Aroxis

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  1. Right. It took a while but this was the culprit. I was on 6.9.2 and I saw that 6.10.1 was available. After updating (this took a long time) the game ran fine. Thanks for the troubleshooting @ich777!
  2. Tried, but no difference. This is set to prefer cache. ___ Thanks for all the quick replies by the way
  3. I do have a cache drive installed, and the server seems to be running from the cache. Which is fine, I run most of my apps off of the cache drive. Nothing changed in the template. I even made sure to completely wipe and fresh install a second time to make sure. No difference. Mappings: SteamCMD: /mnt/user/appdata/steamcmd ServerFiles: /mnt/cache/appdata/corekeeper Running it off of a AMD Ryzen 5 2400G @ 3600Mhz (stock) Gave privilige to the container as well, no changes.
  4. I am trying to set up a CoreKeeper server, however it's throwing segfaults with a completely fresh install. Any ideas? ... Update state (0x61) downloading, progress: 94.02 (263737568 / 280515706) Update state (0x81) verifying update, progress: 99.89 (280201100 / 280515706) Success! App '1963720' fully installed. ---Prepare Server--- ---Checking for old display lock files--- ---Checking for old logfiles--- ---Server ready--- ---Starting Xvfb server--- ---Start Server--- /opt/scripts/start-server.sh: line 84: 160 Segmentation fault ${SERVER_DIR}/CoreKeeperServer -batchmode -logfile ${SERVER_DIR}/CoreKeeperServerLog.txt -world ${WORLD_INDEX} -worldname "${WORLD_NAME}" -datapath "${SERVER_DIR}/Save" ${GAME_PARAMS} 2 > /dev/null Terminated