digitaljock

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About digitaljock

  • Birthday November 1

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  1. Just a quick note to new downloaders: there is no default password. It is generated when the docker is created. I just checked my log and found it near the bottom: 2021-05-19 06:43:21,280 INFO success: shutdown-script entered RUNNING state, process has stayed up for > than 0 seconds (startsecs) 2021-05-19 06:43:21,281 INFO success: start-script entered RUNNING state, process has stayed up for > than 0 seconds (startsecs) 2021-05-19 06:43:23,247 DEBG 'start-script' stdout output: [+] Crafty: 2021-05-19 06:43:23 AM - INFO: Starting Scheduler Daemon 2021-05-19 06:43:23,248 DEBG 'start-script' stdout output: [+] Crafty: 2021-05-19 06:43:23 AM - INFO: Generating a self signed SSL 2021-05-19 06:43:23,249 DEBG 'start-script' stdout output: [+] Crafty: 2021-05-19 06:43:23 AM - INFO: Generating a key pair. This might take a moment. 2021-05-19 06:43:23,249 DEBG 'start-script' stdout output: [+] Crafty: 2021-05-19 06:43:23 AM - INFO: Starting Tornado HTTPS Server https://00bdd8da2b71:8000 2021-05-19 06:43:23,249 DEBG 'start-script' stdout output: [+] Crafty: 2021-05-19 06:43:23 AM - INFO: Please connect to https://00bdd8da2b71:8000 to continue the install: [+] Crafty: 2021-05-19 06:43:23 AM - INFO: Your Username is: Admin [+] Crafty: 2021-05-19 06:43:23 AM - INFO: Your Password is: ###### [+] Crafty: 2021-05-19 06:43:23 AM - INFO: Your Admin token is: ########################################### 2021-05-19 06:43:23,951 DEBG 'start-script' stdout output: [+] Crafty: 2021-05-19 06:43:23 AM - INFO: Crafty Startup Procedure Complete 2021-05-19 06:43:23,952 DEBG 'start-script' stdout output: [+] Crafty: 2021-05-19 06:43:23 AM - HELP: Type 'stop' or 'exit' to shutdown Crafty Thanks for another excellent image @binhex!
  2. I apologize if this was already answered but I just haven't been able to find it (I'm not exactly sure what I should be searching for). Here's my issue: once I had Pihole-DoT-DoH installed and configured, I couldn't resolve any of my local network hosts, including my unRAID box. The pihole configuration looks fine but I'm not sure how to configure the underlying DNS server (dnsmasq?) without moving my DHCP server from my home router. I do have the host names showing up in the pihole next to the IPs but I can't get any of them to resolve. Here's my current configuration: Router/DHCP Server: 192.168.50.1 (/24 subnet) unRAID: 192.168.50.2 Pihole-DoT-DoH: br0 on unRAID Docker at 192.168.50.254 My ISP configuration has the DNS server set to 192.168.50.254. The DHCP Server is set to give out only 192.168.50.254 for DNS but every client I check shows this as well as 192.168.50.1 (I was hoping that'd allow it to resolve the local network host names). This may not matter but I did switch the CloudFlare servers to 1.1.1.3 and 1.0.0.3 in cloudflared.yml since I have a ton of young kids in the home. Can you point me in the right direction? I have a local domain suffix in case this helps.
  3. @binhex, I'm an idiot. It was my map. As soon as I tried moving my map into place and restarted the service, it disappeared. Because this was originally on my realm, there are a few flags that need to be changed in the level.dat file. I used Universal Minecraft Editor and after switching the LAN Broadcast on and a few other flags, it worked just fine. Since the solution is decidedly nothing to do with your image, I'll find the appropriate place to document it fully. Thanks again for the excellent image and new interface You rock!
  4. The problem I was reporting was showing up in Windows as well as on Android and Xbox One. Otherwise, I would have assumed it was something happening on the Windows side of things. While I thought it was most likely your docker image, it certainly could be something I inadvertently changed on my router. Just to be safe, I went ahead and added a vanilla installation of BDS on my Ubuntu VM running on unRAID and sure enough, it worked the way it did before and shows up in Windows, Android and Xbox just fine: So now I'm left with the question: why is BDS showing up on my LAN when running from my Ubuntu VM but not when running on your docker? I do have my VM running it's own virtual network adapter and so I tried the same thing with your docker image (latest), but no dice. No combination of networking seems to affect whether or not it shows up in Windows, Android or Xbox, though I'm decidedly a docker novice. If you -- or anyone else -- knows how this is being broadcast in BDS, perhaps we can figure out what specific network configuration I'd need to get it working for me. It seems like I'm not the only one experiencing this issue.
  5. I love the web interface to attach to the console... I'm not sure who helped you figure it out but thank you! Only problem I have now is that I can't see the server under 'Friends' like I used to when running bedrock_server under Ubuntu. Isn't this supposed to show up like any other LAN game?
  6. While this mostly works pretty well (unless you don't detach properly and then you have to force a detach first `screen -dr`) it'd be nice if there were a way to include a direct option like the console or WebUI.