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  1. Virgil 3D GPU project (from: GNOME Boxes's GitLab wiki, "3daccel" wiki page): Virgil is a research project to investigate the possibility of creating a virtual 3D GPU for use inside qemu virtual machines, that allows the guest operating system to use the capabilities of the host GPU to accelerate 3D rendering. The plan is to have a guest GPU that is fully independent of the host GPU. The project is currently investigating the desktop virtualization use case only. This use case is where the viewer, host and guest are all running on the same machine (i.e. workstation or laptop). Some areas are in scope for future investigation but not being looked at, at this time. Run a desktop and most 3D games I've thrown at it. --- So it seems that the current limitation is that it requires for the VMs and viewer apps all run on the machine (host / VM server)... but it's a step forward.