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bilinz

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Posts posted by bilinz

  1. On 11/19/2019 at 8:49 PM, KryptykHermit said:

    I started understanding how to put this all together and wanted to throw some info out there for those that need it. 

     

    First of all, I would recommend that if you are going to use the Vanilla version of MC (what binhex has provided)

    1. make sure the docker not running
    2. browse out to your appdata\binhex-minecraftserver\minecraft folder
    3. edit the server.properties file with notepad++ (I'm using Windows for all of this)
    4. Change the following settings if you like:
      1. difficulty=[easy|hard]
      2. gamemode=[creative|adventure|survival]
      3. force-gamemode=[true|false]
      4. level-name=world  <=== This is the folder name all your game data is saved into
      5. motd=Logon Message   <=== Message displayed when you log into the server from a MC client

    Now, if you are like me, you want to use Forge or Bukkit.  In this case

    1. create a folder on your C:\ drive called "Minecraft"
    2. download the minecraft server file from HERE, and place it into C:\Minecraft (believe it's called 'minecraft_server.1.14.4.jar')
    3. double-click the file, and wait for a minute as it downloads some MC server files.
    4. When it stops, edit the EULA.txt file, and change the line inside from false to true
      1. eula=true
    5. Double-click on the minecraft_server.1.14.4.jar file again and wait for it to finish
    6. type in "/stop".  This will kill the minecraft server.
    7. Download forge for the version of MC server you just downloaded (You want the INSTALLER button in the recommended box on the site)
    8. Place this file (forge-1.14.4-28.1.0.jar) in C:\Minecraft
    9. Double click on this file.
    10. Select SERVER and change the path to C:\Minecraft
    11. Let it perform its magic
    12. Once finished, again, shut it down with "/stop"
    13. Now copy the contents of C:\Minecraft to appdata\binhex-minecraftserver\minecraft
    14. Delete the file appdata\binhex-minecraftserver\perms.txt  (this will restore the default permissions to the files you copied over)
    15. In Unraid, edit the docker and create a new variableVARIABLE.thumb.PNG.220f2e001905e6b05209825a029e494b.PNG
    16. Click SAVE and then APPLY/DONE
    17. Fire up the docker

    This will use the forge jar file within the docker container, instead of the vanilla jar file.  From this point, if you want to add resource packs or mods, you can download them and install into the "mods" or "resourcepacks" folder as necessary.  These folders may need to be created.

     

    A good mod to verify that your server is working is FastLeafDecay-Mod-1.14.4.jar. You can find it HERE.  Chop a tree down and it should dissolve a lot quicker than normal.  I would also recommend adding one or two mods at a time and testing.

     

    Let me know if you'd like more details on the above.

    Is this still the best way to get mods? I specifically want to install the mod pack Valhelsia 3

  2. On 12/14/2020 at 1:03 PM, UnraidDuck said:

    Thanks to @Hoopster Reminder to RTFM, I now have Plex transcoding to the RAM disk.

    image.thumb.png.39e700294516b702286818dc13d5c67d.png

    So I also use Binhex PlexPass container so this image is super helpful! What I am curious about is which script did you end up using as I see two different ones posted in the comments.

     

    There's this one...

    #!/bin/bash

    mkdir /tmp/PlexRamScratch

    chmod -R 777 /tmp/PlexRamScratch

    mount -t tmpfs -o size=4g tmpfs /tmp/PlexRamScratch

     

    And also this one...

    #!/bin/bash

    mkdir /tmp/PlexRamScratch

    mount -t tmpfs -o size=4g tmpfs /tmp/PlexRamScratch

  3. I'm trying to understand the difference between the sonarr and radarr Docker compose when it comes to port mapping.

     

    Sonarr port host 1: 7878 (I understand this)

     

    Radarr port host 1: 8989

    Port host 2: 9897

     

    This is where I get confused. Why is there a need for 2? The webui opens to port 8989 so where does 9897 come into play? Why does sonarr not have two ports? 

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