10bn Posted February 23 Share Posted February 23 (edited) Hello everyone, I'm exploring the idea of converting Monaco Text-Editor a lightweight editor into an Unraid plugin and need some advice: Feasibility: How realistic is this project? Is it a viable path, or should I consider alternative directions? Starting Point: Where should I start and how to generally approach this? Non-Docker Solution: Aiming for an editor that works independently of Docker services. Would love to hear your thoughts and any guidance you can offer. Thanks! Edited February 23 by 10bn Quote Link to comment
primeval_god Posted February 23 Share Posted February 23 First question is why. What usecase do you envision? Quote Link to comment
Rysz Posted February 23 Share Posted February 23 Honestly I'd go the Docker route... Running all that on the OS itself and maintaining the dependencies is going to be hell. I only see disadvantages here as opposed to a Docker image which is detached from the OS. Quote Link to comment
10bn Posted March 27 Author Share Posted March 27 On 2/23/2024 at 3:06 PM, primeval_god said: First question is why. What usecase do you envision? I'd like to have some kind of editing option for config files when the array isn't online. It doesn't have to be the Monaco editor; if there is something simpler to start off with, even better. Quote Link to comment
Rysz Posted March 27 Share Posted March 27 (edited) 1 minute ago, 10bn said: I'd like to have some kind of editing option for config files when the array isn't online. It doesn't have to be the Monaco editor; if there is something simpler to start off with, even better. Edited March 27 by Rysz Quote Link to comment
10bn Posted March 27 Author Share Posted March 27 Just now, Rysz said: Thx, from what I know this is discontinued on the newer unraid versions. Quote Link to comment
Rysz Posted March 27 Share Posted March 27 Just now, 10bn said: It's now integrated here apparently: Quote Link to comment
primeval_god Posted March 27 Share Posted March 27 Several plugins that include editors are based on https://ace.c9.io/ Quote Link to comment
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