[Support] binhex - MinecraftServer


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3 hours ago, WastedMoment said:

my processors are dual xeon e5-2630l

and no messages at all, it felt like an autosave issue to me as well due to its frequency, and how it happens in almost the same interval. 

I was wrong, I went through the logs in the app data (I was looking at the docker logs originally, sorry noob mistake) . I am getting an overloaded error, and here are the latest two...

[14:55:51] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 4287ms or 85 ticks behind
[15:00:53] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2090ms or 41 ticks behind

My apologies, I guess it is an issue with my hardware.

Is this always happening or only if you are explore new regions?

Please keep in mind that it should run just fine if you and your players are in a region that is already created by the server.

Btw 4 seconds is not a really high value i know servers where there is a lag of even 60 seconds, that's a really choppy gameplay.

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I started understanding how to put this all together and wanted to throw some info out there for those that need it. 

 

First of all, I would recommend that if you are going to use the Vanilla version of MC (what binhex has provided)

  1. make sure the docker not running
  2. browse out to your appdata\binhex-minecraftserver\minecraft folder
  3. edit the server.properties file with notepad++ (I'm using Windows for all of this)
  4. Change the following settings if you like:
    1. difficulty=[easy|hard]
    2. gamemode=[creative|adventure|survival]
    3. force-gamemode=[true|false]
    4. level-name=world  <=== This is the folder name all your game data is saved into
    5. motd=Logon Message   <=== Message displayed when you log into the server from a MC client

Now, if you are like me, you want to use Forge or Bukkit.  In this case

  1. create a folder on your C:\ drive called "Minecraft"
  2. download the minecraft server file from HERE, and place it into C:\Minecraft (believe it's called 'minecraft_server.1.14.4.jar')
  3. double-click the file, and wait for a minute as it downloads some MC server files.
  4. When it stops, edit the EULA.txt file, and change the line inside from false to true
    1. eula=true
  5. Double-click on the minecraft_server.1.14.4.jar file again and wait for it to finish
  6. type in "/stop".  This will kill the minecraft server.
  7. Download forge for the version of MC server you just downloaded (You want the INSTALLER button in the recommended box on the site)
  8. Place this file (forge-1.14.4-28.1.0.jar) in C:\Minecraft
  9. Double click on this file.
  10. Select SERVER and change the path to C:\Minecraft
  11. Let it perform its magic
  12. Once finished, again, shut it down with "/stop"
  13. Now copy the contents of C:\Minecraft to appdata\binhex-minecraftserver\minecraft
  14. Delete the file appdata\binhex-minecraftserver\perms.txt  (this will restore the default permissions to the files you copied over)
  15. In Unraid, edit the docker and create a new variableVARIABLE.thumb.PNG.220f2e001905e6b05209825a029e494b.PNG
  16. Click SAVE and then APPLY/DONE
  17. Fire up the docker

This will use the forge jar file within the docker container, instead of the vanilla jar file.  From this point, if you want to add resource packs or mods, you can download them and install into the "mods" or "resourcepacks" folder as necessary.  These folders may need to be created.

 

A good mod to verify that your server is working is FastLeafDecay-Mod-1.14.4.jar. You can find it HERE.  Chop a tree down and it should dissolve a lot quicker than normal.  I would also recommend adding one or two mods at a time and testing.

 

Let me know if you'd like more details on the above.

Edited by KryptykHermit
added content, fixed some spelling
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On 11/19/2019 at 8:49 PM, KryptykHermit said:

Let me know if you'd like more details on the above.

This might be a long shot but I'm having a problem with setting up my mindcrack FTB server using this docker. I was able to get a normal server running and also a forge server fully working too using your very detailed steps.

 

The mindcrack server also works flawlessly when ran on a windows desktop but I can't get it to work in the docker. 

