DocHodges

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Everything posted by DocHodges

  1. I was able to get it working. I found a thread discussing server optimizations and used it. Basically you just need to copy and paste the info below in the engine.ini file at the end after Paths=../../../Pal/Plugins/Wwise/Content Code to Paste: ; Online Subsystem Utils Configuration ; Adjusting tick rates for LAN and Internet servers to enhance the frequency of game state updates, ; leading to smoother gameplay and less desynchronization between server and clients. [/script/onlinesubsystemutils.ipnetdriver] LanServerMaxTickRate=120 ; Sets maximum ticks per second for LAN servers, higher rates result in smoother gameplay. NetServerMaxTickRate=120 ; Sets maximum ticks per second for Internet servers, similarly ensuring smoother online gameplay. ; Player Configuration ; These settings are crucial for optimizing the network bandwidth allocation per player, ; allowing for more data to be sent and received without bottlenecking. [/script/engine.player] ConfiguredInternetSpeed=104857600 ; Sets the assumed player internet speed in bytes per second. High value reduces chances of bandwidth throttling. ConfiguredLanSpeed=104857600 ; Sets the LAN speed, ensuring LAN players can utilize maximum network capacity. ; Socket Subsystem Epic Configuration ; Tailoring the max client rate for both local and internet clients, this optimizes data transfer rates, ; ensuring that the server can handle high volumes of data without causing lag. [/script/socketsubsystemepic.epicnetdriver] MaxClientRate=104857600 ; Maximum data transfer rate per client for all connections, set to a high value to prevent data capping. MaxInternetClientRate=104857600 ; Specifically targets internet clients, allowing for high-volume data transfer without restrictions. ; Engine Configuration ; These settings manage how the game's frame rate is handled, which can impact how smoothly the game runs. ; Smoother frame rates can lead to a better synchronization between client and server. [/script/engine.engine] bSmoothFrameRate=true ; Enables the game engine to smooth out frame rate fluctuations for a more consistent visual experience. bUseFixedFrameRate=false ; Disables the use of a fixed frame rate, allowing the game to dynamically adjust frame rate for optimal performance. SmoothedFrameRateRange=(LowerBound=(Type=Inclusive,Value=30.000000),UpperBound=(Type=Exclusive,Value=120.000000)) ; Sets a target frame rate range for smoothing. MinDesiredFrameRate=60.000000 ; Specifies a minimum acceptable frame rate, ensuring the game runs smoothly at least at this frame rate. FixedFrameRate=120.000000 ; (Not active due to bUseFixedFrameRate set to false) Placeholder for a fixed frame rate if needed. NetClientTicksPerSecond=120 ; Increases the update frequency for clients, enhancing responsiveness and reducing lag.
  2. If I figure it out I will happily let you know and Yes Palworld. I know its possible as I have friends servers running the 120fps. The changes need to be made in the engine.ini file I know that. I will try some stuff and report back
  3. I got the server up and running last week with no issues and even edited files just fine. The question I have now is how to change from 60fps to 120fps server? I don't see the option anywhere. With steam I believe you need to add [/Script/OnlineSubsystemUtils.IpNetDriver] NetServerMaxTickRate=120 to the Engine.ini file however with it being a docker it seems to not follow the same and it doesn't work. Has anyone else attempted this and what changes did you make to get it working?
  4. I assume I know the answer to this but I have swapped my unraid build to run VIA proxmox. This way I can use my 5950x for other items but still have most cores used in unraid. I was hoping to be able to pass through something to allow the CPU to display but it doesnt seem possible. Im assuming this is the case but also curious if there is a solution.
  5. Ok thank you for the info. Thank you for the clarification. I figured as much. I guess my line of thinking was by applying some logical cores to the VM and dedicated memory maybe something was happening there but you are right I am prob just trying to find a correlation that doesn’t exist.
  6. No it’s not mounted to the array. It’s a drive I previously used as an SSD cache but ended up buying a larger drive so that drive was used to pass through to the vm. I followed one of spaceinvaders tutorials. To be honest I’m still learning as much as I can about all of this.
  7. Ok so the first parity check finished without errors. Sometimes it will do that. Now to clarify I do fully understand that on any shit down it’s possible to have errors and a correcting parity check will need to be ran. That said when I get the thousands of errors I do not shut down the PC nor has it been shut down. I will continue to recreate the issue and report back after the second parity check is completed. since this one did complete without errors I started thinking. Could it be that the windows VM could cause the issue? I have a drive passed through specifically for the VM to run at near bare metal speeds. During the last parity check I did not have the VM running. Most of the time I do. I am beginning to wonder if there is a correlation between the VM running and the tons of parity errors. Any backing to this thinking?
