RossG Posted October 6, 2021 Share Posted October 6, 2021 (edited) Hello when ever I start up my Ark server and play for like 30 mins walking around and killing dinos after 30 min i get this code popping up in the log for the Signal 11 caught. /opt/scripts/start-server.sh: line 71: 63 Segmentation fault ./ShooterGameServer ${MAP}?listen?SessionName=${SERVER_NAME}?ServerPassword=${SRV_PWD}?ServerAdminPassword=${SRV_ADMIN_PWD}${GAME_PARAMS} ${GAME_PARAMS_EXTRA} Then the server crash's and restarts I have not found anything on how to fix this or maybe I have and I dont understand it. My server also runs 14 mods I've have ruled out the mods the server dose it on a none modded server as well any help would be nice I've been fighting with this for weeks Update: I found a diagnostics file I'll put what it says here > Generating report for minidump Application version 1.0.0.0 ... built from changelist 0 OS version Linux 4.19.107-Unraid (network name: c2aecc39a33c) Running 4 x86_64 processors (16 logical cores) Exception was "SIGSEGV: invalid attempt to access memory at address 0x000001c0" <SOURCE START> <SOURCE END> <CALLSTACK START> Fatal error! [Callstack] 02 0x0000000001ab4f23 ./ShooterGameServer() [0x1ab4f23] [Callstack] 03 0x0000000000822c8f ./ShooterGameServer() [0x822c8f] [Callstack] 04 0x0000000001ab56b4 ./ShooterGameServer() [0x1ab56b4] [Callstack] 05 0x000014a91e282840 /lib/x86_64-linux-gnu/libc.so.6(+0x37840) [0x14a91e282840] [Callstack] 06 0x00000000bac0e038 [0xbac0e038] <CALLSTACK END> 0 loaded modules Edited October 6, 2021 by RossG Quote Link to comment
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.