kylel

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  1. I did just notice this nugget on the VM FAQ: Further Analysis Looking at the tests in close detail, you’ll find that the area of biggest variance between our physical and virtual tests was in physics. This makes sense because we are running another entire operating system on top of the machine which does need some resources to operate, albeit a minimal set. That said, when we look at the combined test, that same level of variance isn’t seen. The reality is that while physics are important, they don’t impact overall frame rate as much as they impact how effects appear in game, and from personal play testing experience, I can tell you that I don’t notice any tangible differences. Does that mean what I'm seeing is pretty normal, or am I still experiencing a huge impact on the physics?
  2. First off, THANK YOU to this incredible software, forum, videos guides and more. I am now able to be running my main windows 10 machine off the same hardware as my server, with great overall performance in gaming, photoshop, and more. I am having a strange cpu benchmark/performance issue that maybe someone know the fix for. When running both Passmark software as well as 3D Mark Firestrike, I get VERY low physics calculation scores. So much so, that when viewing the test running in Firestrike, I can see how bad it is, around 7 FPS, with a physics score of about 2,000. (bare metal is 6000+ physics, and 25FPS) Passmark CPUMark as a whole appears to be perfectly normal, minus just a bit probably due to unraid overhead. 7500 score overall. Passmark 3d Direct 12 score is only running at 10 FPS. Cinebench came in at CPU score of 420, not too bad for this particular processor. Apps and Games run pretty well overall, but there are slight FPS drops here and there. Perhaps a 5-7% drop from bare metal. Very pleased overall, I just can't figure out why the insanely low caluclation/physics score. I pulled unraid out of the equation, same hardware and overclock, and saw a Firestrike physics score of 6000+, and a FPS of 25 on the test, VM was 10. Passmark Direct X ran at 50FPS baremetal vs 10FPS with the VM. HUGE difference here. It just seems like something is off. Only variable is I used an 80GB SSD for the OS, instead of the Cache drive SSD for my VM. There is something in a setting or passthrough or something else I missed that is causing the issue I'm sure. Since these are mostly all CPU tests I think, I feel it is not related to the GPU passthrough, but not sure. I have tried multiple different NVidia drivers, same result. Baremetal performance was flawless, and runs a bit faster overall I think than the VM. The VM was a fresh Win10 install to begin with of course, as was the bare metal. I also have a few games that are not maxing out the GPU or CPU, even on ultra settings, it just doesn't give me a good FPS, so maybe it is some kind of issue related to this? My Software: Unraid 6.3 Dockers - DuckDNS, PlexServer VM - Windows 10 Pro Hardware: ASROCK 970m PRO 3 motherboard PNY GTX 1050TI for passthrough, GTX 6100S for unraid itself AMD FX 6300 overclocked to 4.4ghz - temps very normal, max of 50C under load with evo 212x cooler 12gb DDR 1600 ram. 8gb of vengance, and 4gb of gskill (2 x 2gb modules) antec 450 watt power supply PCIe USB 3 passthrough to VM. 4x 3.5 WD Green 1tb HDD'S for the array and parity 240gb SSD for Cache Any thoughts? Love to know