  8. First off I want to thank you for your support as this has been driving me crazy trying to figure out the root cause. I am running the first parity check now. Typically takes around 12-14 hours so may be a minute before I’ve got the logs but will post them as soon as I get both correction checks completed
  9. Ok so I let it run while I was out of town. Came back to 47 hours running but it appears as though no errors.
  10. Got it running. Is it normal for the memory to be reading in wrong? Says the timings are all wrong. Just want to confirm before letting it run and the test be invalid. Also looks like it’s only running a single core?
  11. Thanks for the quick reply. I will start running that now and get back with results
  12. Hey guys been using Unraid for a few years and never had an issue. Recently (around 3 months ago) I began seeing large amounts (Currently 42000+) of parity errors. I would run the parity again and it was hit or miss if it finished the second time with errors remaining. Now days it seems that the errors come on every single parity check. I have no idea if its bad memory failing drive or failing LSI SAS controller. I do not have replacements for the SAS controller nor memory to test so I am wondering if anyone would mind taking a look at my diagnostics to see what they see that may help guide me to the solution of my problem. I'm at my wits ends with this one. tower-diagnostics-20210827-0733.zip
  13. All, I am at my wits end and could really use some support. I have DuckDNS and SWAG installed as dockers for remote access to various dockers on unraid. All is working fine as I followed spaceinvaders videos. I even setup remote access allowing me to connect to my server through the "my servers" link in the forum. So with all of this working I then created a Home assistant VM. I previously had this as a docker but decided I wanted to give it a go as VM. No specific reason except to learn more about various VM implementations. The VM is setup and running fine. The issue I am having is getting remote access for it. I know I need to setup a reverse proxy for it but I am not sure how to do it. I tried to install duckdns and NGNIX from within the VM but I couldn't not get it working. I then tried to add the dns to duckdns and add that to SWAG but then I realized I have no idea how to manually configure the config file as they are all premade for dockers. How the heck can I get remote access for the VM working properly in Home Assistant while maintaining the remote access I have running through the docker containers? I have spent an embarrassingly long amount of time fighting with this for some reason.
  14. Hey Guys looks like I am having the dreaded unpacking issue with the NZBGET docker container. Does anyone know of a fix for this yet?
  15. Thanks a ton for your reply. I was assuming that /data was being mapped as mnt/user/Downloads so with lidarr I needed to map the /downloads to the same folder to see them hence the /downloads being mapped to /mnt/user/Downloads. Apparently that is not the case. Oddly that’s what I am using for sonarr so I figured it was correct. Based on the shots above how would you suggest setting it to ensure it functions properly? Edit: I believe I’ve got it. Sorry folder mapping for some reason is hard for me to fully grasp. Thanks a lot for the support Sent from my iPhone using Tapatalk
  16. Hey guys I feel like an idiot but I have read through this forum and documentation on Github. I cant seem to wrap my head around what my issue is here. I have sonnar and radarr setup and working no problem. I am finally getting around to Lidarr but seem to have a mapping issue. Its clear I am missing something but for the life of me it looks correct. When I try to map the downloads in LIdarr to /Media it will not select the folder. No error or anything just will not select it. Any clues on what I might be doing wrong here?
  17. Thanks for the information. I have followed a couple of those prior to posting. It ends up formatting and shows the correct format but still unmountable. I’m going to unmount and use UD to see if I can fix it. A few of those others I didn’t find and I think will be helpful. Thanks
  18. Hey guys I just bought another 8tb drive and ran it through pre clear and added it to my array. It added the disk without any issue and started the array. Once the array started its showing the disk as unmountable due to non supported partition. The only thing different with this disk and the other 5 I’m using is the new pcie card. I ran out of motherboard ports and purchased a lsi sas 9207-8i. I read I may need to flash it but it seemed that unraid picked it and the disc up without issues...we’ll until now. Anyone have any advice on some troubleshooting tips I can go through to help get the disk to add to the array properly?
  19. Hey guys I’ve got a Rosewill RSV-L4312 case that holds 12 drives. I also have two SSD drives connected and one M.2 all used for cache. My motherboard is a Maximus hero IX and a 6700k processor. I built this using most of my older gear hence the Mb and processor type. The issue I’m running into is the hero only had 6 sata ports. I’ve already maxed them out and have two more drives on the way. I figured I would buy an 8 port pcie sata expansion used on eBay and right before I bought it I did a quick search to see if there would be an issue. I came across a bunch of posts talking about the need of flashing it etc. I wanted to reach out and see what the best plug and play solution would be for a reasonable price. I want it to be reliable but would rather not spend a ton of money if it isn’t warranted. All suggestions welcome. also not familiar with flashing so if there is one that doesn’t require that would be a plus.
