Skip to content
View in the app

A better way to browse. Learn more.

Unraid

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

[Support] ich777 - Gameserver Dockers

Featured Replies

On 12/13/2024 at 10:05 PM, ich777 said:

What filesystem and path are you using? Are you also using XFS and /mnt/user/appdata/…?

 

I think that the AOF team can‘t help since you are on Linux and this is a SteamCMD issue.


Hey there. Got caught up and didn't respond. I believe I'm on XFS, the default with Unraid. Paths should be:
/serverdata/steamcmd  <> /mnt/user/appdata/steamcmd
/serverdata/serverfiles/ <> mnt/cache/appdata/abioticfactor-new

I ended up fixing this by creating a new docker for the Abiotic Factor, then moving my saved game files from the old docker to the new one.

It worked but not a fan of the fix as it's likely to happen again. FWIW this is the only game I've experienced it with. Something that happens right around when a new major update is released.

Also, don't know if you'd ever consider creating more docker game files, but I'd definitely be interested in paying monthly to support.

  • Replies 12.6k
  • Views 2.2m
  • Created
  • Last Reply

Top Posters In This Topic

Most Popular Posts

  • Just thought I'd share my experience setting up a Valheim server with this docker app from @ich777(thank you!)   You don't need to worry about Steam authentication for Valheim, the default a

  • Dockers Available:   SteamCMD DedicatedServers: CounterStrike: Source CounterStrike 2 TeamFortress 2 ArmA3 - requested by @MrSage Deathmatch Classic

  • This will hopefully shed some light on the underside working bits of building a cluster of servers for ARK:SurvivalEvolved.   With the inspiration (read thievery) from @growlith I present th

Posted Images

  • Author
7 hours ago, Santos said:

It worked but not a fan of the fix as it's likely to happen again.

Please read the post above yours, there is how to fix that.

 

I really can‘t tell why that‘s happening to some users because I also have now installed 4 additional containers on my server to test and they all updated fine without that issue showing up.

 

7 hours ago, Santos said:

Also, don't know if you'd ever consider creating more docker game files, but I'd definitely be interested in paying monthly to support.

Sorry, I already have about 180 apps in the CA App and I‘m a single developer so to speak I‘m not creating more containers.

Hello.  I'm new to the thread but I have one question.  When running the latest Dayz  Server Docker in unraid, why does the server ignore the serverDZ.cfg after running the server the first time.  I keep trying to change the Time Acceleration and the docker will not refresh or acknowledge it.  I shutdown the docker when it's not in use and still no luck.   I also updated the password in  serverDZ.cfg and it just ignores any changes. I rename my serverDZ.cfg to serverDZ.cfg.bak to see if container would error out and get no indicator or the missing file in the logs.  It's as if the file is not being referenced at all after the initial configuration. 

 

 I do not want to loose any saved data on the current docker, otherwise I'd just blow it out and reload it from ich777's Experimental Dock in CA. Any understanding or knowledge of this quirk would be greatly appreciate.  I run the docker on my LAN ONLY and its working flawlessly outside of this weird quirk. i do not run mods yet and like the vanilla experience.   

  • Author
2 minutes ago, Codak said:

I shutdown the docker when it's not in use and still no luck.   I also updated the password in  serverDZ.cfg and it just ignores any changes. I rename my serverDZ.cfg to serverDZ.cfg.bak to see if container would error out and get no indicator or the missing file in the logs.  It's as if the file is not being referenced at all after the initial configuration.

What path is specified in the Docker template? If you are using /mnt/cache/appdata/... then you have to make sure that the appdata share stays on the Cache, you can check that by going into the Share settings.

If you are using that path, please make sure that the Mover takes no action and the files are not moved to the Array.

Having an issue with the Subsistence server, run it, it installs the game, i can see i the logs it checks for updates to the game server but nothing starts, will no create the config files for the server. seems to keep looping through the wine verification, server update, etc, then quits after a couple of times.

