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Intel ARC B570 Jellyfin Transcoding
Ah ok thank you. That means it should work without extra tools. How can i check the GPU is in use?
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Intel ARC B570 Jellyfin Transcoding
Hallo Leute, ich bekomme meine Grafikkarte nicht zum laufen für Jellyfin. Vielleicht fehtl ja noch irgendwas. Erstmal zum System an sich: AMD Ryzen 7900 MSI B650 Tomahawk Wifi 32GB RAM ASRock B570 Challenger Unraid ist auf Version 7.1.2 Habe "Intel GPU Top" und "GPU Statistics" instaliert. Habe transcoding in Jellyfin aktiviert, die Videos laufen auch aber es zeigt keine Auslastung in GPU Statistics an. Also nehme ich an, das diese dafür nicht verwendet wird. Habe ich irgendwas nicht richtig eingestellt? Vielen Dank für jede Info :)
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[Support] ich777 - Gameserver Dockers
Hello, I’m running a Conan server on my server. Completely vanilla, no mods. Unfortunately, the server crashes at irregular intervals. Then all players get kicked, and I have to restart the Docker. Can anyone help me with this? Tyvm The error shown in the log is as follows (errors from 2 different crashes): [2025.08.21-07.36.48:507][752]LogMemory:Warning: Freeing 33554432 bytes from backup pool to handle out of memory. [2025.08.21-07.36.48:507][752]LogMemory:Warning: MemoryStats: AvailablePhysical 13517533184 AvailableVirtual 140732075053056 UsedPhysical 5390057472 PeakUsedPhysical 5437386752 UsedVirtual 5379403776 PeakUsedVirtual 5379403776 [2025.08.21-07.36.48:507][752]Allocator Stats for binned2 are not in this build set BINNED2_ALLOCATOR_STATS 1 in MallocBinned2.cpp [2025.08.22-05.59.27:861][153]LogMemory:Warning: Freeing 33554432 bytes from backup pool to handle out of memory. [2025.08.22-05.59.27:861][153]LogMemory:Warning: MemoryStats: AvailablePhysical 13259444224 AvailableVirtual 140732027195392 UsedPhysical 5465690112 PeakUsedPhysical 5490126848 UsedVirtual 5459849216 PeakUsedVirtual 5459849216 [2025.08.22-05.59.27:862][153]Allocator Stats for binned2 are not in this build set BINNED2_ALLOCATOR_STATS 1 in MallocBinned2.cpp [2025.08.22-05.59.27:864][153]LogWindows: Windows GetLastError: Success. (0) [2025.08.22-06.09.27:862][153]LogWindows:Error: === Critical error: === [2025.08.22-06.09.27:863][153]LogWindows:Error: [2025.08.22-06.09.27:863][153]LogWindows:Error: Fatal error: [File:C:\B\tech_exiles\code\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 171] [2025.08.22-06.09.27:864][153]LogWindows:Error: Ran out of memory in app state 'WorldPersistenceDone' allocating 7536640 bytes with alignment 0 [2025.08.22-06.09.27:864][153]LogWindows:Error: [2025.08.22-06.09.27:864][153]LogWindows:Error: [2025.08.22-06.09.27:864][153]LogWindows:Error: [2025.08.22-06.09.27:875][153]LogExit: Executing StaticShutdownAfterError [2025.08.22-06.09.27:915][153]LogPhysics:Error: PHYSX: (C:\REPO\Engine\Source\ThirdParty\PhysX\PhysX_3.4\Source\PhysX\src\NpScene.cpp 226) eINVALID_OPERATION : PxScene::release(): Scene is still being simulated! PxScene::fetchResults() is called implicitly. [2025.08.22-06.09.28:324][153]LogWindows: FPlatformMisc::RequestExit(1) [2025.08.22-06.09.28:324][153]Log file closed, 08/22/25 08:09:28
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[Support] ich777 - Gameserver Dockers
Hi i have an Problem with my Conan Exiles server. Everytime ther is an update for the Server, i restart the server, the server is doing the update and then the server is in a kind of boot-loop. Does anyone know this issue an can help me? Thank you Edit: With "server" i mean the docker, not the whole server
PeterZZ42
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