MisterB
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Posts posted by MisterB
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13 hours ago, ich777 said:
Please do the following I've recommended here and see if the new instance is working:
This won't mess up your existing container as long as you change the Container name and Data Dir path where the game files are, of course as said, you have to stop the not working container first.
It didn't worked... i simply kept a copy of my maps, deleted everything and started everything over... It's working now. Thanks for the help
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3 minutes ago, ich777 said:
On what Unraid version are you?
6.11.5
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7 hours ago, ich777 said:
What patch, that was released just now?
Maybe try to restart the container a few times in the next few hours and see if it picks up a update.
Can you please post the Docker log from the container?
Here's what i get as LOG after restarting the container:
/serverdata/steamcmd/steamcmd.sh: line 39: 33 Segmentation fault $DEBUGGER "$STEAMEXE" "$@"
/serverdata/steamcmd/steamcmd.sh: line 39: 39 Segmentation fault $DEBUGGER "$STEAMEXE" "$@"
[S_API] SteamAPI_Init(): Loaded local 'steamclient.so' OK.
CAppInfoCacheReadFromDiskThread took 1 milliseconds to initialize
Setting breakpad minidump AppID = 892970
[S_API FAIL] Tried to access Steam interface SteamNetworkingUtils003 before SteamAPI_Init succeeded.
---Ensuring UID: 99 matches user---
---Ensuring GID: 100 matches user---
---Setting umask to 000---
---Checking for optional scripts---
---No optional script found, continuing---
---Taking ownership of data...---
---Starting...---
---Update SteamCMD---
---Update Server---
---Validating installation---
---Prepare Server---
---Server ready---
---Starting Backup daemon---
---Update check deprecated!---
---Start Server--- -
It was running fine for more than a month now. Problems started with the new patch 🤷♂️. Else than that i do not know what to say...
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6 minutes ago, ich777 said:
Please set validation in the template to 'true' (without quotes), let the container fully start and after that set it to 'false' or nothing in the template.
Do you have any AdBlocking software or something like Unbound on your network? If yes, please restart them and after that set the validation to true.
Tried that and still says "incompatible version". I have no adblock also... V+ is removed on server and client (my pc) and still mention it 😔🤷♂️
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I did disabled both and did restarted the container and still get the "incompatible version" when connecting 🤷♂️
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Ok i don't understand... I've removed every mods, even V+... I then removed the V+ option on the server. So basically, everything should work, but i still get the "incompatible version" message
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Awesome! Thanks i'll try that 👌
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Hello, same question about the Valheim docker. I cannot access my server from the game as it mention "incompatible version". Is it me who needs to do something to the server? 🤔
Thanks in advance ✌️
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Thanks a lot! And keep doing an excellent job man 😁👌
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6 hours ago, ich777 said:
Nope, you have to use some kind of external tool to monitor this. Depending on the game there are web tools out there who query the server status and how many players are connected.
Thanks a lot for the answers. That's sad, i was so much expecting to find an app or a plugin to be able to do that inside the unraid environment 😔🤷♂️.
For the restart part, i was told that it is a good thing to restart the server on a normal basis. Was I being misinformed?
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I am a brand new user of Unraid and really enjoy it so far. I builded my server mostly to host games and these dockers does make our lives SO much easier. Great job, really appreciated.
There's two things i can't find anywhere and I hope someone would be able to help me 🙏. First, Is there a way from the dashboard, dockers dashboard, plugins or settings to know how many players are connected to my game servers or a specific server?
Second, is there a way to schedule reboots of the Unraid server somewhere? 🤔
Thanks so much in advance to anyone who could provide support, it will be much appreciated.
Best regards
[Support] ich777 - Gameserver Dockers
in Docker Containers
Posted
No adblockers or similar on my Unraid server... And no I didn't do multiple restart of the container, Should I?