Basically I first get the mindcrack server up and running on a pc, once it's ready I move over the server folder to the correct appdata folder (overwriting the default server that gets downloaded by default) I delete the perm.txt file, edit the newly created variable with ftbserver.jar (the name of the server .jar file) I then start the docker and get the following text in the terminal:

2019-11-22 19:43:54.436930 [info] System information Linux f2fd99e596ae 4.18.20-unRAID #1 SMP Fri Nov 23 11:38:16 PST 2018 x86_64 GNU/Linux
2019-11-22 19:43:54.461037 [info] PUID defined as '99'
2019-11-22 19:43:54.487550 [info] PGID defined as '100'
2019-11-22 19:43:55.064042 [info] UMASK defined as '000'
2019-11-22 19:43:55.097408 [info] Permissions already set for volume mappings
2019-11-22 19:43:55.129107 [info] MAX_BACKUPS defined as '10'
2019-11-22 19:43:55.164594 [info] JAVA_INITIAL_HEAP_SIZE defined as '512M'
2019-11-22 19:43:55.199649 [info] JAVA_MAX_HEAP_SIZE defined as '1024M'
2019-11-22 19:43:55.239239 [info] JAVA_MAX_THREADS defined as '1'
2019-11-22 19:43:55.264714 [info] Starting Supervisor...
2019-11-22 19:43:55,448 INFO Included extra file "/etc/supervisor/conf.d/minecraft-server.conf" during parsing
2019-11-22 19:43:55,449 INFO Set uid to user 0 succeeded
2019-11-22 19:43:55,452 INFO supervisord started with pid 8
2019-11-22 19:43:56,454 INFO spawned: 'minecraft-server' with pid 66
2019-11-22 19:43:56,454 INFO reaped unknown pid 9
2019-11-22 19:43:56,461 DEBG 'minecraft-server' stdout output:
[info] Minecraft folder '/config/minecraft' already exists, rsyncing newer files...

2019-11-22 19:43:56,454 INFO spawned: 'minecraft-server' with pid 66
2019-11-22 19:43:56,454 INFO reaped unknown pid 9
2019-11-22 19:43:56,461 DEBG 'minecraft-server' stdout output:
[info] Minecraft folder '/config/minecraft' already exists, rsyncing newer files...

2019-11-22 19:43:57,462 INFO success: minecraft-server entered RUNNING state, process has stayed up for > than 1 seconds (startsecs)
2019-11-22 19:43:58,175 DEBG 'minecraft-server' stdout output:
[info] Starting Minecraft Java process...

2019-11-22 19:43:58,199 DEBG 'minecraft-server' stdout output:
Starting server...
2019-11-22 19:43:58,234 DEBG 'minecraft-server' stdout output:
[39;1m done[0m

2019-11-22 19:43:58,235 DEBG 'minecraft-server' stdout output:
[info] Minecraft Java process started, successful start

but Feedthebeast can't find the server, I'm positive the ip is correct (Local server anyway)

 

anyone has an idea?

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On 11/23/2019 at 3:47 AM, sloob said:

This might be a long shot but I'm having a problem with setting up my mindcrack FTB server using this docker. I was able to get a normal server running and also a forge server fully working too using your very detailed steps.

 

The mindcrack server also works flawlessly when ran on a windows desktop but I can't get it to work in the docker. 

Basically I first get the mindcrack server up and running on a pc, once it's ready I move over the server folder to the correct appdata folder (overwriting the default server that gets downloaded by default) I delete the perm.txt file, edit the newly created variable with ftbserver.jar (the name of the server .jar file) I then start the docker and get the following text in the terminal:


2019-11-22 19:43:54.436930 [info] System information Linux f2fd99e596ae 4.18.20-unRAID #1 SMP Fri Nov 23 11:38:16 PST 2018 x86_64 GNU/Linux
2019-11-22 19:43:54.461037 [info] PUID defined as '99'
2019-11-22 19:43:54.487550 [info] PGID defined as '100'
2019-11-22 19:43:55.064042 [info] UMASK defined as '000'
2019-11-22 19:43:55.097408 [info] Permissions already set for volume mappings
2019-11-22 19:43:55.129107 [info] MAX_BACKUPS defined as '10'
2019-11-22 19:43:55.164594 [info] JAVA_INITIAL_HEAP_SIZE defined as '512M'
2019-11-22 19:43:55.199649 [info] JAVA_MAX_HEAP_SIZE defined as '1024M'
2019-11-22 19:43:55.239239 [info] JAVA_MAX_THREADS defined as '1'
2019-11-22 19:43:55.264714 [info] Starting Supervisor...
2019-11-22 19:43:55,448 INFO Included extra file "/etc/supervisor/conf.d/minecraft-server.conf" during parsing
2019-11-22 19:43:55,449 INFO Set uid to user 0 succeeded
2019-11-22 19:43:55,452 INFO supervisord started with pid 8
2019-11-22 19:43:56,454 INFO spawned: 'minecraft-server' with pid 66
2019-11-22 19:43:56,454 INFO reaped unknown pid 9
2019-11-22 19:43:56,461 DEBG 'minecraft-server' stdout output:
[info] Minecraft folder '/config/minecraft' already exists, rsyncing newer files...