  20. Thanks a ton for all of your help. When I was searching for a new server everyone kept pointing me towards an unraid build due to the community support. Best decision I have made.
  21. Deluge does indeed pass and will start the download. I just saved everything and did a download test and it worked perfectly. Very odd since I tried last night changed nothing and got different results. I do notice that the files remain in the download/completed folder but they do appear in my media folder as expected. Do users typically delete these folders manually or am I missing a setting to delete them off? It could be that the files are being seeded so they are stored on the cache disk until removed but I am only speculating. I appreciate the help you are awesome but I have to assume it works since the last download works as expected. The only thing thats odd is the fact it wasnt working and I got an email saying my account with NZBgeek was flagged to an unusual high grabs or something like that. Being new to this I really wanted to make sure I have everything setup correctly so I do not get banned or something lol
  22. My apologies. I must have missed the link the first time. Deluge: root@localhost:# /usr/local/emhttp/plugins/dynamix.docker.manager/scripts/docker run -d --name='binhex-delugevpn' --net='bridge' --log-opt max-size='50m' --log-opt max-file='1' --privileged=true -e TZ="America/Los_Angeles" -e HOST_OS="Unraid" -e 'VPN_ENABLED'='yes' -e 'VPN_USER'='p9426198' -e 'VPN_PASS'='Goodhome1' -e 'VPN_PROV'='pia' -e 'VPN_OPTIONS'='' -e 'STRICT_PORT_FORWARD'='yes' -e 'ENABLE_PRIVOXY'='yes' -e 'LAN_NETWORK'='192.168.1.0/24' -e 'NAME_SERVERS'='209.222.18.222,84.200.69.80,37.235.1.174,1.1.1.1,209.222.18.218,37.235.1.177,84.200.70.40,1.0.0.1' -e 'DELUGE_DAEMON_LOG_LEVEL'='info' -e 'DELUGE_WEB_LOG_LEVEL'='info' -e 'DEBUG'='false' -e 'UMASK'='000' -e 'PUID'='99' -e 'PGID'='100' -p '8112:8112/tcp' -p '58846:58846/tcp' -p '58946:58946/tcp' -p '58946:58946/udp' -p '8118:8118/tcp' -v '/mnt/user/Downloads/':'/data':'rw' -v '/mnt/user/appdata/binhex-delugevpn':'/config':'rw' 'binhex/arch-delugevpn' 7991b7e747119d8b9d25f7337d93cacedf3947cf46160619e05f0add0800ab62 Sonarr: root@localhost:# /usr/local/emhttp/plugins/dynamix.docker.manager/scripts/docker run -d --name='binhex-sonarr' --net='bridge' --log-opt max-size='50m' --log-opt max-file='1' -e TZ="America/Los_Angeles" -e HOST_OS="Unraid" -e 'UMASK'='000' -e 'PUID'='99' -e 'PGID'='100' -p '8989:8989/tcp' -p '9897:9897/tcp' -v '/mnt/user/Downloads/':'/data':'rw' -v '/mnt/user/Media/TV Shows/':'/media':'rw' -v '/mnt/user/appdata/binhex-sonarr':'/config':'rw' 'binhex/arch-sonarr' 8e3f56ed775cac3033f9bd866d30c34895488bc7f30c14e2fdc21cca41115099
  23. I am not sure what the run command is or how to get it. Here is the error code I see most often. Not sure if this is the one or not. Series Calendar Activity8 Wanted Settings System Donate Status Updates Tasks Backup Logs Table Files Updates Refresh Clear Logs ComponentMessageTime RssSyncServiceRSS Sync Completed. Reports found: 250, Reports grabbed: 09:36am DownloadDecisionMakerProcessing 250 releases9:36am RssSyncServiceStarting RSS Sync9:36am RssSyncServiceRSS Sync Completed. Reports found: 250, Reports grabbed: 09:20am DownloadDecisionMakerProcessing 250 releases9:20am RssSyncServiceStarting RSS Sync9:20am DownloadMonitoringServiceUnable to retrieve queue and history items from Nzbget: Unable to connect to NzbGet. Error getting response stream (ReadDoneAsync2): ReceiveFailure: 'http://192.168.1.235:6789/jsonrpc'9:20am RssSyncServiceRSS Sync Completed. Reports found: 250, Reports grabbed: 09:05am DownloadDecisionMakerProcessing 