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dr_crabs

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  1. thanks for the speedy response @ich777 I'm running unraid on an old i3 gen 2 desktop pc I had laying around. figured it was perfect to get a small server going with a couple game servers on it. I have three 2tb drives and one 120gb ssd as the cache drive. my appdata share is not using the cache drive, since the cache is small I figured it wasn't necessary. I have made sure all data relating to the valheim server was deleted before every re-install. however, moments after posting my log files, I may have found the problem. I opened up the unraid system logs and found this Nov 1 18:33:43 FIREFLY kernel: Out of memory: Killed process 10073 (valheim_server.) total-vm:6661320kB, anon-rss:1245752kB, file-rss:0kB, shmem-rss:4kB, UID:99 pgtables:3720kB oom_score_adj:0 I believe its my ram or lack there of. I only have 4gb right now. and since I'm running the unraid gui and the server, the ram use percentage pins at 93% and the moment someone joins the server it hits %100 and kills valheim. I am going to get 2 8gb sticks right now and hopefully that fixes it. I will let you know if that it. or if that's just one of the problems.
  2. hello, Im new to unraid and have been trying to get my valheim server up and running again. I moved it over from windows. I'm having a problem with my valheim server I cant figure out. these are my log files. the server starts up fine. then I get an error and the server resets itself. I've reinstalled the docker several times only to have the same problem over and over again. the last two lines are the error I keep getting. there is seemingly nothing in the opt directory. the only start_server.sh file I find is in the mnt directory. ---Checking if UID: 99 matches user--- usermod: no changes ---Checking if GID: 100 matches user--- usermod: no changes ---Setting umask to 000--- ---Checking for optional scripts--- ---No optional script found, continuing--- ---Starting...--- ---Update SteamCMD--- Redirecting stderr to '/serverdata/serverfiles/Steam/logs/stderr.txt' [ 0%] Checking for available updates... [----] Verifying installation... Steam Console Client (c) Valve Corporation -- type 'quit' to exit -- Loading Steam API...OK Connecting anonymously to Steam Public...OK Waiting for client config...OK Waiting for user info...OK ---Update Server--- Redirecting stderr to '/serverdata/serverfiles/Steam/logs/stderr.txt' [ 0%] Checking for available updates... [----] Verifying installation... Steam Console Client (c) Valve Corporation -- type 'quit' to exit -- Loading Steam API...OK Connecting anonymously to Steam Public...OK Waiting for client config...OK Waiting for user info...OK Success! App '896660' already up to date. ---Prepare Server--- ---Server ready--- ---Starting Backup daemon--- ---Start Server--- [S_API] SteamAPI_Init(): Loaded local 'steamclient.so' OK. CAppInfoCacheReadFromDiskThread took 4 milliseconds to initialize RecordSteamInterfaceCreation (PID 60): SteamGameServer013 / RecordSteamInterfaceCreation (PID 60): SteamUtils009 / Setting breakpad minidump AppID = 892970 RecordSteamInterfaceCreation (PID 60): SteamGameServer013 / GameServer RecordSteamInterfaceCreation (PID 60): SteamUtils009 / Utils RecordSteamInterfaceCreation (PID 60): SteamNetworking006 / Networking RecordSteamInterfaceCreation (PID 60): SteamGameServerStats001 / GameServerStats RecordSteamInterfaceCreation (PID 60): STEAMHTTP_INTERFACE_VERSION003 / HTTP RecordSteamInterfaceCreation (PID 60): STEAMINVENTORY_INTERFACE_V003 / Inventory RecordSteamInterfaceCreation (PID 60): STEAMUGC_INTERFACE_VERSION014 / UGC RecordSteamInterfaceCreation (PID 60): STEAMAPPS_INTERFACE_VERSION008 / Apps [S_API FAIL] Tried to access Steam interface SteamNetworkingUtils003 before SteamAPI_Init succeeded. RecordSteamInterfaceCreation (PID 60): SteamNetworkingUtils003 / RecordSteamInterfaceCreation (PID 60): SteamNetworkingSockets008 / /opt/scripts/start-server.sh: line 250: 60 Killed ${SERVER_DIR}/valheim_server.x86_64 -name "${SRV_NAME}" -port ${GAME_PORT} -world "${WORLD_NAME}" -password "${SRV_PWD}" -public ${PUBLIC} ${GAME_PARAMS} > /dev/null

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