Cyd

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  1. @DinoBrain So about the -automodmanager ... it is effectively the shootergame binary making an external call to start a second copy of SteamCMD, and it expects it to be in a vary specific place. that's what those "extra" mappings are for. if you have put your copy of SteamCMD in some other place then the ich777 default /mnt/cache/appdata/steamcmd you will need to change the mappings so that shootergame can find it exactly where it expects it to be.
  2. @DinoBrain I haven't done much with the ARK cluster since I put it up, but here is a snap of my docker page. I don't think the XMLs have changed since we spun this up.
  3. @PPurEEviLL This sounds to me like a directory permissions issue. the cluster function is nothing more than a shared directory. To test I would log into the console of one of the containers on Server2, navigate to the cluster directory and try to touch a new file.
  4. @Optimum Frost @ich777 Sorry mates, I have never been successful joining an Epic ARK client to a steam server.
  5. I have never used and other maps than the ten released from the devs… I would imagine you need to figure out the name they called it and put that in the “map name” variable… <shrug> maybe?
  6. Signal 11 (SIGSEGV, also known as segmentation violation) means that the program accessed a memory location that was not assigned to it. That's usually a bug in a program or in this case a modification to a program. It can also commonly occur with some hardware malfunctions.
  7. @deaerator wouldn’t be to hard to do but I will not be able to get to it until next week. If you want just a dynamic config you can run a “simple-http” server container in place of a3c.
  8. that's the same container as before...bd552e6a9928 & bd552e6a9928, stop the container, rm -rf /mnt/cache/appdata/ark-se/ARK6-Valguero_P, then edit the template and change "Extra Game Parameters:" by adding a space to the end of the line and press apply at the bottom of the page. that will delete the container and spin up a new one, the id at the console prompt should change. If that does not do it see if the volume mappings are working, list the directory from both of its mount points, then touch a new file and list them again, if the new file is missing from the other mount point there might be some masking going on, if it is there then... something else... root@183e58fbd815:/# ls -l serverdata/serverfiles/ShooterGame/Saved/Config/LinuxServer/ -rwxrwx--- 1 steam users 12433 May 19 15:04 GameUserSettings.ini root@183e58fbd815:/# ls -l /serverdata/serverfiles/ARK6-Valguero_P/Config/LinuxServer/ -rwxrwx--- 1 steam users 12433 May 19 15:04 GameUserSettings.ini root@183e58fbd815:/# touch /serverdata/serverfiles/ARK6-Valguero_P/Config/LinuxServer/here.txt root@183e58fbd815:/# ls -l serverdata/serverfiles/ShooterGame/Saved/Config/LinuxServer/ -rwxrwx--- 1 steam users 12433 May 19 15:04 GameUserSettings.ini -rw-r--r-- 1 root root 0 Sep 16 13:33 here.txt root@183e58fbd815:/# ls -l /serverdata/serverfiles/ARK6-Valguero_P/Config/LinuxServer/ -rwxrwx--- 1 steam users 12433 May 19 15:04 GameUserSettings.ini -rw-r--r-- 1 root root 0 Sep 16 13:33 here.txt
  9. @deaeratortake one more look inside the container, you show /serverdata/serverfiles/ShooterGame/Config instead of: /serverdata/serverfiles/ShooterGame/Saved/Config/LinuxServer at this point I would be tempted to nuke it from orbit and spin up a fresh one. rm -rf /mnt/cache/appdata/ark-se/ARK6-Valguero_P then add a space or some other trivial change to the template to force the container to be delete and recreated.
  10. @deaerator if you enter the containers console and navigate to /serverdata/serverfiles/ShooterGame/Saved/Config are they there? From the containers console run 'ps axfww' to see the whole command line that got passed to ShooterGameServer, maybe there is an alternate dir specified? Maybe try copying in one of the folders from another ark... then see if it loads settings from them.
  11. if the other nine are working and it looks like they are... https://arkbrowser.com/servers?q=cluster%3AD1R7Y you are going to have to keep digging in your servers file system... there is no way for us to know how your system is behaving... Are the other containers behaving as you expect? What are the permissions of /mnt/cache/appdata/ark-se/ARK6-Valguero_P? Do they match the other ARK* folders? what are the contents? Are they layed out the same as the other ARK* folders? is the .ark file present? (ls -l /mnt/cache/appdata/ark-se/ARK6-Valguero_P/SavedArks/Valguero_P.ark) does the server container start? what do the logs say? if it does start can you join the game on it? transfer in or out to others in the cluster? You are going to have to do some of the digging leg work before anyone is going to be able to assist.
  12. I too roll a UDMpro and all of my ark cluster (10 arks), a valheim server and a pair of foundryVTT containers live in my UnRaid box. I will post some configs tomorrow if I remember.
  13. I suspect that SMB share isn’t pointing at the cache drive, open a terminal on the UnRaid machine and ls -l /mnt/cache/appdata/ark-se/ARK6-Valguero_P I bet you will find them there.
  14. You can use the RCON to send messages to the users on the servers. Not strictly necessary... ark does not continuously write to the .ark files, you can just copy them out of the data directory and they will be current as of the last server tick, or the last "save world" command. https://github.com/CydFSA/A3C to see some examples.
  15. Ark is well ark. It is the worst best game ever made.