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TheHellspawn

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  1. Surprisingly enough it never happened when the server did a save, it happened when 3 or more were on server. Not had it since I restarted server but only had 2 on so far. Could easily be early access, just spotted thread so thought Id post link here incase it was relevant or useful to you. Completely understandable, if it aint broke dont fix it ! On another front is there a way / console command to force a server save ?
  2. Thanks, Im speaking from a point of ignorance here, as I know nothing about linux and dockers, I just get by. My only knowledge of Proton is from unity and there it is a networking library so Id assumed it was here too, thats assumptions for you Thanks for your fast response, Ive had a look through the log files but see no errors and the mentioned error isnt in any logs. What occurs is a whole string of these packet error messages in the docker log, in game we'd experience minor lag and the game would put a server under load message in corner. after 30 seconds or so it would clear up and would run fine, this would repeat but it always cleared itself up in the end. When I get it again I can copy and paste the log here incase its of any help.
  3. Hi, thanks for the docker, simply worked out the box, however after more people connect get odd server loads and the same error message mentioned in this docker thread. The fix seemed to be moving from Wine to Proton, the error message was And this is the thread about the issue and the supposed fix , hope this helps. https://github.com/jsknnr/enshrouded-server/issues/40
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