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[Support] ItsNotWebby - Modded Minecraft Servers for Unraid

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I want to help contribute to the Unraid community by uploading and supporting Modded Minecraft Servers within Unraid.

My works are heavily inspired by Goobaroo and all the work they've done thus far but the more people contributing, the better. We cannot expect them to support the ever-growing pile of Modpacks alone.

My Docker Hub

Github Unraid Template Repo

Github Repo-All The Mods 11

Github Repo-AllTheMons

I would like to start with these 2 Community Applications and continue helping from there.

I could not have done this without all of the heavy lifting done by Goobaroo and adamzaidi.

  • 2 weeks later...

Hello!

So the server is deployed, but when anybody tries to connect to it they get an error with version mismatch:

[20:31:48] [Server thread/INFO] [minecraft/ServerConfigurationPacketListenerImpl]: Big_Greek19 () lost connection: Incompatible client! Please use NeoForge 26.1.2.30-beta

[20:31:48] [Server thread/WARN] [minecraft/Connection]: handleDisconnection() called twice

[20:32:51] [User Authenticator #2/INFO] [minecraft/ServerLoginPacketListenerImpl]: UUID of player eyeopening is

[20:32:51] [Server thread/INFO] [minecraft/ServerConfigurationPacketListenerImpl]: eyeopening () lost connection: Incompatible client! Please use NeoForge 26.1.2.30-beta

[20:32:51] [Server thread/WARN] [minecraft/Connection]: handleDisconnection() called twice

Latest from Curseforge is 26.1.2.42. When trying to install the old .30 version it still hits the same mismatch error because it is not a '-beta'. Any idea why this is happening? Is the server not pulling the latest from Curseforge?

  • Author

I’m so sorry that I didn’t see this sooner. I have notifications turned on now for this thread, and I’m also working on getting the docker-image build automated on github. I’m currently running both for updates. I will resolve the automated system this weekend. Until then I will manually push new version updates daily.

  • 2 weeks later...

Hello, I'm running the container for Allthemons server and I'm having an issue that maybe you can help me troubleshoot. Everything works great, players join, etc, but when someone logs out and then tries to log back in, the server won't let them. The client stays stuck in the "Joinin World" part and never moves on. Server continues to work fine for the players logged in, but there's no way to log back in unless I restart the container. After that, everyone can log back in until they log out, and so forth. Let me know if you have any idea why this might be happening. Thanks.

  • Author

I’m not sure I can fix that as I’ve experienced almost the exact same thing across atm8/9/10/allthemons and stone block 2. But usually it can be resolved by the person who left, closing the game completely, and relaunching. I haven’t had to restart the container to get them back in.

Yeah it doesn't work like that for me. As long as a player logs out, they can't go back in the server until I restart the container. Even if I close the game and Curseforge and everything, it gets stuck at that "Joining World" screen. Do you think it could be something with Unraid or Docker, are you able to troubleshoot with logs or anything like that? Just in case here is what the log looks like if that helps. If not I guess I'll keep looking for other solutions. It's weird if nobody else is experiencing this issue, it means it's something about my setup in particular. Anyway thanks!

https://mclo.gs/zxGYubY

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