I'm new to this, I'm a mechanical engineer who happened to be put into a situation that we need to be able to run at least 3 instances on a VR LAN based game created in Unreal. I have the experience with building computers so I am not worried about that part, its the new VM/VR application that I am new to.
We need LAN because this computer will not have access to the internet besides when I set it up at home, it is not allowed on the company network, darn red tape.
So this is what I was thinking and would like some feedback if there are some inherent flaws in my game plan.
Build:
CPU: i9-9960X
MotherBoard: ASUS TUF x299 Mark 1
RAM: Corsair - Vengeance RGB Pro 128GB (8x16)
Storage: 1 TB M.2, 2 TB SSD
Video Cards: RTX 6000, 2x RTX 2080ti
PCIE: 4- individual channel USB 3.0
Execution: Bypass the two 2080ti's to VM and set up the last instance on the main computer. I would bypass it to VM but I have read that it is a pain to get the last graphics card to VM since the CPU doesn't have a built in one.
So I guess I'm asking if you can still game on the host PC while the two VM also run games?
I'm not sure about the storage, is it easier to buy another 2 SSD have them purely for the VM machines?
What is the best way to connect these game instances?
Notes: The RTX 6000, is for other work applications I know other GTX series are cheaper, the OpenGL and Driver support for some applications is worth it.
Any tips/comments or general help is very much appreciated as I have not used UnRAID or really any VM software before