2019-11-22 19:43:56,454 INFO spawned: 'minecraft-server' with pid 66
2019-11-22 19:43:56,454 INFO reaped unknown pid 9
2019-11-22 19:43:56,461 DEBG 'minecraft-server' stdout output:
[info] Minecraft folder '/config/minecraft' already exists, rsyncing newer files...

2019-11-22 19:43:57,462 INFO success: minecraft-server entered RUNNING state, process has stayed up for > than 1 seconds (startsecs)
2019-11-22 19:43:58,175 DEBG 'minecraft-server' stdout output:
[info] Starting Minecraft Java process...

2019-11-22 19:43:58,199 DEBG 'minecraft-server' stdout output:
Starting server...
2019-11-22 19:43:58,234 DEBG 'minecraft-server' stdout output:
[39;1m done[0m

2019-11-22 19:43:58,235 DEBG 'minecraft-server' stdout output:
[info] Minecraft Java process started, successful start

but Feedthebeast can't find the server, I'm positive the ip is correct (Local server anyway)

 

anyone has an idea?

this docker image is not really meant to be used in this way, replacing the minecraft jar with something else will cause issues, not least of all that the jar file will be replaced with the original jar when a update to the image comes along, and potentially on restart of the container also, depending on the timestamp of the jar file. ive done as much as possible to make this as flexible as i can but this might be a step too far, at least for now until i come up with a neat solution for running drop in jar files.

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12 hours ago, binhex said:

this docker image is not really meant to be used in this way, replacing the minecraft jar with something else will cause issues, not least of all that the jar file will be replaced with the original jar when a update to the image comes along, and potentially on restart of the container also, depending on the timestamp of the jar file. ive done as much as possible to make this as flexible as i can but this might be a step too far, at least for now until i come up with a neat solution for running drop in jar files.

 

I agree.  I thought what I was doing was a hack job to begin with, and the info I put in the forum was more of a hope that someone would tell me of an easier way of doing it.  I do think the docker "upgrade" part is a non-issue for me, as I don't intend to upgrade it simply because it's working.  If a security vulnerability pops up, then absolutely, but for now, I'm happy it's working and I'm having ZERO issues.

 

I do think that a lot of users serving MC servers up will be utilizing some sort of forged/bukkit scenario, so again, that's why I did what I did.

 

I am extremely thankful for all that you do for the community Binhex.

 

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  • 4 weeks later...
On 11/19/2019 at 7:49 PM, KryptykHermit said:

I started understanding how to put this all together and wanted to throw some info out there for those that need it. 

 

First of all, I would recommend that if you are going to use the Vanilla version of MC (what binhex has provided)

  1. make sure the docker not running
  2. browse out to your appdata\binhex-minecraftserver\minecraft folder
  3. edit the server.properties file with notepad++ (I'm using Windows for all of this)
  4. Change the following settings if you like:
    1. difficulty=[easy|hard]
    2. gamemode=[creative|adventure|survival]
    3. force-gamemode=[true|false]
    4. level-name=world  <=== This is the folder name all your game data is saved into
    5. motd=Logon Message   <=== Message displayed when you log into the server from a MC client

