domain for both Wing and Panel? ty Separately, will you be updating the image or does it autoupdate as there was a new release pushed which fixes some security issues and more
  12. HI there Is Pelican something you are still supporting? I ask because I am having an issue whereby the node cannot connect to wings. I am attaching my config.yml. I have removed the uui/token/tokenid as they didnt seem relevant. I did change the ports as the default was being used by something else. Both components (panel and wing) show no errors in the log files. Thanks debug: false uuid: uuid token_id: blank token: blankh api: host: 0.0.0.0 port: 443 ssl: enabled: false cert: /etc/letsencrypt/live/mydomain.com/fullchain.pem key: /etc/letsencrypt/live/mydomain.com/privkey.pem upload_limit: 256 system: data: /mnt/user/appdata/pelican-wing/data sftp: bind_port: 2022 allowed_mounts: [] remote: 'http://192.168.1.161:8013'
  13. Ok so, this _should_ be an updated log. Hopefully it helps syslog-192.168.1.100.log
  14. Hi I enabled the syslog server, and I am attaching the requested log. I hope this is correct. Thanks syslog.txt
  15. Hi I got the following error before I had to do an unclean shutdown as there was no other way around it afaik. So what happens is it runs for a while, then i check back a little later randomly to try and log in via the browser and it just sits there are the log in screen in the browser. I then switch to the HDMI on the device since I cant login and get that out put as per the photo. I wasnt sure how else do get that info. I have attached the syslog. If there's other logs required I believe I have them. Im not sure what I need to do on how to resolve this. This has happened 3 times since the last patch which is the only thing I can think of that has updated. I have got the log filessyslog.txt
  16. I upgraded from 7.x beta to rc2. I rebooted and now I cannot connect to the device via network. Upon booting via GUI on the device, I get a "Cannot connect to local host:8018" I am attaching my logs. I made no edits to the mtu as discussed with a user on discord. I was able to backup my usb before it stopped working suddenly. SO i wonder if I have a bad usb. Additionally my previous backup is from 4 months ago, so I guess i would lose all my configs since then. Attaching my logs.zip. Original name for the files was korefuji-diagnostics-x.zip now its' tower-diag... Would appreciate some insight and help. Thanks in advance tower-diagnostics-20241221-1143.zip syslog
  17. Hi all, First time user, that purchased but trying the 30 day trial first So far I have the following installed: Jellyfin Server Sonarr Radarr Nginx Proxy Manager Jackett Qbit Now of all these I have been able to get everythiing working. Except I cannot serve content outside of my network. And I cannot seem to validate the SSL. It comes and goes as it pleases. According to NGINX Proxy Mgr I have a valid LE cert. I am using CF as my domain host/provider. Could that be intefering with the abilty to connect? My machine is an 8700G, with 64GB DDR5, 8TB in SSDs (8 / 4) + ssd for cache I look forward to your reply. If you can also provide any further suggestions on what usage i can get out o fthis, Id like to give it a go. If I lack info provided, pls ask as I am not sure of a good boilerplate for asking

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