Hobbesthecalvinist
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Posts posted by Hobbesthecalvinist
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Ich777, thanks for getting back to me.
QuoteI think i've tested the container with the campaign files but i'm not 100% sure, can you give me a little bit more detail how that works since i'm not very familar with the game itself.
EDIT: Can you try to change this path from: '/mnt/user/...' to '/mnt/cache/...' and report back
I its not the setting that makes a difference. I can load modules just fine.
If you download the server exe, you can see the modules are kept in a different folder than the campaign files (and they are a different type). Not sure how the normal GUI loads them... But the .mod files load just fine in your image. Just no way to access the campaign?
To download the server zips:
https://forums.beamdog.com/discussion/67157/server-download-packages-and-docker-support -
ich777, Love your work. Specifically the NWN EE docker image on unraid.
Quick quesiton, does it support loading the campaign modules? They seem to have a .nwm file extension and not the .mod you were expecting?
In the server gui, you just select the dropdown and choose "Chapter1". When I input that into the modules location in unraid, I get the following:Server: Loading module "Chapter1"
Server: Unable to load module
Server: Exiting...
Just trying to get a definitive answer and save myself some time.
Cheers!
Compare two shares and list differences to create offload for backup
in Lounge
Posted
You can also use the rsync command to only copy the missing files.
rsync -avzh --progress /mnt/user/ShareSource /mnt/disks/ShareDestination
You can also add the --delete-before tag at the end if you want to remove old files from the destination share. Careful with this those. If you set up automatic sync, it can bite you by deleting data that may have been lost or corrupted.
(Came here searching for something and thought my addition might help)