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[Support] ich777 - Gameserver Dockers

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10 hours ago, ich777 said:

Please report that in the community forums on Steam, in the official Discord and also with the Report Bug button in game.

Hello, I have migrated the server from Docker to a VM, set up 20GB of virtual memory, and installed the 'earlyoom' tool to automatically free up memory. Currently, 8GB of memory is in use, with 4 players playing online for a continuous 4 hours, and the server has not crashed.

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57 minutes ago, Liviter said:

installed the 'earlyoom' tool to automatically free up memory. Currently, 8GB of memory is in use, with 4 players playing online for a continuous 4 hours, and the server has not crashed.

Glad to hear that. :)

Happy playing! ;)

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1 hour ago, furio said:

Just installed Palworld server.  Everything is working fine however, I cannot get the servername to change from the default.  Any thoughts?  All other settings appear to be working fine.  

Please read this post and see if it's the same on your system:

 

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4 hours ago, Nip said:

I am running into a strange issue regarding the PalWorldSettings.ini. The changes are not being reflected on my server in game. Such as the Server Name showing up as "Default Palworld Server" in game despite being set to something else in the ini or Admin Password not being recognized in game ("This server does not have an AdminPassword set, so you cannot become an Admin")

Please see this post if it's the same on your System:

 

However it should always pull the latest config file from my repository if it's not found and the default world name for my container is "Palworld Docker" not "Default Palworld Server", something really strange is going on over there...

 

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7 hours ago, Ashepp said:

I'm trying the 50.47.x.x:8211 IP address in Palworld and Getting a "Not Found Session. (91) Error". I've tried both my internal and external IP's. I'm using the unraid docker. Any ideas what else I can try? I changed the ini to ensure the passwords for AdminPassword="" and ServerPassword="". I'd also tried removing those fields completely.

Did you yet tried it from outside your network if you can connect? Most of the times Hair Pin NAT is not working or configured correctly on some routers/firewalls.

 

Please also double check your port forwarding and if the protocol is correct.

  • Author
4 hours ago, dlchamp said:

Hello, I would like to know which IP address I should enter in the port forwarding settings of my router, and what ports I should use for the internal and external ports. ( unraid-palworld ) 

@Liii111111 just look in the template and you will see it, it is almost all described in the Docker template at the description from the variables/port values.

 

Please don't use both at protocol, only UDP is needed.

 

 

20 minutes ago, ich777 said:

Please see this post if it's the same on your System:

 

However it should always pull the latest config file from my repository if it's not found and the default world name for my container is "Palworld Docker" not "Default Palworld Server", something really strange is going on over there...

 

 

Same Problem here. Appdata is on cache. I changed ServerName, Description. Also changed Serverpassword to "" but after rebooting the docker PalWorldSettings.ini gets reset to its default

Edited by Frefle

  • Author
2 minutes ago, Frefle said:

rebooting

Sorry no, this is not the same problem. ;)

 

Please read this here:

 

I'm still having issues with friends joining into the satisfactory server. Would there be something I messed up while setting it up? It's up and running for me, I'm giving my friends my external IP and the server won't show up for them just says offline.

  • Author
3 minutes ago, Tonborghini said:

I'm still having issues with friends joining into the satisfactory server. Would there be something I messed up while setting it up? It's up and running for me, I'm giving my friends my external IP and the server won't show up for them just says offline.

Do you have other services reachable from outside?

 

I can try this later today on my server when I got home from work if you want me to do that.

 

Please also double check your port forward and if the protocol is correct.

1 minute ago, ich777 said:

Do you have other services reachable from outside?

Yes, as it stands my valheim,kf2 and sons of the forest are working

 

1 minute ago, ich777 said:

Please also double check your port forward and if the protocol is correct.

It should all be setup correctly, I had another docker using the 7777 port so i changed it to 7778 with the instructions you had and i wasn't sure if that was how i messed it up. So I reinstalled the docker and stopped the other service using the 7777 and had the satisfactory docker use it instead and still no dice

  • Author
Just now, Tonborghini said:

It should all be setup correctly, I had another docker using the 7777 port so i changed it to 7778 with the instructions you had and i wasn't sure if that was how i messed it up. So I reinstalled the docker and stopped the other service using the 7777 and had the satisfactory docker use it instead and still no dice

I will look into that but my day just started so you have to wait a bit until I got home from work.

yup no worries. Thank you ❤️

45 minutes ago, Frefle said:

 

Same Problem here. Appdata is on cache. I changed ServerName, Description. Also changed Serverpassword to "" but after rebooting the docker PalWorldSettings.ini gets reset to its default

 

mhm thought

47 minutes ago, ich777 said:

Sorry no, this is not the same problem. ;)

 

Please read this here:

 

Sorry and Thanks :) i used a 7dtd Server from you and always changed settings and just restartet the Docker without problems. It worked 

  • Author
2 minutes ago, Frefle said:

i used a 7dtd Server from you and always changed settings and just restartet the Docker without problems.

I would always recommend stopping the container in the first place, then change whatever you like and then start it up again.

 

There a few dedicated server which are the same as Palworld and they actually save the current config again when shutting down the game server <- which is basically done on a restart.

Not all game servers are the same and they all of course are using different Engines.

4 hours ago, ich777 said:

I would always recommend stopping the container in the first place, then change whatever you like and then start it up again.

 

There a few dedicated server which are the same as Palworld and they actually save the current config again when shutting down the game server <- which is basically done on a restart.

Not all game servers are the same and they all of course are using different Engines.

hi,

the palworld server still need password to join the server, i have changed the ini file, ServerPassword="",i also delete the game-para,and use mover to collect all the files into cache,all thoes things do that after docker was closed, but it still have a password, which i cant join the server, i use a steamcmd docker to run the server file ,i can join it without any problem, what should i do? 

