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Duckers

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Posts posted by Duckers

  1. Hoi, how do i setup unraid as the exit node? Cause it's option is greyed out, and can't seem to edit anything in it. The container is apparently now only for specialist use now, but it somehow worked, and got to use it as a exit node, and vpn my phone to my home server for blocking ads, but got no local address access of tailscale IP, nor my local home ip when on 5g. 

    So i want to find out how to properly take control of the plugin.

  2. Hoi, what am i missing? My image host works just fine, and when i launch webui from docker list in unraid, it opens as expected in the subdomain it's assigned. But for hastebin for instance, opening it's webui is still local IP, and when i click on it's hastebin link in NPM, it redirects immediately to my image host.

    I setup the cloudflare CNAME the exact same way as with the image host, ssl is set up as well. Other containers won't work either.

     

    chrome_zPAd2PiEvn.png

  3. Hoi, tailscale is now all set up on my end, unraid as exit node, i can browse the web and everything. But i can't seem to access unraid's webui or anything. Nor browse the shares over SMB with x-plore. docker logs shows it's accepting, but still can't access anything of the server.

  4. Hoi, i installed the new fancy plugin, but got 1 issue, 1 question:

    1: Can't set my server as a exit node when added through the plugin
    2: How can i setup a "subnet mask" for the tailscale IP to redirect my game server on unraid to use tailscale? As my ISP blocks all "fun", i can't host game servers as is. And when i tried to enter my server with game's port at the end of tailscale IP, it didn't work.

  5. 22 hours ago, ich777 said:

    An what is the error?

     

    These messages tells you that the server is running fine. ;)

     

    I answered almost every single question in terms for Palworld on the last five pages (starting at the very bottom of page 365).

    Please read these pages first if you have questions.

     

    Please also note that the server list is completely borked currently and the Epic servers can't keep up with 1.3 Million servers.

     

    Here are instructions on how to set up a non community server and how to direct connect:

     

    Thanks! So, i'm going to remove the game parameters in the docker, that makes it not show up in the list, but people can instantly connect using for instance my subdomain? As i plan to pass through my local ip and port through cloudflare to let buddy's connect. And what should i set "public ip" to? just local IP, then pass that through cloudflare?

  6. Hoi, wanted to test palworld game host, but got this error:

     

    ---Ensuring UID: 99 matches user---
    ---Ensuring GID: 100 matches user---
    ---Setting umask to 000---
    ---Checking for optional scripts---
    ---No optional script found, continuing---
    ---Taking ownership of data...---
    ---Starting...---
    ---Update SteamCMD---
    tid(33) burning pthread_key_t == 0 so we never use it
    Redirecting stderr to '/serverdata/Steam/logs/stderr.txt'
    Logging directory: '/serverdata/Steam/logs'
    [  0%] Checking for available updates...
    [----] Verifying installation...
    Steam Console Client (c) Valve Corporation - version 1705108307
    -- type 'quit' to exit --
    Loading Steam API...dlmopen steamservice.so failed: steamservice.so: cannot open shared object file: No such file or directory
    OK

    Connecting anonymously to Steam Public...OK
    Waiting for client config...OK
    Waiting for user info...OK
    CWorkThreadPool::~CWorkThreadPool: work processing queue not empty: 1 items discarded.
    ---Update Server---
    tid(57) burning pthread_key_t == 0 so we never use it
    Redirecting stderr to '/serverdata/Steam/logs/stderr.txt'
    Logging directory: '/serverdata/Steam/logs'
    [  0%] Checking for available updates...
    [----] Verifying installation...
    Steam Console Client (c) Valve Corporation - version 1705108307
    -- type 'quit' to exit --
    Loading Steam API...dlmopen steamservice.so failed: steamservice.so: cannot open shared object file: No such file or directory
    OK

    Connecting anonymously to Steam Public...OK
    Waiting for client config...OK
    Waiting for user info...OK
    Success! App '2394010' already up to date.
    ---Checking if configuration is in place---
    ---Configuration found, continuing...---
    ---Checking if PublicIP is in place---
    ---Nothing to do, PublicIP: *ip* still up-to-date!---
    ---Prepare Server---
    ---Server ready---
    ---Start Server---
    setrlimit() failed with error 22 (Invalid argument)
    - Max per-process value allowed is 0 (we wanted infinity).
    sh: 1: xdg-user-dir: not found
    dlopen failed trying to load:
    steamclient.so
    with error:
    steamclient.so: cannot open shared object file: No such file or directory
    [S_API] SteamAPI_Init(): Loaded '/serverdata/.steam/sdk64/steamclient.so' OK.  (First tried local 'steamclient.so')
    CAppInfoCacheReadFromDiskThread took 4 milliseconds to initialize
    Setting breakpad minidump AppID = 2394010
    [S_API FAIL] Tried to access Steam interface SteamUser021 before SteamAPI_Init succeeded.
    [S_API FAIL] Tried to access Steam interface SteamFriends017 before SteamAPI_Init succeeded.
    [S_API FAIL] Tried to access Steam interface STEAMAPPS_INTERFACE_VERSION008 before SteamAPI_Init succeeded.
    [S_API FAIL] Tried to access Steam interface SteamNetworkingUtils004 before SteamAPI_Init succeeded.

  7. 15 hours ago, ich777 said:

    I don't know if the same applies to Satisfactory but for most game servers the mods are OS dependent, so to speak if you have a mod for Windows that doesn't mean that it has to work on Linux.

     

    Transferring mods across different OS is always a bad idea, you should add them one by one and see which mod is breaking the container since it is possible to run the container with mods (keep in mind, this container is nothing else than if you run Satisfactory on bare metal but the download and start from the game is automated).

     

    BTW modding is always up to the user since I can't know every mod, I only provide the basic functionality.


    Gotchu. That cleared it up as it's most likely then OS dependent. I will ask the devs for the 2 main mods i'll be using and ask if they could make one for linux as well :)

    • Like 1
  8. hoi, what's "task 1-4" in file integrity in settings for?

    As i want to queue the disks as all 4 data drives when building integrity caps out my poor i5-7400 lol. So i want to take them in turn to get the max speed per disk without fully capping the cpu until it's upgraded to handle anything.

  9. docker: Error response from daemon: driver failed programming external connectivity on endpoint WireGuard-Easy (Long ID): Error starting userland proxy: listen udp4 0.0.0.0:Port: bind: address already in use.

    It first gave execution error, server error when starting through unraid, but now when i try to reinstall it, it gives this error.

  10. On 8/19/2022 at 5:19 PM, ich777 said:

    Without anything I can't help.

     

    Can you please post your Diagnostics?

    Will do! Sorry, forgetful last couple of days, plus was at a time when i needed the streaming start the same day, so had to jump to an older driver.

    Interesting enough, now it's detected and running fine when i updated to the latest. Gonna throw in diagnostics either way if there's other issues/bugs not visible. 

     

    tower-diagnostics-20220825-1720.zip

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