  • Author
29 minutes ago, mpgrimes said:

Having an issue with the Subsistence server, run it, it installs the game, i can see i the logs it checks for updates to the game server but nothing starts, will no create the config files for the server. seems to keep looping through the wine verification, server update, etc, then quits after a couple of times.

I will look into this and report back ASAP.

Thanks for the response.  I just updated the docker today.  When you mentioned the path it got me thinking again.  I verified the path and changed my cache settings as you suggested.  While I was looking in the " /appdata/dayz/saves" folder I found another serverDZ.cfg.  I just "fully" read the info section on the dayz docker page and I missed the additional verbiage.

 

"GAME CONFIG & SAVE FOLDER: Your saves are located in .../appdata/dayz/saves/ and your config file is located at .../appdata/dayz/saves/serverDZ.cfg
(please note that changes to the serverDZ.cfg in the main directory take no effect, you have to edit the file .../saves/serverDZ.cfg) "

 

My fault! Reading is fundamental.  Thanks for the tech assist.  Merry Christmas.

Help, i just updated Terraria Tshock using the following container tag

 

ich777/terrariaserver:tshock

 

 

Log

 

---Checking if UID: 99 matches user---
usermod: no changes
---Checking if GID: 100 matches user---
usermod: no changes
---Setting umask to 000---
---Checking for optional scripts---
---No optional script found, continuing---
---Starting...---
---Version Check of TShock Mod---
---Newer version found, installing!---
---Something went wrong, can't download TShock Mod v5.2.1, putting container into sleep mode!---

 

 

things ive tried

1. checked for ports in use already.

2. created a fresh copy and still the same issue

3. i used 1.1.1.1 DNS server with 8.8.8.8 fallback.

  • Author

@mpgrimes I can't reproduce this on my machine, the container starts up just fine.

 

Is this a completely new installation or is this a existing one? On what hardware do you run the container?

 

I attach the log from my machine (complete new install) :

subsistence.txt

  • Author
2 hours ago, binchicken said:

Help, i just updated Terraria Tshock using the following container tag

Please update the container itself.

 

The developer changed the naming scheme from the releases with the release from 5 days ago and that's was what caused the issue.

 

Everything is now working again.

1 hour ago, ich777 said:

Please update the container itself.

 

The developer changed the naming scheme from the releases with the release from 5 days ago and that's was what caused the issue.

 

Everything is now working again.

 

Excellent, its working now, and all my data is unchanged.

i forced updated the containers and all is good. Thank you so much. ill buy you a coffee on github 🙂 

On 12/20/2024 at 1:14 PM, SOUPrayer said:

sorry for late reply. I tried that path and it shows same issue.20-PM-11-06-25_IS_floorp.thumb.png.30e9e22305f9d438429058f2741138e9.png

filesystem of cache is btrfs

appdata share has cache as primary, array (xfs) as secondary with Array -> cache mover rule

 

by the way, deleting Icarus and steamapps folder and starting the docker fixes this problem


I had this problem, deleting /array/user/appdata/palworld/steamapps/appmanifest_2394010.acf Solve the problem  (it was Palworld in my example)

 

  • Author
1 minute ago, nauseous-merit7100 said:

I had this problem, deleting /array/user/appdata/palworld/steamapps/appmanifest_2394010.acf Solve the problem  (it was Palworld in my example)

Exactly, I would recommend that you delete the whole steamapps folder.

 

Maybe a recent SteamCMD update causes this issue, however, I was not able to reproduce this over here on my server.

How to update Palworld?
New v0.4.11 is online. I restart the server, update check and only the Message:
 

Quote

Error! App '2394010' state is 0x6 after update job.
....
Game version is v0.3.12.63518
Running Palworld dedicated server on :8211

 

Edited by EliteGroup

  • Author
7 minutes ago, EliteGroup said:

How to update Palworld?