  • Author
2 minutes ago, giantwiki said:

the palworld server still need password to join the server, i have changed the ini file, ServerPassword="",i also delete the game-para,and use mover to collect all the files into cache,all thoes things do that after docker was closed, but it still have a password

Are you really sure that the files where they should belong and that everything is set up as it should be since I just changed a setting on my server in the ini and it is just working fine and applied the setting that I've changed.

 

Something is certainly wrong. Did you also stop the container when invoking the mover? You could also try to change the path to /mnt/user/appdata/... but you have to make sure that you just have one copy of the ini file.

image.thumb.png.fccab8a9911b7031d14338f4d1f46531.pngi reinstall the docker and i found that where is this public ip come from? and why it have a error now?

  • Author
12 minutes ago, giantwiki said:

i reinstall the docker and i found that where is this public ip come from?

Your public IP is gathered from ipv4.icanhazip.com on the first start and/or if the Public IP check in the template is enabled.

 

(The public IP check is in my container since the release from the container since connections from community servers won't work properly if the public IP is not in place)

 

12 minutes ago, giantwiki said:

and why it have a error now?

Because you've terminated the container or at least you've stopped it, there is nothing I can do about that message, that message is always displayed when you stop or restart the container.

 

Is something not working or what is the exact issue now?

If the container is not restarting it is usually running and waiting for connections.

21 hours ago, ich777 said:

Why do you even want to log in? You don't need credentials.

 

The Steam credentials are only needed if they are not hidden away under the Show more... settings and marked with the red asterisk.

 

Please start over, delete the template, delete the directory for palworld and then pull a fresh copy from the CA App without entering credentials.

Thanks for this, i deleted and recreate without steam account and its working fine locally now. However i need some help with troubleshooting the forwarding part.

 

So i am using bridged mode for easy setting up and testing first. Forwarded 8211 on my router for UDP packets but i cant seem to connect from the outside in. Using local ip and port 8211 works fine sooo..... any suggestion what to do next.. been stuck for nearly 5 hours already..

16 hours ago, ich777 said:

Sorry, I have really bad news for you... It works just fine over here.

 

What I did was head over to the CA App, search for Satisfactory and clicked install:

grafik.png.fbc1b4ac5ea3e2bc73228f386d23a2fe.png

 

After that I had to wait a bit and I was greeted with a running server, attached my log here: satisfactory.log

 

I really do think that in your case it has something to do with the permissions.

Do you have a lancache or something like that installed? Maybe that's preventing it from downloading.

 

Sorry but I'm not that familiar with TrueNAS nor did I ever use or ran it.

 

 

Something seems to be missing between those two lines since it should download the files in between there (see log from above).

As said I really only can think of a permission issue, I don't know if that helps but try to set a a Variable with the Key: UID and the value from your apps UID and a Variable with the Key: GID with the value from your GID from TrueNAS (I found an article here but not sure if that helps).

 

Damn that is bad news! I just don't get why I had the same issue on both windows and freenas. I tried setting the UID/GID to three known values (1000, 972, 568) and still had the same permission errors. I had them too with your valheim server but that one runs just fine. Project Zomboid server had no permission issues in the logs and also works, just not sure why Satisfactory is being a pain- but Palworld was doing the same thing so who knows. Pebkac I imagine.

 

Oh well, thank you so much for trying and looking into that for me! You're a gem of a maintainer.

2 minutes ago, ich777 said:

Your public IP is gathered from ipv4.icanhazip.com on the first start and/or if the Public IP check in the template is enabled.

 

(The public IP check is in my container since the release from the container since connections from community servers won't work properly if the public IP is not in place)

 

Because you've terminated the container or at least you've stopped it, there is nothing I can do about that message, that message is always displayed when you stop or restart the container.

 

Is something not working or what is the exact issue now?

If the container is not restarting it is usually running and waiting for connections.

 

well, i know whats happening now, i change the default ini files, not in floder linuxServer......... holy s,i waste all my afternoon to find it out...

  • Author
1 minute ago, jeerful said:

Oh well, thank you so much for trying and looking into that for me!

Maybe try Unraid... :)

You know that you can also set up a small box with a Trail license (30-days and 2x 15 days extension period <- so to speak 60 days).

 

Sorry for being not more helpful here but in my opinion this can only be a permission issue. Something feels very off here...

Have you yet tried to ask in the TrueNAS forums?

 

May I ask if you have to use volumes or bind mounts on TrueNAS, I've never run a container with a volume, I only use bind mounts.

  • Author
5 minutes ago, giantwiki said:

well, i know whats happening now, i change the default ini files, not in floder linuxServer......... holy s,i waste all my afternoon to find it out...

Oh, that's a bummer, but glad that you've figured it out. :)

  • Author
8 minutes ago, BryanS said:

So i am using bridged mode for easy setting up and testing first. Forwarded 8211 on my router for UDP packets but i cant seem to connect from the outside in.

Did you test this from outside your LAN or did you try it from inside your LAN. For a few users Hair Pin NAT is not working correctly on their network hardware and they can only connect with their local IP when they are in their LAN.

 

When using the default bridge (which I btw recommend) you just forward UNRAIDIP:PORT in your router in your LAN and the same port on your WAN but no or all IP addresses on the WAN <- this depends on the manufacturer since no address means for most routers all IP addresses.

 

But as said most of the times it is just that the Hair Pin NAT is not working correctly. Maybe ask someone if he can connect to your IP address or server from outside your LAN.

 

Do you have other services available that are reachable from the outside world?

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