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Milhouz

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  1. Worked like a charm! Thanks.
  2. Just curious was there every any headway on getting a session to the console other than RCON? If not, how do I go about getting access to the RCON session as I typically manage on box or with web UI's for any game servers. Would I need to do a custom port mapping?
  3. Can anyone offer some insight in what we should have in the webhook tunnel value? Should it be the IP of the unraid box itself here if I'm running it in Bridge mode?
  4. I tired a brand new install for the first time ever on my UnRAID install and I hit this issue. Following up here as others pointed out this is the solution. Server is now running but it seems that Server Manager is the only way to join up even when port forwarding as necessary.
  5. Okay oddly enough someone pointed out that my appdata was likely moved somewhere and that made me take another look at my cache since nothing was showing up, after a reboot of unRAID that solved the issue. Going to look into picking up another nvme ssd soon to make sure I have redundancy in case it's going bad.
  6. Here are some photos, not sure what else would be helpful here. Like I said complete noob on the server side of things. In my day job, I'm focused strictly on networking.
  7. Would really appreciate some help as I am apparently a complete noob on the server side of things. So recently I decided to take the leap and upgrade a lot of my drives inside of unRAID. I first upgraded my parity drives and let those rebuild as I needed to increase the size for my larger drives. That seemed to go okay and my parity was rebuilt fine. I went ahead and cleared of 2 new drives as well that I added to the array. Later also swapping out my old parity ones for 2 more larger ones. At this point I only had two drives in my array, following a YouTube tutorial I used the unbalanced plugin to move data off each of the smaller drives to my new larger ones. After that I swapped out those two old ones with two new ones. I have a total of 6 drives. I went to go ahead and start up docker and that is failing as well as my vm server is failing to start as well saying the path does not exist and I'm missing quite a few now. I expected a chunk of these to be on my cache drive where I thought all this was stored but when I click into view the cache drive, it's showing nothing but it does say some of it is in use. Anyone able to assist here or tell me how f'd I am and what to do next? I still see some shares and they are accessible.
  8. One question I haven't seen addressed yet, is when are these pricing changes going to take effect? Just curious. Snagged a second license now for further expansion too . Currently running single legged as a just a fun host box. But in the future might stand up a second especially now that my VMWare Box will probably stay as is, R610 anyway until it dies.
  9. Actually I might just be an idiot and need to have port forwarded both ports and not just the game one 🤦‍♂️ But yeah my Server one is 10.0.20.12 Port Forwarding Both worked. Sorry for bugging you! Just wish I knew more about Docker and how to do this stuff.
  10. This was a fresh install on mine, removed the folder from appdata and removed the container then went back to CA and downloaded it again, this was first boot after that. Upon doing the fresh install I haven't changed anything on the template or in the config page. I tried both my public IP as well as my internal RFC1918 space with the port 17777 and I'm not getting anything. I'm not seeing any conflicting ports in use either under docker allocations.