250 releases9:05am RssSyncServiceStarting RSS Sync9:05am DownloadMonitoringServiceUnable to retrieve queue and history items from Nzbget: Unable to connect to NzbGet. Error getting response stream (ReadDoneAsync2): ReceiveFailure: 'http://192.168.1.235:6789/jsonrpc'9:02am OwinSignalR exception thrown by Task: System.AggregateException: One or more errors occurred. (Unable to write data to the transport connection: Connection reset by peer.) ---> System.IO.IOException: Unable to write data to the transport connection: Connection reset by peer. ---> System.Net.Sockets.SocketException: Connection reset by peer at System.Net.Sockets.Socket.Send (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags) [0x00017] in /build/mono/src/mono/mcs/class/referencesource/System/net/System/Net/Sockets/Socket.cs:1540 at System.Net.Sockets.NetworkStream.Write (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x0009b] in /build/mono/src/mono/mcs/class/referencesource/System/net/System/Net/Sockets/NetworkStream.cs:591 --- End of inner exception stack trace --- at System.Net.Sockets.NetworkStream.Write (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000c3] in /build/mono/src/mono/mcs/class/referencesource/System/net/System/Net/Sockets/NetworkStream.cs:602 at System.Net.ResponseStream.InternalWrite (System.Byte[] buffer, System.Int32 offset, System.Int32 count) [0x0001b] in /build/mono/src/mono/mcs/class/System/System.Net/ResponseStream.cs:136 at System.Net.ResponseStream.Write (System.Byte[] buffer, System.Int32 offset, System.Int32 count) [0x0008d] in /build/mono/src/mono/mcs/class/System/System.Net/ResponseStream.cs:162 at Microsoft.Owin.Host.HttpListener.RequestProcessing.ExceptionFilterStream.Write (System.Byte[] buffer, System.Int32 offset, System.Int32 count) [0x00024] in <208c8ef8a4ba4b878f0e4420d5960bea>:0 at Microsoft.AspNet.SignalR.Owin.ServerResponse.Write (System.ArraySegment`1[T] data) [0x00000] in M:\BuildAgent\work\5d7581516c0ee5b3\src\Microsoft.AspNet.SignalR.Owin\ServerResponse.cs:50 at Microsoft.AspNet.SignalR.Infrastructure.BinaryTextWriter+<>c.<.ctor>b__0_0 (System.ArraySegment`1[T] data, System.Object state) [0x00000] in M:\BuildAgent\work\5d7581516c0ee5b3\src\Microsoft.AspNet.SignalR.Core\Infrastructure\BinaryTextWriter.cs:12 at Microsoft.AspNet.SignalR.Infrastructure.BufferTextWriter+ChunkedWriter.Flush (System.Byte[] byteBuffer, System.Boolean flushEncoder) [0x00027] in M:\BuildAgent\work\5d7581516c0ee5b3\src\Microsoft.AspNet.SignalR.Core\Infrastructure\BufferTextWriter.cs:182 at Microsoft.AspNet.SignalR.Infrastructure.BufferTextWriter+ChunkedWriter.Flush (System.Boolean flushEncoder) [0x00008] in M:\BuildAgent\work\5d7581516c0ee5b3\src\Microsoft.AspNet.SignalR.Core\Infrastructure\BufferTextWriter.cs:163 at Microsoft.AspNet.SignalR.Infrastructure.BufferTextWriter+ChunkedWriter.Flush () [0x00000] in M:\BuildAgent\work\5d7581516c0ee5b3\src\Microsoft.AspNet.SignalR.Core\Infrastructure\BufferTextWriter.cs:155 at Microsoft.AspNet.SignalR.Infrastructure.BufferTextWriter+ChunkedWriter.Write (System.ArraySegment`1[T] data) [0x00000] in M:\BuildAgent\work\5d7581516c0ee5b3\src\Microsoft.AspNet.SignalR.Core\Infrastructure\BufferTextWriter.cs:149 at Microsoft.AspNet.SignalR.Infrastructure.BinaryTextWriter.Write (System.ArraySegment`1[T] data) [0x00000] in M:\BuildAgent\work\5d7581516c0ee5b3\src\Microsoft.AspNet.SignalR.Core\Infrastructure\BinaryTextWriter.cs:31 at Microsoft.AspNet.SignalR.Transports.PersistentResponse.WriteMessages (System.IO.TextWriter writer, Newtonsoft.Json.JsonTextWriter jsonWriter) [0x00063] in M:\BuildAgent\work\5d7581516c0ee5b3\src\Microsoft.AspNet.SignalR.Core\Transports\PersistentResponse.cs:167 