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Samy447

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  1. All up and running, amazing work thankyou
  2. I noticed the KSP Luna Multiplayer (LMP) container is having some trouble starting up after the latest update. It looks like LMP version 0.29.1 has moved to .NET 6.0, but the current container environment seems to be providing .NET 5.0.17. I’ve included my full log below so you can see the mismatch. Thanks for everything you do for the Unraid community! Full Log: The specified framework can be found at: - https://aka.ms/dotnet-core-applaunch?framework=Microsoft.NETCore.App&framework_version=6.0.36&arch=x64&rid=debian.11-x64 It was not possible to find any compatible framework version The framework 'Microsoft.NETCore.App', version '6.0.36' was not found. - The following frameworks were found: 5.0.17 at [/usr/share/dotnet/shared/Microsoft.NETCore.App] You can resolve the problem by installing the specified framework and/or SDK. ---Ensuring UID: 99 matches user--- usermod: no changes ---Ensuring GID: 100 matches user--- usermod: no changes ---Setting umask to 0000--- ---Checking for optional scripts--- ---No optional script found, continuing--- ---Taking ownership of data...--- ---Starting...--- ---Version Check--- ---Luna Multiplayer v0.29.1 up-to-date--- ---Preparing Server--- ---Starting Server---
  3. Thanks for the help with this, a couple of other changes id made to the ini file were subtle game changes so I was unsure they were active. I'll go back and set them to more extreme values to be sure all is working as expected. Really appreciate the time and help from you guys 😊
  4. I've checked the file path template and also checked the ini file from opening within the container command line to check and the file is there as the one I edited. Is there an easy/obvious setting I can tweak to check it's reading the file? (Even if it change it back after)
  5. Ah that's helpful to know, I'd seen a post somewhere ( can't remember where unfortunately) about the bServerHibernation command and assumed it would function as semi server shutdown. My idea was that this would freeze item spoil timers in inventories and prevent Dino's from starving when no players are online. Although if the game already handles it's own stasis for unloaded areas I guess that outcome might not be possible?
  6. Samy447 joined the community
  7. Im running an ark SA server on unraid successfully but can't seem to enable server hibernation when no players are online. I've tried adding bServerHibernation to the ini file with no luck. It seems like the server is ignoring information from the GameUserSettings.ini in favour of default ones or I've got the wrong command for hibernation. My changes in the Game.ini work fine though and I've checked permissions access. Any ideas?

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