  11. So following up with Icarus. 2024.02.06-21.25.07:353][ 0]LogWorld: Bringing up level for play took: 0.000431 [2024.02.06-21.25.07:353][ 0]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2024.02.06-21.25.07:354][ 0]LogLocalSessionSubsystem: Display: ResetActiveProspect - ProspectID: NULL | ProspectDTKey: NULL [2024.02.06-21.25.07:355][ 0]LogContent: Pak meta checks passed. [2024.02.06-21.25.07:355][ 0]LogDedicatedServerEntry: ------------------------------------------------ [2024.02.06-21.25.07:355][ 0]LogDedicatedServerEntry: -- Dedicated server begin processing commands -- [2024.02.06-21.25.07:355][ 0]LogDedicatedServerEntry: ------------------------------------------------ [2024.02.06-21.25.07:355][ 0]LogIcarusGameInstance: ====> Version: 2.1.16.119362-Shipping-Hypatia <==== [2024.02.06-21.25.07:355][ 0]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2024.02.06-21.25.07:355][ 0]LogIcarusGameInstance: HandlePostLoadMap - WorldMapName: DedicatedServerEntry [2024.02.06-21.25.07:355][ 0]LogLoad: Took 0.131247 seconds to LoadMap(/Game/Maps/DedicatedServerEntry) [2024.02.06-21.25.07:355][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2024.02.06-21.25.07:356][ 0]LogLoad: (Engine Initialization) Total time: 9.75 seconds [2024.02.06-21.25.07:356][ 0]LogIcarusGraphicsSettings: Warning: >> r.FidelityFX.FSR.Enabled is now: 0 [2024.02.06-21.25.07:356][ 0]LogIcarusGraphicsSettings: Warning: >> FSR Mode is now: 0 [2024.02.06-21.25.07:357][ 0]LogIcarusGraphicsSettings: >> ResolutionScale is now 0 (0x0) [2024.02.06-21.25.07:357][ 0]LogIcarusGraphicsSettings: Warning: >> r.VolumetricRenderTarget.Mode: 1 => 1 [2024.02.06-21.25.07:357][ 0]LogIcarusGraphicsSettings: Warning: >> r.VolumetricRenderTarget.UpsamplingMode: 4 => 4 [2024.02.06-21.25.07:358][ 0]LogIcarusGraphicsSettings: Warning: >> r.FidelityFX.FSR.Enabled is now: 0 [2024.02.06-21.25.07:358][ 0]LogIcarusGraphicsSettings: Warning: >> FSR Mode is now: 0 [2024.02.06-21.25.07:358][ 0]LogIcarusGraphicsSettings: Warning: >> r.FidelityFX.FSR.RCAS.Sharpness is now: 0.950000 => 0.2 [2024.02.06-21.25.07:359][ 0]LogConsoleManager: Warning: Setting the console variable 'r.RayTracing' with 'SetByGameSetting' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '1' [2024.02.06-21.25.07:359][ 0]LogConsoleManager: Warning: Setting the console variable 'r.RTXGI.DDGI' with 'SetByGameSetting' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains 'true' [2024.02.06-21.25.07:365][ 0]LogIcarusGraphicsSettings: Warning: >> AA Method is now: 2 [2024.02.06-21.25.07:365][ 0]LogConsoleManager: Warning: Setting the console variable 'r.Shadow.CSM.MaxCascades' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByGameSetting'. Value remains '2' [2024.02.06-21.25.07:366][ 0]LogConsoleManager: Warning: Setting the console variable 'r.ContactShadows' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByGameSetting'. Value remains '1' [2024.02.06-21.25.07:366][ 0]LogConsoleManager: Warning: Setting the console variable 'r.Streaming.LimitPoolSizeToVRAM' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByGameSetting'. Value remains '1' [2024.02.06-21.25.07:366][ 0]LogConsoleManager: Warning: Setting the console variable 'r.Streaming.PoolSize' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByGameSetting'. Value remains '4500' [2024.02.06-21.25.07:440][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 5.99ms [2024.02.06-21.25.07:455][ 1]IcarusOSSLog: Error: OnResUserTicket : No player found Is what I am getting when trying to start the container each time, from what I was reading this seems like normal startup on other threads but it never shows up in the server browser nor can I direct connect. Any ideas? I tried both with and without a steam account signed in and I keep getting the same one.
  12. For FiveM I'll check out some tutorials on it For Icarus I'm seeing something to a similar post but I'm trying your recommendation there first of deleting the appdata directory and docker as it's fresh anyways and try to reinstall of it first.
  13. Anyone having issues with Icarus? For some reason Direct Connect isn't even working I'm not seeing any attempts in the logs either. As far as I can tell it looks like everything is booting normally, just not seeing my server on the list, direct connect doesn't work, and I've port forwarded.
  14. As far as I'm aware txAdmin doesn't ship with FiveM it's an addon. I just see in the web ui it want's to update more frequently than fiveM
  15. Any chance you have a tutorial on how to update txAdmin on the FiveM Container? It's yelling that it's out of date by almost a full version.

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