Now, if you are like me, you want to use Forge or Bukkit.  In this case

  1. create a folder on your C:\ drive called "Minecraft"
  2. download the minecraft server file from HERE, and place it into C:\Minecraft (believe it's called 'minecraft_server.1.14.4.jar')
  3. double-click the file, and wait for a minute as it downloads some MC server files.
  4. When it stops, edit the EULA.txt file, and change the line inside from false to true
    1. eula=true
  5. Double-click on the minecraft_server.1.14.4.jar file again and wait for it to finish
  6. type in "/stop".  This will kill the minecraft server.
  7. Download forge for the version of MC server you just downloaded (You want the INSTALLER button in the recommended box on the site)
  8. Place this file (forge-1.14.4-28.1.0.jar) in C:\Minecraft
  9. Double click on this file.
  10. Select SERVER and change the path to C:\Minecraft
  11. Let it perform its magic
  12. Once finished, again, shut it down with "/stop"
  13. Now copy the contents of C:\Minecraft to appdata\binhex-minecraftserver\minecraft
  14. Delete the file appdata\binhex-minecraftserver\perms.txt  (this will restore the default permissions to the files you copied over)
  15. In Unraid, edit the docker and create a new variableVARIABLE.thumb.PNG.220f2e001905e6b05209825a029e494b.PNG
  16. Click SAVE and then APPLY/DONE
  17. Fire up the docker

This will use the forge jar file within the docker container, instead of the vanilla jar file.  From this point, if you want to add resource packs or mods, you can download them and install into the "mods" or "resourcepacks" folder as necessary.  These folders may need to be created.

 

A good mod to verify that your server is working is FastLeafDecay-Mod-1.14.4.jar. You can find it HERE.  Chop a tree down and it should dissolve a lot quicker than normal.  I would also recommend adding one or two mods at a time and testing.

 

Let me know if you'd like more details on the above.

This doesn't seem to work for me. I run a Minecraft server for my son and his friends and with the mods they use I need to keep the server running version 1.12, however whenever I start the server it updates to the latest version (1.15) and prevents them from connecting. Any idea how I can stop this?

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Without attempting to do a 1.12 version myself, I wouldn’t even know where to start. There was a point where Minecraft jar files had to be opened with an archived program and you had to delete a META-something-or-other folder and inject files to customize?

Maybe 1.12 doesn’t like the java version installed in the docker?

I’ll look into it and reply back but I know the process worked for me using 1.13 and 1.14.

Could  you post what errors you are getting?

I will screenshot and post a word doc with a successful install. 
 

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2 hours ago, KryptykHermit said:

Without attempting to do a 1.12 version myself, I wouldn’t even know where to start. There was a point where Minecraft jar files had to be opened with an archived program and you had to delete a META-something-or-other folder and inject files to customize?

Maybe 1.12 doesn’t like the java version installed in the docker?

I’ll look into it and reply back but I know the process worked for me using 1.13 and 1.14.

Could  you post what errors you are getting?

I will screenshot and post a word doc with a successful install. 
 

I’m not actually getting an error message. I install the docker, turn it on to make sure everything is working, then turn it off and delete all the files in the Minecraft folder. I then copy the folder I currently have for 1.12 into it. I also delete the pref file as mentioned and set the main executable as instructed the to 1.12 version. When I start the docker it re-downloads  1.15 and tries to run that instead.

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I managed to get it working. I ended up fully deleting the container and folder (via bash) and did a fresh install. Once it was running, I shut it down and copied over my 1.12.2 files and restarted the container and it worked, so that's good. However, for some reason I can't get my second Minecraft server working. I have it on a different port but can't access it for some reason. So still troubleshooting that one, but at least half my Minecraft servers have been moved. :)

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20 hours ago, thunderclap said:

managed to get it working. I ended up fully deleting the container and folder (via bash) and did a fresh install. Once it was running, I shut it down and copied over my 1.12.2 files and restarted the container and it worked, so that's good.

this is not a good idea, when there is an update to minecraft server this will overwrite your existing jar file with the new one, its not designed to run older versions of minecraft.

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9 hours ago, binhex said:

this is not a good idea, when there is an update to minecraft server this will overwrite your existing jar file with the new one, its not designed to run older versions of minecraft.

Gotcha. I found an alternate for MineOS that allows me to do multiple servers with different versions. I appreciate the input.

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hey guys.  i am having a terrible time getting external access working.  I don't think it is an issue with the binhex bedrock docker, but i am starting here first.

 

Info:

 

I am using the Binhex Minecraft Bedrock edition. Internally the server is accessible.

