Jump to content

KyrVorga

Members
  • Posts

    2
  • Joined

  • Last visited

Posts posted by KyrVorga

  1. 1 hour ago, DBone-Unraid said:

     

    Hello @KyrVorga, yes, you are able to use mods with this container.  It has been quite a while since I set this up so please bare with me, there is more detail somewhere within this forum topic which is how I was able to get this working, if I come across the posts, I will be sure to share them.  In the meantime, here is some information on my current setup that has been working for quite some time.

     

    Within the Docker setup in the "Extra Game Parameters" you need to make sure to include "-automanagemods", if you are setting up a cluster you will want to make sure this is only on the first map to startup within the cluster, also make sure that you give the first map plenty of time to startup before the next map in the cluster starts to give the mods enough time to update. 

    1335377406_ExtraGameParam.thumb.png.15252ee48ff069411c26331615b7c339.png

     

    You will also need to add extra parameters to the Docker template for the steam workshop, again, this will only be setup on the first map that starts up in the cluster if applicable.

    1212209538_ExtraParameters.thumb.png.0b125a3351038654096021f2ec5e55c9.png

     

    image.png.36c46e7ca5a947ca122bc24f462481a1.png

     

    Full container path in the below screenshot is:  /serverdata/serverfiles/Engine/Binaries/ThirdParty/SteamCMD/Linux/steamapps

    image.png.30e6d05fe0884a0b49f2862c6a9b1eb6.png

     

    Full container path in the below screenshot is:  /serverdata/serverfiles/Engine/Binaries/ThirdParty/SteamCMD/Linux

    image.png.30843cc6baf0df882a99283b754a4b30.png

     

    I hope this information is useful and is able to get you up an running with mods.

     

    Bless you good sir, that is so helpful. that should be all I need to get it running : )

  2. Hi there, I've been trying to configure the Ark server container to use mods, but just can't seem to get it to work. I tried moving a configured GameSettings.ini file into it, but it would ignore the ActiveMods line. I also tried making a server with server manager then replacing the entire saved folder in the container with that from ASM (I changed the WindowsServer -> LinuxServer to match).

    Is this container able to use mods? If you've talked about this before in the thread, just say and ill go hunt it down.

×
×
  • Create New...