at Microsoft.AspNet.SignalR.Transports.PersistentResponse.Microsoft.AspNet.SignalR.Json.IJsonWritable.WriteJson (System.IO.TextWriter writer) [0x000f5] in M:\BuildAgent\work\5d7581516c0ee5b3\src\Microsoft.AspNet.SignalR.Core\Transports\PersistentResponse.cs:131 at Microsoft.AspNet.SignalR.Json.JsonNetSerializer.Serialize (System.Object value, System.IO.TextWriter writer) [0x0000a] in M:\BuildAgent\work\5d7581516c0ee5b3\src\Microsoft.AspNet.SignalR.Core\Json\JsonNetSerializer.cs:61 at NzbDrone.SignalR.Serializer.Serialize (System.Object value, System.IO.TextWriter writer) [0x0001f] in M:\BuildAgent\work\5d7581516c0ee5b3\src\NzbDrone.SignalR\Serializer.cs:20 at Microsoft.AspNet.SignalR.Transports.LongPollingTransport.PerformSend (System.Object state) [0x00085] in M:\BuildAgent\work\5d7581516c0ee5b3\src\Microsoft.AspNet.SignalR.Core\Transports\LongPollingTransport.cs:315 at Microsoft.AspNet.SignalR.Transports.LongPollingTransport+<>c.<Send>b__43_0 (System.Object state) [0x00000] in M:\BuildAgent\work\5d7581516c0ee5b3\src\Microsoft.AspNet.SignalR.Core\Transports\LongPollingTransport.cs:157 at Microsoft.AspNet.SignalR.Infrastructure.TaskQueue.<Enqueue>b__14_0 (System.Func`2[T,TResult] next, System.Object nextState) [0x00000] in M:\BuildAgent\work\5d7581516c0ee5b3\src\Microsoft.AspNet.SignalR.Core\Infrastructure\TaskQueue.cs:85 at Microsoft.AspNet.SignalR.TaskAsyncHelper.FromMethod[T1,T2] (System.Func`3[T1,T2,TResult] func, T1 arg1, T2 arg2) [0x00000] in M:\BuildAgent\work\5d7581516c0ee5b3\src\Microsoft.AspNet.SignalR.Core\TaskAsyncHelper.cs:764 --- End of inner exception stack trace --- ---> (Inner Exception #0) System.IO.IOException: Unable to write data to the transport connection: Connection reset by peer. ---> System.Net.Sockets.SocketException: Connection reset by peer at System.Net.Sockets.Socket.Send (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags) [0x00017] in /build/mono/src/mono/mcs/class/referencesource/System/net/System/Net/Sockets/Socket.cs:1540 at System.Net.Sockets.NetworkStream.Write (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x0009b] in /build/mono/src/mono/mcs/class/referencesource/System/net/System/Net/Sockets/NetworkStream.cs:591 --- End of inner exception stack trace --- at System.Net.Sockets.NetworkStream.Write (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000c3] in /build/mono/src/mono/mcs/class/referencesource/System/net/System/Net/Sockets/NetworkStream.cs:602 at System.Net.ResponseStream.InternalWrite (System.Byte[] buffer, System.Int32 offset, System.Int32 count) [0x0001b] in /build/mono/src/mono/mcs/class/System/System.Net/ResponseStream.cs:136 at System.Net.ResponseStream.Write (System.Byte[] buffer, System.Int32 offset, System.Int32 count) [0x0008d] in /build/mono/src/mono/mcs/class/System/System.Net/ResponseStream.cs:162 at Microsoft.Owin.Host.HttpListener.RequestProcessing.ExceptionFilterStream.Write (System.Byte[] buffer, System.Int32 offset, System.Int32 count) [0x00024] in <208c8ef8a4ba4b878f0e4420d5960bea>:0 at Microsoft.AspNet.SignalR.Owin.ServerResponse.Write (System.ArraySegment`1[T] data) [0x00000] in M:\BuildAgent\work\5d7581516c0ee5b3\src\Microsoft.AspNet.SignalR.Owin\ServerResponse.cs:50 at Microsoft.AspNet.SignalR.Infrastructure.BinaryTextWriter+<>c.