Externally I cannot access the server. I have setup port forwarding on the router, but still a no go.

Tried changing the minecraft ports, but it seems any port that is assigned to the minecraft server and also setup in port forward will not work.

 

I tested opening up other ports for other programs and they were all able to be accessed without issue.

 

Example: Minecraft server is 19132 and setup port forward. No go. Radarr is 7878 and setup port forward and is able to be accessed externally without issue.

 

What am I missing here?

 

Other info: I do have OpenVPN, DuckDNS, and DelugeVPN. All are working and I have not noticed any issues.

technical details:

unraid server: 192.168.1.5

Binhex minecraft bedrock port: 19132

router: RT-AC3200

router port forwarding: UDP And TCP forwarding for ports 19132 and 19133 to 192.168.1.5

WAN IP is dynamic. But port 7878 (among others) is accessible with current IP and DuckDNS

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1 hour ago, thunderclap said:

You're probably already doing this, but are you using your dynamic DNS address in Minecraft and not your IP? Something like minecraft.duckdns.org:19132? I made the mistake first time by including the https//.

yes.  I have tried with my current IP address and with the DuckDNS name without the "https" .   neither works.  verified at https://www.portcheckers.com/

 

It's driving me crazy.  i can port forward radarr, sonarr, and everything else i have tried without issues using the current IP address and my DuckDNS domain without issue.  It is just the minecraft docker I am having the issue with.  I did try a different minecraft docker and I had the same issue.

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2 hours ago, BobbyPoor_Boy said:

I don't think it is an issue with the binhex bedrock docker, but i am starting here first.

you are in the wrong support thread, this is for the java minecraft server, NOT the bedrock version. 

 

i have port 19132 tcp and udp port forwarded and it works a treat, im able to connect to the minecraft bedrock server via minecraft PE.

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I installed the docker and transferred my old server from my ubuntu machine onto the docker.  I opened the docker console and started up the server and closed out of the console window.  I had a way on my ubuntu machine to get back in to the command line, but I don't know how to do it on the docker console.  How can I get back into the command line for the minecraft server?

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18 hours ago, Blairwin said:

I installed the docker and transferred my old server from my ubuntu machine onto the docker.  I opened the docker console and started up the server and closed out of the console window.  I had a way on my ubuntu machine to get back in to the command line, but I don't know how to do it on the docker console.  How can I get back into the command line for the minecraft server?

did you try to start it as mentioned in the github repo?

docker exec -u nobody -t binhex-minecraftserver /usr/bin/minecraftd console

For me that works, but only one time. I'm somehow not able to detach from the screen session and have to close the window which leaves me with no way to attach again. I have to restart the container to regain that ability.

So i switched to not using the console command, instead I'm using the command command which works way better for me.

docker exec -u nobody -t binhex-minecraftserver /usr/bin/minecraftd command <some minecraft command here without leading slash>

For all commands u can visit the Arch Wiki.

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On 1/6/2020 at 8:34 PM, unraidnh said:

did you try to start it as mentioned in the github repo?


docker exec -u nobody -t binhex-minecraftserver /usr/bin/minecraftd console

For me that works, but only one time. I'm somehow not able to detach from the screen session and have to close the window which leaves me with no way to attach again. I have to restart the container to regain that ability.

So i switched to not using the console command, instead I'm using the command command which works way better for me.


docker exec -u nobody -t binhex-minecraftserver /usr/bin/minecraftd command <some minecraft command here without leading slash>

For all commands u can visit the Arch Wiki.

 

I tried starting it after reading the github repo, totally forgot about that.  Here is what happens when I try to run it:

 

sh-5.0# docker run -d -p 25565:25565 --name=minecraftserver -v /apps/docker/minecraftserver:/config -v /etc/localtime:/etc/localtime:ro -e MAX_BACKUPS=10 -e JAVA_INITIAL_HEAP_SIZE=512M -e JAVA_MAX_HEAP_SIZE=11264M -e JAVA_MAX_THREADS=4 -e UMASK=000 -e PUID=0 -e PGID=0 binhex/arch/minecraftserver
sh: docker: command not found

Any thoughts?

