The server does stop crashing but it does not seem to load Bepinex. I have run this on a Windows VM successfully without any mods (just Bepinex installed) and the indicator is youll see this in the log when it actually loads in Bepinex:
From what I gather, it has to do with whatever version of wine is installed on this container. If curiosity is on your mind, I would say give that a shot as a test to see if that will allow Bepinex to load per the three bullet points on the thread:
use winehq stable
use WINEDLLOVERRIDES="winhttp=n,b" for wine
Set [Logging.Console] Enabled = false in BepInEx.cfg
From reviewing the logs of the initial download of Bepinex, it does seem to grab the correct version from the Thunderstore (which is newer than the one you are referencing on the link). For reference, I can get the server up and mods running successfully on Windows with that latest version... but I cant for the life of me get the game to show up on the server list (yes port forwarding, firewall rules, etc) or my friends to join (with or without Bepinex). However, I do not have this issue with this container standing in unraid. At the end of the day if I want to play the game I will have to use this container so I am thankful for you having this available with or without the ability of Bepinex. Thank you in any case for entertaining the idea.