<.ctor>b__0_0 (System.ArraySegment`1[T] data, System.Object state) [0x00000] in M:\BuildAgent\work\5d7581516c0ee5b3\src\Microsoft.AspNet.SignalR.Core\Infrastructure\BinaryTextWriter.cs:12 at Microsoft.AspNet.SignalR.Infrastructure.BufferTextWriter+ChunkedWriter.Flush (System.Byte[] byteBuffer, System.Boolean flushEncoder) [0x00027] in M:\BuildAgent\work\5d7581516c0ee5b3\src\Microsoft.AspNet.SignalR.Core\Infrastructure\BufferTextWriter.cs:182 at Microsoft.AspNet.SignalR.Infrastructure.BufferTextWriter+ChunkedWriter.Flush (System.Boolean flushEncoder) [0x00008] in M:\BuildAgent\work\5d7581516c0ee5b3\src\Microsoft.AspNet.SignalR.Core\Infrastructure\BufferTextWriter.cs:163 at Microsoft.AspNet.SignalR.Infrastructure.BufferTextWriter+ChunkedWriter.Flush () [0x00000] in M:\BuildAgent\work\5d7581516c0ee5b3\src\Microsoft.AspNet.SignalR.Core\Infrastructure\BufferTextWriter.cs:155 at Microsoft.AspNet.SignalR.Infrastructure.BufferTextWriter+ChunkedWriter.Write (System.ArraySegment`1[T] data) [0x00000] in M:\BuildAgent\work\5d7581516c0ee5b3\src\Microsoft.AspNet.SignalR.Core\Infrastructure\BufferTextWriter.cs:149 at Microsoft.AspNet.SignalR.Infrastructure.BinaryTextWriter.Write (System.ArraySegment`1[T] data) [0x00000] in M:\BuildAgent\work\5d7581516c0ee5b3\src\Microsoft.AspNet.SignalR.Core\Infrastructure\BinaryTextWriter.cs:31 at Microsoft.AspNet.SignalR.Transports.PersistentResponse.WriteMessages (System.IO.TextWriter writer, Newtonsoft.Json.JsonTextWriter jsonWriter) [0x00063] in M:\BuildAgent\work\5d7581516c0ee5b3\src\Microsoft.AspNet.SignalR.Core\Transports\PersistentResponse.cs:167 at Microsoft.AspNet.SignalR.Transports.PersistentResponse.Microsoft.AspNet.SignalR.Json.IJsonWritable.WriteJson (System.IO.TextWriter writer) [0x000f5] in M:\BuildAgent\work\5d7581516c0ee5b3\src\Microsoft.AspNet.SignalR.Core\Transports\PersistentResponse.cs:131 at Microsoft.AspNet.SignalR.Json.JsonNetSerializer.Serialize (System.Object value, System.IO.TextWriter writer) [0x0000a] in M:\BuildAgent\work\5d7581516c0ee5b3\src\Microsoft.AspNet.SignalR.Core\Json\JsonNetSerializer.cs:61 at NzbDrone.SignalR.Serializer.Serialize (System.Object value, System.IO.TextWriter writer) [0x0001f] in M:\BuildAgent\work\5d7581516c0ee5b3\src\NzbDrone.SignalR\Serializer.cs:20 at Microsoft.AspNet.SignalR.Transports.LongPollingTransport.PerformSend (System.Object state) [0x00085] in M:\BuildAgent\work\5d7581516c0ee5b3\src\Microsoft.AspNet.SignalR.Core\Transports\LongPollingTransport.cs:315 at Microsoft.AspNet.SignalR.Transports.LongPollingTransport+<>c.<Send>b__43_0 (System.Object state) [0x00000] in M:\BuildAgent\work\5d7581516c0ee5b3\src\Microsoft.AspNet.SignalR.Core\Transports\LongPollingTransport.cs:157 at Microsoft.AspNet.SignalR.Infrastructure.TaskQueue.<Enqueue>b__14_0 (System.Func`2[T,TResult] next, System.Object nextState) [0x00000] in M:\BuildAgent\work\5d7581516c0ee5b3\src\Microsoft.AspNet.SignalR.Core\Infrastructure\TaskQueue.cs:85 at Microsoft.AspNet.SignalR.TaskAsyncHelper.FromMethod[T1,T2] (System.Func`3[T1,T2,TResult] func, T1 arg1, T2 arg2) [0x00000] in M:\BuildAgent\work\5d7581516c0ee5b3\src\Microsoft.AspNet.SignalR.Core\TaskAsyncHelper.cs:764 <---8:54am RssSyncServiceRSS Sync Completed. Reports found: 250, Reports grabbed: 08:49am DownloadDecisionMakerProcessing 250 releases8:49am RssSyncServiceStarting RSS Sync8:49am DownloadMonitoringServiceUnable to retrieve queue and history items from Nzbget: Unable to connect to NzbGet. Error getting response stream (ReadDoneAsync2): ReceiveFailure: 'http://192.168.1.235:6789/jsonrpc'8:44am DownloadMonitoringServiceUnable to retrieve queue and history items from Nzbget: Unable to connect to NzbGet. Error getting response stream (ReadDoneAsync2): ReceiveFailure: 'http://192.168.1.235:6789/jsonrpc'8:40am RssSyncServiceRSS Sync Completed. Reports found: 250, Reports grabbed: 08:34am DownloadDecisionMakerProcessing 250 releases8:34am RssSyncServiceStarting RSS Sync8:34am RssSyncServiceRSS Sync Completed. Reports found: 250, Reports grabbed: 08:18am DownloadDecisionMakerProcessing 