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Liviter
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Posts posted by Liviter
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GG
3月27日转订阅制~
想从basic转plus来着,但目前情况似乎不准备开放优惠折扣升级了。。。
27号之后就算有55折也便宜不了几块钱 -
10 hours ago, ich777 said:
Please report that in the community forums on Steam, in the official Discord and also with the Report Bug button in game.
Hello, I have migrated the server from Docker to a VM, set up 20GB of virtual memory, and installed the 'earlyoom' tool to automatically free up memory. Currently, 8GB of memory is in use, with 4 players playing online for a continuous 4 hours, and the server has not crashed.
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7 minutes ago, ich777 said:
Okay, this should do the job just fine.
I'm not entirely sure what is going on on your system since I'm using a Intel i5-10600, are you sure that you have a fast enough SSD where the game files are on?
The game data is stored in a Samsung 970 on an M.2 interface, Initially, the server ran normally for an entire day, but I’m unsure what happened to cause abnormal memory usage. Now, when I start the container, it consumes all memory within 1-2 hours until the container crashes. I really don’t want to delete the save and start over. Therefore, I’m currently restarting the container every hour to continue playing.
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2 minutes ago, ich777 said:
However, you still haven't said what hardware are you using.
12th Gen Intel® Core™ i5-12400
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14 minutes ago, ich777 said:
I won't implement that because of the above reasons.
OK,thanks😥
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1 hour ago, ich777 said:
No because how should I do that?
This is something the develops have to fix…
Also a bit more details on your specific container/setup would be nice.
How many players are on your server, for how long is it running and so on.
EDIT: There are currently six players on my server and it consumes about 11GB which seems fine to me for that player count, if it is empty it hovers around 2GB and 3GB.
Thanks, currently my server has 4 players, and after running for approximately 1-2 hours, it consumes the entire 16GB of memory and then crashes. However, from some instructions of other users using the PC server, I've seen that using a scheduled memory cleaning program called 'men reduct' can significantly slow down the speed of game crashes. So I would like to inquire whether it's possible to add a similar processing program to the Palworld Docker container?
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Thank you very much to @ich777 for creating the Docker version server for Palworld. May I ask if it's possible to add some scheduled memory cleaning/optimization functions to the Docker container? It seems that this game has significant optimization issues, as it can easily consume the entire 16GB of memory, leading to crashes. Thank you very much! -
On 1/18/2024 at 10:39 AM, attentive-feat1829 said:
这两个文件,丢入/usr/local/emhttp/plugins/dynamix.docker.manager/include目录下
更换文件风险自断
文件来源于论坛的
On 1/3/2024 at 11:42 AM, mtongnz said:I've been playing with the code behind this plugin and have made a couple of tweaks. I'd be interested on peoples thoughts and suggestions.
The first allows you to specify any .env file. This allows use of a central env for all your compose files.
https://github.com/dcflachs/compose_plugin/pull/24
Update the built in unRaid image versions so the GUI correctly shows updates for containers. I'm still testing this before doing a PR.
https://github.com/dcflachs/compose_plugin/commit/4297b46fdfeaa077f405a328ee074606363d5f9b
I've tweaked how the network info is shown in the GUI. It now shows all network names with the associated IP. This is in the dynamix.docker.manager plugin which is a core part of unRaid's GUI - so not technically part of this plugin.
You need to set the label net.unraid.docker.managed: 'composeman' for this to work (this is usually done with the overide yaml).
https://github.com/unraid/webgui/issues/1569
Here's a screenshot of it: I've contemplated making the network name bold but I don't think it's needed.
At present, these all need to be implemented by overwriting the files in /usr/local/emhttp/plugins/. Look at the commits to see what files need to be edited.
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已经自行解决~大家可以关注英文板块的相关帖子,找得到答案~
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version: '3.3' services: test: container_name: test restart: always ports: - '80:80' image: 'test/test:latest' networks: br0: ipv4_address: 192.168.50.231 networks: br0: external: true ipam: config: - subnet: 192.168.50.0/24
这样设置可以设置为静态IP,但是“网络”那一栏则变成了随机字符~
请教一下各位,有更好的实现办法吗?先感谢各位
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用这个docker就行
linuxserver/qbittorrent:libtorrentv1
这个问题曾经也困扰我很久后来查看日志在搜英文论坛搜索到了,最后采用这个docker解决了跟你一样的问题
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点进去后,设置密码
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On 4/14/2023 at 5:08 PM, yxybyq said:
能说下具体怎么搞定的么,英文看的头疼
研究一晚上
主要步骤有以下几点
1,在wg设置中”Local server uses NAT“该项设置为否
2,在路由器的静态路由相关设置中添加一条路由表
IP为10.253.0.0(也有可能是10.253.0.0/24,不需要填子网掩码)
子网掩码为255.255.255.0
网关为Unraid的IP地址
(路由器不同设置也会不一样!)
3,在Unraid的设置 --- Docker界面,关闭docker服务,然后点开高级视图,将”主机访问自定义网络“选项设置为已启用
如上三步是如何让WG访问内网docker的关键步骤
如若不行
请确保没有设置相关选项前能保证你的WG能正常访问到unraid的web界面!
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On 3/16/2023 at 7:05 PM, phui.chen said:
用反向代理
为啥我用反向代理,打开webui登录就提示“Unauthorized”🤒
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我的铭瑄H610 ITX的主板就是R8125B的网卡
目前6.11.3正常
2024-03-22:Unraid 新收费模式的价格和实行日期正式公布
in Chinese / 简体中文
Posted
希望27号前能蹲到优惠折扣开启😔
我想升级plus版