  1. Stop the container
  2. Delete the "steamapps" folder inside your Palworld directory
  3. Start the container again

 

This should fix error 0x6, I assume a recent SteamCMD update causes this issues, because multiple game servers are affected.

How do i give my friends access to a dedicated server if my unraid is using a tailscale plugin?  A few of them aren't tech savvy, so they don't want to install another app just to get access to the game server.  Port forwarding to the unraid server doesn't seem to work.

  • Author
1 hour ago, executeable said:

How do i give my friends access to a dedicated server if my unraid is using a tailscale plugin?  A few of them aren't tech savvy, so they don't want to install another app just to get access to the game server. 

If they don't want to install Tailscale then they won't be able to connect if you are using only Tailscale in the container (do you use the Tailscale integration from Unraid 7.0.0?).

 

1 hour ago, executeable said:

Port forwarding to the unraid server doesn't seem to work.

About what game are we talking about?

Do you have other services which are reachable from the outside world?

Do you know if you are behind CG-NAT?

Please double check your port forwarding if the port and the protocol is correct?

My ASA dockers have stopped updating properly and im also getting the "error! app '2430930' state is 0x6 after update job." message and it fails to update to the latest version of the game.

  • Author
9 minutes ago, Knight2339 said:

My ASA dockers have stopped updating properly and im also getting the "error! app '2430930' state is 0x6 after update job." message and it fails to update to the latest version of the game.

Please see this post (three above yours) :

 

After the Palworld update, logging in promts character creation. Supposedly they released a patch yesterday to fix this issue for dedicated servers but I'm still having this issue with my server. 

  • Author
40 minutes ago, TheBelighted said:

After the Palworld update, logging in promts character creation.

Please double check the ports in your Docker template if you are using /mnt/cache/appdate/... you have to ensure in your Share settings that the appdata share stays on the cache, is not moved to the Array or another Pool and the Mover takes no action.

 

You can also change the path to /mnt/user/appdata/... instead of /mnt/cache/appdata/... but I would recommend to go with the latter since appdata should always stay on the cache to ensure your containers have fast access to the data they need and are not slowed down by the Array.

 

43 minutes ago, TheBelighted said:

Supposedly they released a patch yesterday to fix this issue for dedicated servers but I'm still having this issue with my server. 

I've never heard of such issues however I can't do anything about that if you checked the above path mapping and ensured everything is set up correctly.

This is what it is. Looks correct? Not sure what the issue is but it started after the big palworld update. Didn't have an issue before that, so not sure if they changed something. Was mostly curious if others using this docker container were seeing the same issue.

 

 

image.thumb.png.dfb2c8aabece5443add8a8b5d499a885.png

 

image.thumb.png.410a95320eab3e1d15b6b76b922c3982.png

 

image.thumb.png.abb5b77de0493d57a390ba31eab04a04.png

Edited by TheBelighted

  • Author
7 minutes ago, TheBelighted said:

Looks correct?

I don‘t know since you didn‘t post your appdata share settings.

 

7 minutes ago, TheBelighted said:

Didn't have an issue before that, so not sure if they changed something.

Might be on their side, I‘ve also never experienced anything like that or that player data got wiped.

On 12/22/2024 at 11:44 PM, ich777 said:

@mpgrimes I can't reproduce this on my machine, the container starts up just fine.

 

Is this a completely new installation or is this a existing one? On what hardware do you run the container?

 

I attach the log from my machine (complete new install) :

subsistence.txt 21.38 kB · 0 downloads

I will uninstall it and try again, I didn't get that far on my log at all. I'll keep you posted.

it's running on an old amd 8 core piledriver w/32 gig ram. 

  • Author
25 minutes ago, mpgrimes said:

it's running on an old amd 8 core piledriver w/32 gig ram. 

Do you have a bit more information on your CPU?

Maybe your CPU is missing some instructions which are necessary to run the dedicated server…

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.