bobbo489

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  1. I think I solved my issue, my system share was set to use the Array instead of Cache. Once I switched the system share to use Cache, the containers updated and marked themselves as updated with no issues.
  2. Is the issue still happening for you? I find it hard to believe that Unraid would want to force everyone to use 8.8.8.8 as their dns resolver. I use my gateway, which then points to Cloudflare on 1.1.1.1. It would be nice to hear someone from the team chime in if this is a known bug or something they may be tracking.
  3. argh, still does not work. Still drops me straight into character creation instead of region select like it should. I enabled caching on appdata. I ensured the files that I uploaded both reflected in /mnt/cache/appdata/projectzomboid/Zomboid/Server and /mnt/user/appdata/projectzomboid/Zomboid/Server. It works now. I needed to upload my spawnregions.lua to the cache directory!
  4. Ah, yeah, my appdata is set to No for Use cache pool. So I am going to try to change it to Prefer, remove the container completely, then reinstall it. As for the start/stop/start thing. Once I pull down the container it starts up, being that I had cache set to no on AppData, I was just going the path I mentioned. I will try this. I am guessing I would then upload the servertest.ini file to the cache directory of PZ instead of the final location. Then the mover will invoke the move at a later time?
  5. Hello, I am running into an odd issue with the Project Zomboid container. I asked on the Project Zomboid forums and the support team is thinking it might be a container issue. So the issue. I have edited the servertest.ini file to include the mods I want to use, the following section have been edited Mods=tsarslib;amclub;AquatsarYachtClub;ATA_Jeep;isoContainers;RainCleansBlood;Super Bulldozer;Chestown;Fort Knox;lakeivytownship;KingsmouthKY Map=Kingsmouth;li_township;Fort Knox, KY by Woldren;Chestown;Muldraugh, KY WorkshopItems=2392709985;2778576730;2392987599;2636100523;2625625421;2956146279;2713275891;2840889213;1414568604;2252982049;2434339338 I have not adjusted my SpawnRegions.lua file, so it remains with having the default 4 regions. I am facing the issue of the game not allowing me to choose my spawn region, whenever I join it drops me into Char creation. I then spawn in Kingsmouth. This is a new world. I installed the container, it auto started. I stopped it, removed the world.db file, as well as the Saves/Multiplayer/world/ directory. I then took the local servertest.ini file and uploaded it to /mnt/user/appdata/projectzomboid/Zomboid/Server/. Then restarted the docker container. The game spins up but drops me in like described above. Is there possibly another location I need to be updating for the PZ Container? Or some permissions issues?
  6. I do not have enough experience with docker and the work required to get one running. I have done a pull request which has the update needed. I may play around with this, but cannot guarantee anything timely, or quality.
  7. If @testdasi wants to, I have created a pull request that brings in the new InfluxData cert. This enabled GUS to start up and run. https://github.com/testdasi/static-ubuntu/pull/1
  8. I LOVE IT! This works with so much ease! Now onto the work of bringing in tons of recipes! Too bad they don't come preformatted in JSON
  9. I will have to try the above out. I am having troubles setting up mariadb now. I decided to blow it all out and start anew and now can't figure out what steps I did last time to set it up.
  10. Saw this and wanted to get a nice recipe holder so I don't have to have hundreds of links to sites. However, I am having huge setup issues. The biggest setup issue is that no tables are being created in my MariaDB docker (using the one that is advised, went into the docker and created the openeats user and created the openeats database). Attached are the settings I have so far. (I have ping connectivity between the containers). The next issue is that I cannot log in (but I am guessing that is related to the fact that there are no tables created and populated, so openeats can't cross check to ensure authorization)
  11. So I just ran into this issue, again. I have docker set up on 1 network, and the rest of the things in my house set up on another. And somehow, Unraid decided that using BR2 was best to get to the internet....it didn't work. In order to fix the issue I changed the metric for BR2 and associated Eth2 to be 5 and set BR0 and Eth1 to be 1. Now I can reach out to the internet again.
  12. No, I did not. I have been sidetracked the last month so I haven't been able to dig into it anymore.
  13. I also just tried setting up VLAN's on both my USG and in the Network Settings of UnRaid....still no luck. BR3 is getting the datas....but it just isn't making it into the VMs
  14. So, still having the issue. I installed tcpdump on unraid from nerdpack. TcpDump shows data flowing to br3 (the port that is hooked up to the mirrored port from the switch). I have also tried adding BR3 to other VM's, the only data that goes through to these other VM's is the same that goes to Security Onion. It seems that the VM Manager is dropping everything that isn't a broadcast/multicast.
  15. yep, I used tcpdump -i enp3s0 and it is just seeing broadcast traffic coming through, it should be flying right now since I have a couple video streams and music streams going.