Still Getting the same error i have checked all other disks dont see any of the files/folders in them only on disk1. at one point it asked for the token so i added it and then now its showing.
setrlimit: Operation not permitted
Warning: core dumps may be truncated or non-existent
[00:00:00]: PersistRootStorage is now /serverdata/.klei//DoNotStarveTogether/Cluster_1/Master/
[00:00:00]: Starting Up
[00:00:00]: Version: 490729
[00:00:00]: Current time: Fri Dec 31 17:18:46 2021
[00:00:00]: System Name: Linux
[00:00:00]: Host Name: 3c1646661e9d
[00:00:00]: Release(Kernel) Version: 5.10.28-Unraid
[00:00:00]: Kernel Build Timestamp: #1 SMP Wed Apr 7 08:23:18 PDT 2021
[00:00:00]: Machine Arch: x86_64
[00:00:00]: Don't Starve Together: 490729 LINUX
[00:00:00]: Build Date: 7543
[00:00:00]: Mode: 32-bit
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments: -shard Master
[00:00:00]: Initializing distribution platform
[00:00:00]: ....Done
[00:00:00]: THREAD - started 'GAClient' (694070080)
[00:00:00]: Mounting file system databundles/klump.zip skipped.
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: Mounting file system databundles/shaders.zip skipped.
[00:00:00]: Mounting file system databundles/fonts.zip skipped.
[00:00:00]: Mounting file system databundles/anim_dynamic.zip skipped.
[00:00:00]: Mounting file system databundles/bigportraits.zip skipped.
[00:00:00]: Mounting file system databundles/images.zip skipped.
[00:00:00]: Mounting file system databundles/scripts.zip skipped.
[00:00:00]: [Steam] SteamGameServer_Init(10890, 27016)
[S_API] SteamAPI_Init(): Loaded local 'steamclient.so' OK.
CAppInfoCacheReadFromDiskThread took 4 milliseconds to initialize
CApplicationManagerPopulateThread took 0 milliseconds to initialize (will have waited on CAppInfoCacheReadFromDiskThread)
RecordSteamInterfaceCreation (PID 65): SteamGameServer013 /
RecordSteamInterfaceCreation (PID 65): SteamUtils010 /
CreateBoundSocket: ::bind couldn't find an open port between 27016 and 27016
[00:00:00]: [Steam] SteamGameServer_Init(10890, 27017)
[S_API] SteamAPI_Init(): Loaded local 'steamclient.so' OK.
RecordSteamInterfaceCreation (PID 65): SteamGameServer013 /
RecordSteamInterfaceCreation (PID 65): SteamUtils010 /
Setting breakpad minidump AppID = 322330
[00:00:00]: [Steam] SteamGameServer_Init success
RecordSteamInterfaceCreation (PID 65): SteamGameServer013 /
RecordSteamInterfaceCreation (PID 65): STEAMUGC_INTERFACE_VERSION015 /
[00:00:00]: ProfileIndex:5.13
[00:00:00]: [Connect] PendingConnection::Reset(true)
[00:00:00]: THREAD - started 'Ping Job Thread' (637524800)
[00:00:00]: Platform: 1
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: OnLoadPermissionList: /serverdata/.klei//DoNotStarveTogether/Cluster_1/blocklist.txt (Failure)
[00:00:00]: THREAD - started 'StreamInput' (633338688)
[00:00:00]: OnLoadPermissionList: /serverdata/.klei//DoNotStarveTogether/Cluster_1/adminlist.txt (Success)
[00:00:00]: Error string decoding Steam Net ID
[00:00:00]: OnLoadUserIdList: /serverdata/.klei//DoNotStarveTogether/Cluster_1/whitelist.txt (Failure)
[00:00:00]: Token retrieved from: /serverdata/.klei//DoNotStarveTogether/Cluster_1/cluster_token.txt
[00:00:00]: Token retrieved from: /serverdata/.klei//DoNotStarveTogether/Cluster_1/cluster_token.txt
[00:00:00]: cGame::InitializeOnMainThread
[00:00:00]: Renderer initialize: Okay
[00:00:00]: AnimManager initialize: Okay
[00:00:00]: Buffers initialize: Okay
[00:00:00]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:00]: GameSpecific initialize: Okay
[00:00:00]: cGame::StartPlaying
[00:00:00]: AppVersion::GetArchitecture() x32
[00:00:00]: LOADING LUA
[00:00:00]: DoLuaFile scripts/main.lua
[00:00:00]: DoLuaFile Could not load lua file scripts/main.lua
[00:00:00]: Error loading main.lua
[00:00:00]: Failed mSimulation->Reset()
[00:00:00]: Error during game initialization!
Updates 0Seconds elapsed: 0.139476 fps:0
Saving Dedicated server data...
[00:00:00]: attempt to call a nil value
LUA ERROR stack traceback:
[00:00:00]: attempt to call a nil value
LUA ERROR stack traceback:
[00:00:00]: Collecting garbage...
[00:00:00]: lua_gc took 0.00 seconds
[00:00:00]: ~ShardLuaProxy()
[00:00:00]: ~cEventLeaderboardProxy()
[00:00:00]: ~ItemServerLuaProxy()
[00:00:00]: ~InventoryLuaProxy()
[00:00:00]: ~NetworkLuaProxy()
[00:00:00]: ~SimLuaProxy()
[00:00:00]: lua_close took 0.00 seconds
[00:00:00]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:00:00]: CurlRequestManager::ClientThread::Main() complete
[00:00:00]: HttpClient2 discarded 0 callbacks.
[00:00:00]: Shutting down
src/tier1/fileio.cpp (4914) : Assertion Failed: s_bExit
src/tier1/fileio.cpp (4914) : Assertion Failed: s_bExit
src/tier1/fileio.cpp (4916) : Assertion Failed: m_vecRegisteredWriters.Count() == 0
src/tier1/fileio.cpp (4916) : Assertion Failed: m_vecRegisteredWriters.Count() == 0