250 releases8:18am RssSyncServiceStarting RSS Sync8:18am RssSyncServiceRSS Sync Completed. Reports found: 250, Reports grabbed: 18:03am DownloadServiceReport sent to Nzbget. Impractical.Jokers.S08E17.1080p.WEB-DL.x264-eSc8:03am NzbgetAdding report [Impractical.Jokers.S08E17.1080p.WEB-DL.x264-eSc] to the queue.8:03am DownloadDecisionMakerProcessing 250 releases8:03am RssSyncServiceStarting RSS Sync8:03am RssSyncServiceRSS Sync Completed. Reports found: 250, Reports grabbed: 07:47am DownloadDecisionMakerProcessing 250 releases7:47am RssSyncServiceStarting RSS Sync7:47am BackupServiceStarting Backup7:35am RssSyncServiceRSS Sync Completed. Reports found: 250, Reports grabbed: 07:32am DownloadDecisionMakerProcessing 250 releases7:32am RssSyncServiceStarting RSS Sync7:32am SceneMappingServiceUpdating Scene mappings7:18am RssSyncServiceRSS Sync Completed. Reports found: 250, Reports grabbed: 07:17am DownloadDecisionMakerProcessing 250 releases7:17am RssSyncServiceStarting RSS Sync7:17am RssSyncServiceRSS Sync Completed. Reports found: 250, Reports grabbed: 07:01am DownloadDecisionMakerProcessing 250 releases7:01am RssSyncServiceStarting RSS Sync7:01am DownloadMonitoringServiceUnable to retrieve queue and history items from Nzbget: Unable to connect to NzbGet. Error getting response stream (ReadDoneAsync2): ReceiveFailure: 'http://192.168.1.235:6789/jsonrpc'7:00am DownloadMonitoringServiceUnable to retrieve queue and history items from Nzbget: Unable to connect to NzbGet. Error getting response stream (ReadDoneAsync2): ReceiveFailure: 'http://192.168.1.235:6789/jsonrpc'6:57am RssSyncServiceRSS Sync Completed. Reports found: 250, Reports grabbed: 06:46am DownloadDecisionMakerProcessing 250 releases6:46am RssSyncServiceStarting RSS Sync6:45am DownloadMonitoringServiceUnable to retrieve queue and history items from Nzbget: Unable to connect to NzbGet. Error getting response stream (ReadDoneAsync2): ReceiveFailure: 'http://192.168.1.235:6789/jsonrpc'6:42am RssSyncServiceRSS Sync Completed. Reports found: 250, Reports grabbed: 06:30am DownloadDecisionMakerProcessing 250 releases6:30am 1 / 145 Total records: 7,215× Details Message Unable to retrieve queue and history items from Nzbget: Unable to connect to NzbGet. Error getting response stream (ReadDoneAsync2): ReceiveFailure: 'http://192.168.1.235:6789/jsonrpc' Exception NzbDrone.Core.Download.Clients.DownloadClientUnavailableException: Unable to connect to NzbGet. Error getting response stream (ReadDoneAsync2): ReceiveFailure: 'http://192.168.1.235:6789/jsonrpc' ---> System.Net.WebException: Error getting response stream (ReadDoneAsync2): ReceiveFailure: 'http://192.168.1.235:6789/jsonrpc' ---> System.Net.WebException: Error getting response stream (ReadDoneAsync2): ReceiveFailure at System.Net.WebResponseStream.InitReadAsync (System.Threading.CancellationToken cancellationToken) [0x000e6] in /build/mono/src/mono/mcs/class/System/System.Net/WebResponseStream.cs:448 at System.Net.WebOperation.Run () [0x0018f] in /build/mono/src/mono/mcs/class/System/System.Net/WebOperation.cs:283 at System.Net.WebCompletionSource`1[T].WaitForCompletion () [0x0008e] in /build/mono/src/mono/mcs/class/System/System.Net/WebCompletionSource.cs:111 at System.Net.HttpWebRequest.RunWithTimeoutWorker[T] (System.Threading.Tasks.Task`1[TResult] workerTask, System.Int32 timeout, System.Action abort, System.Func`1[TResult] aborted, System.Threading.CancellationTokenSource cts) [0x000e8] in /build/mono/src/mono/mcs/class/System/System.Net/HttpWebRequest.cs:956 at System.Net.HttpWebRequest.GetResponse () [0x0000f] in /build/mono/src/mono/mcs/class/System/System.Net/HttpWebRequest.cs:1218 