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reven

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  1. Since you're not actually using anything about the image. Just use an input file instead of image file. This will avoid the sixlabors issue.
  2. not the best place to get support. but quickly, you can only reprocess a file, that will use the flow assigned that library when they begin reprocessing. but you can create a flow that does some checking inside if you want to split that into different flows to go to or sub flows. for better support, jump on discord.
  3. https://docs.fileflows.com/guides/unraid/nvidia-setup thats the instrutions for nvidia on unraid. Sorry, I don't monitor this forum very often, best place to get support is the discord channel, thats where the bulk of the users are.
  4. do you mean to the UI? if so, sorry I only know english, so can't translate it myself.
  5. that suggests FileFlows doesnt have write permissions to that path. check if you can open that path in file explorer and manually delete it.
  6. https://docs.fileflows.com/guides/external-processing-node The mapping section.
  7. its storing the in memory object and all its properties. C# stores string internally as unicode, utf-16, so that increases memory. if you got tens of thousands of files, thats all the dates, filename, records of what flow parts were run against each file etc. So that definetly has an effect on memory usage. To what amount, I cannot tell until I can easily switch to an external database and compare the differences.
  8. HDR to SDR was an example. FileFlows currently only supports a sqlite database and due to limitation of that database, it caches all objects also in memory to improve performance. This obvisouly uses more memory, and the bigger the library the more memory it will use. You mentioned gigs of log files, which suggests you have a large library of files processed. This could be the the reason for the memory usage. I am planning on adding support for an external database very shortly (my next big thing to add), which if configured (it would be opt in, sqlite by default) would mean nothing needs to be stored in memory and just loaded when needed. But I am aware of the memory usage problem and will be focusing on reducing this as much as possible.
  9. Memory usage: this could be ffmpeg and depends on what you are processing. e.g. the HDR to SDR can consume a lot of memory. Logs: This will be fixed soon in an upcoming release
  10. You can use a library "Filter" to match items. So in this example (which is "SABnzbd Videos" its ignoring files that contain _UNPACk or _FAILED or sample. This regex is tested against the full path of files it finds, so you can get quite complex with this if you want.
  11. I'm not even sure what you mean by this? strip a music file/audio file???? Ive only ever seen these with single tracks.
  12. Created a ticket for this on github https://github.com/revenz/FileFlows/issues/24 I'll fix it in the next release (probably this weekend).
  13. This isnt the best place for support, discord is quickest, then github. I rarely check here tbh. So you can achieve this by using a "Function" node. with the following code let diff = new Date() - Variables.file.Modified; let days = Math.floor(diff / (24 * 60 * 60 * 1000)); Logger.ILog("Days old: " + days); return days < 60 ? 1 : 2; Where output 1 will be less than 60 days old, output 2 is greater than 60 days
  14. lol. my newest intel cpu is also 4th gen theyre just simply too old.
  15. trying encoding in "H265 Automatic" and "h264 Automatic". see what ffmpeg commands they produce.

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