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8 hours ago, Blairwin said:

 

I tried starting it after reading the github repo, totally forgot about that.  Here is what happens when I try to run it:

 


sh-5.0# docker run -d -p 25565:25565 --name=minecraftserver -v /apps/docker/minecraftserver:/config -v /etc/localtime:/etc/localtime:ro -e MAX_BACKUPS=10 -e JAVA_INITIAL_HEAP_SIZE=512M -e JAVA_MAX_HEAP_SIZE=11264M -e JAVA_MAX_THREADS=4 -e UMASK=000 -e PUID=0 -e PGID=0 binhex/arch/minecraftserver
sh: docker: command not found

Any thoughts?

Are you trying to start this command from within the docker container this looks like a docker shell?
Are you even using Unraid?
You have to exec the commands from a ssh connection or directly on the Unraid system.
The command you are using is for starting the docker container not for executing commands in it.

Edit: oh i see u are trying to use the command on Ubuntu. Just don't use it in the container but on the host system.

Edited by unraidnh
Saw that a question was already answered
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15 hours ago, binhex said:

if you dont have docker installed then you wont be able to create or start a docker container.

I have 5 other dockers running just fine.

 

14 hours ago, unraidnh said:

Are you trying to start this command from within the docker container this looks like a docker shell?
Are you even using Unraid?
You have to exec the commands from a ssh connection or directly on the Unraid system.
The command you are using is for starting the docker container not for executing commands in it.

Edit: oh i see u are trying to use the command on Ubuntu. Just don't use it in the container but on the host system.

 

I'm not using ubuntu i'm on version 6.8 of unraid.  I was trying to run it directly in the container terminal so i guess i found my issue, user error.

 

 A couple days ago I started the server to test it out.  Now when I try to start the server in the docker terminal its telling me that the server port is already being used

 

[21:11:41] [Server thread/INFO]: Starting Minecraft server on *:*****
[21:11:41] [Server thread/INFO]: Using epoll channel type
[21:11:41] [Server thread/WARN]: **** FAILED TO BIND TO PORT!
[21:11:41] [Server thread/WARN]: The exception was: io.netty.channel.unix.Errors$NativeIoException: bind(..) failed: Address already in use
[21:11:41] [Server thread/WARN]: Perhaps a server is already running on that port?

When i try to view the console it tells me there is no minecraft session to connect to

 

root@Bernard:~# docker exec -u nobody -t binhex-minecraftserver /usr/bin/minecraftd console
There is no minecraft session to connect to.

I ran the following line on the unraid terminal and nothing came up on the port I have assigned to the docker.

lsof -i -P -n

This might be more of a server issue than docker issue though.  Maybe someone knows a fix before I can find one.

 

EDIT: Looking at it more.  When I startup the docker does the minecraft server automatically start?

 

EDIT2: Pretty sure I finally understand it now.  Docker runs and starts everything for the server.  I just need to go into the settings and change them before i start the docker and everything should be good.

 

I have the same issue as unraidnh.  I can only connect to the console once, and even on the first time I can't issue commands.  I'll have to use the workaround they suggested.  Is this intended or is it a bug?

Edited by Blairwin
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On 11/6/2019 at 1:18 PM, binhex said:

a good question, added to readme:-

 

If you want to connect to the minecraft server console then issue the following command, use CTRL+a and then press 'd' to disconnect from the session, leaving it running.


docker exec -u nobody -t <name of container> /usr/bin/minecraftd console

 

 

 

Hi where exactly do I put this, it would be super if a little detail was given for those of us that are not linux programmers! :)

 

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On 1/11/2020 at 8:07 AM, garethsnaim said:

 

 

Hi where exactly do I put this, it would be super if a little detail was given for those of us that are not linux programmers! :)

 

lol, ok you honestly dont need to be a linux programmer to issue a docker command via ssh, but i understand if you arent used to using linux this is daunting, let me walk you through it:-

 

- open web browser and go to unraid web ui

- click on 'terminal' icon or tab (depends on view settings)

- follow the rest of the FAQ as explained here:- https://github.com/binhex/documentation/blob/master/docker/faq/minecraftserver.md

 

default name of the container is binhex-minecraftserver, but you may of changed it, if so use that name.

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