[Support] ich777 - Gameserver Dockers


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5 hours ago, phat_cow said:

So, I kept getting this error message when joining my own server. Tried like countless "Exile Mods" in the Steam Workshop. I spent all night last night and most of the day today and I finally got it to work! 

I had to use this exile mod instead: https://steamcommunity.com/sharedfiles/filedetails/?id=1339410397

And also copy the files to the server as well and replace the files in the @Exile folder.

 

Yay! Thank you ich777!

So the container is not workin OOB in your case?

I will again look into this so that it will do but this will take some time...

Edited by ich777
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5 hours ago, gzibell said:

Ok, so what exactly do I need to do if I want to run 2 ark servers using this container.  Have one up and running just fine.  Setup a second and change ports and no matter what I do, I cannot see the 2nd server.  Even if I look through steam both show but I am unable to add as a favorite or join the second server.  I have tired everything I can think of.  Second game folder, different ports, etc. logs show server is running but there is just no way for me to connect.  Do I have to edit files in that instance of the container somewhere? Must be missing something simple as I have seen others noting they are running 3+ servers using this. 

Please provide at least a screenshot from your template configuration.

What exactly have you configured and wich ports have you changed, also have you deleted the ports and created new entrys like the discription says?

Also this container differs not much from a normal dedicated server, you have to configure the ports and everything else like on a normal dedicated server (i think the ark forums or gamepedia can help since i'm personally run a ark server).

Go a page back eventually someone can help that has already a ark server running write a PM.

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20 hours ago, ich777 said:

Leave the variable 'Validate' empty and you will not have the problem.

The container will also check on every restart if there is a newer version even with the variable 'Validate' empty.

 

Validate should only be enabled if there is a problem itself with the gamefiles, so SteamCMD will check all files if the are the same as on the Steam servers.

 

Please note, these questions are all game specific and has nothing to do with the container itself (the conatainer works like a normal linux gameserver - without the hassle to set it with the initial configuration up).

Thanks for the help!! everything seems to be working well now!!

 

  • Like 1
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Hey how do i fix this error for a garrys mod server. Ive tryed with with a steam account and with out.

 ---Checking if UID: 99 matches user---
---Checking if GID: 100 matches user---
---Setting umask to 000---
---Checking for optional scripts---
---No optional script found, continuing---
---Starting...---
---Update SteamCMD---
Redirecting stderr to '/serverdata/Steam/logs/stderr.txt'
[ 0%] Checking for available updates...
[----] Verifying installation...
Steam Console Client (c) Valve Corporation
-- type 'quit' to exit --
Loading Steam API...Failed to init SDL priority manager: SDL not found
Failed to set thread priority: per-thread setup failed
Failed to set thread priority: per-thread setup failed

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1 hour ago, StuntDog said:

Hey how do i fix this error for a garrys mod server. Ive tryed with with a steam account and with out.

 ---Checking if UID: 99 matches user---
---Checking if GID: 100 matches user---
---Setting umask to 000---
---Checking for optional scripts---
---No optional script found, continuing---
---Starting...---
---Update SteamCMD---
Redirecting stderr to '/serverdata/Steam/logs/stderr.txt'
[ 0%] Checking for available updates...
[----] Verifying installation...
Steam Console Client (c) Valve Corporation
-- type 'quit' to exit --
Loading Steam API...Failed to init SDL priority manager: SDL not found
Failed to set thread priority: per-thread setup failed
Failed to set thread priority: per-thread setup failed

What's the problem or what is not working?

Actually thats only a warning, just ignore that (i think for garrys mod you don't need to specify a Steam account - please note that you only have to specify an account if its marked as required in the template, otherwise the download won't work!)

Btw this is only a warning from SteamCMD and not from the game itself.

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12 minutes ago, Haptiq said:

How can I create and customize a Terraria Server? It seems so easy in wondows just run the .exe and you can go through all the options is there any way to run that in the docker?

I think you can create it on windows and port it over to the container.

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8 hours ago, Haptiq said:

So create the world through the .exe and then just drop the world file in the worlds spot?

I think so, but since i'm not an expert with terraria i'm not 100% sure (keep in mind that you also must copy any settings that the executable creates).

 

8 hours ago, bvanaerde said:

Hi ich777

 

About the quake3 server.

Is it possible that the fs_game parameter is not taken into account? It always seems to be starting a normal server, and not the mod.

Yep, thanks for the hint...

The completely Game Parameters are not included at startup.

Fixed it, update the container and it should now be fine. ;)

(Just hit the 'Check for Updates' button on the bottom of the Docker page and wait for it to finish searching, after that click on update)

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42 minutes ago, eshchar said:

Because stationeers had an update and the docker is still in the old version

Have you restarted the container?

The updates of the actual game have nothing to do with the containers itself. The container should check if there is a newer version on every startup/restart.

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1 minute ago, ich777 said:

Have you restarted the container?

The updates of the actual game have nothing to do with the containers itself. The container should check if there is a newer version on every startup/restart.

i did restart copol of time but the version did not update 

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1 minute ago, eshchar said:

i did restart copol of time but the version did not update 

Set the validation to 'true' (without quotes). I know for a reason that SteamCMD doesn't work the intendet way because almost everyone is at home...

Got the same error on the ARK container fixed it after the 3rd startup i think.

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Just now, eshchar said:

my version of the docker:
<color=yellow>Server version: 0.2.2321.10528</color>

the last version:

0.2.2347.10631

Again it has nothing to do with the container.

This is a SteamCMD problem you should try to set Validate in the template to 'true' then SteamCMD will check all the files that you got on your server.

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what do you mean by "full reboots"?
i did 5-6 restart of the docker with validate= true 
and every time the version stay the same and that is what i see in the logs:

 

---Update Server---
---Validating installation---
Redirecting stderr to '/serverdata/Steam/logs/stderr.txt'
[ 0%] Checking for available updates...
[----] Verifying installation...
Steam Console Client (c) Valve Corporation
-- type 'quit' to exit --
Loading Steam API...Failed to init SDL priority manager: SDL not found
Failed to set thread priority: per-thread setup failed
Failed to set thread priority: per-thread setup failed

 


Update state (0x5) validating, progress: 0.00 (0 / 0)
Success! App '600760' fully installed.
Waiting for user info...OK
Received broadcast message from client 10416447167312640407 (DESKTOP-VM): 10416447167312640407:27036
Update state (0x5) validating, progress: 0.00 (0 / 0)
Success! App '600760' fully installed.
---Prepare Server---
---Checking if 'default.ini' is present---
---Configuration file 'default.ini' found---
chmod: changing permissions of '/serverdata/serverfiles/default.ini.bak': Operation not permitted
---Server ready---
---Start Server---

Edited by eshchar
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13 minutes ago, eshchar said:

maybe if i delete the game data and start the docker it will download the last version?

Your container is not able to download or validate the file, why i can't say, otherwise the log will say that the verification is done.

In your case it says 0/0 (i think this is a Steam problem).

 

You can try to delete the gamefiles (but please make sure to backup your existing save).

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