at NzbDrone.Common.Http.Dispatchers.ManagedHttpDispatcher.GetResponse (NzbDrone.Common.Http.HttpRequest request, System.Net.CookieContainer cookies) [0x0011b] in M:\BuildAgent\work\5d7581516c0ee5b3\src\NzbDrone.Common\Http\Dispatchers\ManagedHttpDispatcher.cs:82 --- End of inner exception stack trace --- at NzbDrone.Common.Http.Dispatchers.ManagedHttpDispatcher.GetResponse (NzbDrone.Common.Http.HttpRequest request, System.Net.CookieContainer cookies) [0x001ca] in M:\BuildAgent\work\5d7581516c0ee5b3\src\NzbDrone.Common\Http\Dispatchers\ManagedHttpDispatcher.cs:113 at NzbDrone.Common.Http.Dispatchers.FallbackHttpDispatcher.GetResponse (NzbDrone.Common.Http.HttpRequest request, System.Net.CookieContainer cookies) [0x000b5] in M:\BuildAgent\work\5d7581516c0ee5b3\src\NzbDrone.Common\Http\Dispatchers\FallbackHttpDispatcher.cs:53 at NzbDrone.Common.Http.HttpClient.ExecuteRequest (NzbDrone.Common.Http.HttpRequest request, System.Net.CookieContainer cookieContainer) [0x0007e] in M:\BuildAgent\work\5d7581516c0ee5b3\src\NzbDrone.Common\Http\HttpClient.cs:121 at NzbDrone.Common.Http.HttpClient.Execute (NzbDrone.Common.Http.HttpRequest request) [0x00008] in M:\BuildAgent\work\5d7581516c0ee5b3\src\NzbDrone.Common\Http\HttpClient.cs:57 at NzbDrone.Core.Download.Clients.Nzbget.NzbgetProxy.ProcessRequest[T] (NzbDrone.Core.Download.Clients.Nzbget.NzbgetSettings settings, System.String method, System.Object[] parameters) [0x00037] in M:\BuildAgent\work\5d7581516c0ee5b3\src\NzbDrone.Core\Download\Clients\Nzbget\NzbgetProxy.cs:241 --- End of inner exception stack trace --- at NzbDrone.Core.Download.Clients.Nzbget.NzbgetProxy.ProcessRequest[T] (NzbDrone.Core.Download.Clients.Nzbget.NzbgetSettings settings, System.String method, System.Object[] parameters) [0x0007e] in M:\BuildAgent\work\5d7581516c0ee5b3\src\NzbDrone.Core\Download\Clients\Nzbget\NzbgetProxy.cs:254 at NzbDrone.Core.Download.Clients.Nzbget.NzbgetProxy.GetHistory (NzbDrone.Core.Download.Clients.Nzbget.NzbgetSettings settings) [0x00000] in M:\BuildAgent\work\5d7581516c0ee5b3\src\NzbDrone.Core\Download\Clients\Nzbget\NzbgetProxy.cs:144 at NzbDrone.Core.Download.Clients.Nzbget.Nzbget.GetHistory () [0x00000] in M:\BuildAgent\work\5d7581516c0ee5b3\src\NzbDrone.Core\Download\Clients\Nzbget\Nzbget.cs:113 at NzbDrone.Core.Download.Clients.Nzbget.Nzbget.GetItems () [0x00000] in M:\BuildAgent\work\5d7581516c0ee5b3\src\NzbDrone.Core\Download\Clients\Nzbget\Nzbget.cs:185 at NzbDrone.Core.Download.TrackedDownloads.DownloadMonitoringService.ProcessClientDownloads (NzbDrone.Core.Download.IDownloadClient downloadClient) [0x0000c] in M:\BuildAgent\work\5d7581516c0ee5b3\src\NzbDrone.Core\Download\TrackedDownloads\DownloadMonitoringService.cs:89 Close Sonarr Ver. 2.0.0.5338
  24. Attached is the filepath I am using now. I believe it is going to the location I will confirm with a new download shortly. Once there it is not being moved by Sonnar into the final locations
  25. All, Im having issues getting my file path correct. It seems my deluge downloads will not transfer to the correct folder. My goal is to have all downloads map to my media folder and then to the respective sub folder (movies, tv etc). Ive followed a bunch of space invader videos but obviously I am missing something. I am fairly new to all this so can someone please give me a hand in taking a look at all the file paths below and let me know where I went wrong. I could really use some help and am hoping the community can get me up and running! Deluge File Path: Downloads Folders: Downloads Completed Folder: Array Devices: Jacket Settings: Media Folder: NZBGET Settings: Shares: Sonnar Settings: Sonnar tv path: