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fearless-bit7154

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  1. Does anyone have Icarus docker working with the newest release? I can't seem to join a server I have started, though I don't see any major errors in log. [2023.08.25-01.09.26:747][212]LogForecasting: AWeatherForecastManager::GetCurrentForecastInfo no blocks forecast [2023.08.25-01.09.26:747][212]LogForecasting: UWeatherControllerRecorderComponent::RecordOwnerState() NO Weather blocks to record [2023.08.25-01.09.26:747][212]LogLocalSessionSubsystem: Display: UpdateActiveProspectInfo - ProspectID: TestProspect01 | ProspectDTKey: Tier1_Forest_Recon_0 [2023.08.25-01.09.26:754][212]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2023.08.25-01.09.26:754][212]LogIcarusGameInstance: HandlePostLoadMap - WorldMapName: Terrain_016 [2023.08.25-01.09.26:754][212]LogLoad: Took 2.370927 seconds to LoadMap(/Game/Maps/Terrain_016_OLY/Terrain_016) [2023.08.25-01.09.26:755][212]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Terrain_016_OLY/Sublevels/Generated/T016_Generated_Vista) is flushing async loading [2023.08.25-01.09.28:912][212]LogLevel: Warning: Detected duplicate WorldSettings actor - UE-62934 [2023.08.25-01.09.28:923][212]LogIcarusGameModeSurvival: Verbose: DatabaseReloadBegin [2023.08.25-01.09.28:923][212]LogIcarusGameStateRecording: Display: ReadFromProspectSaveState - NumRecorders: 66 [2023.08.25-01.09.28:932][212]LogWorldBoss: Existing SpawnedWorldBossData from RecorderComponent successfully loaded (0 Boss(es)) [2023.08.25-01.09.28:952][212]LogUObjectGlobals: Warning: Failed to find object 'Object /Game/BP/Objects/World/Resources/Meta/BP_MetaDeposit_Conifer.BP_MetaDeposit_Conifer' [2023.08.25-01.09.28:954][212]IcarusQuestLog: QuestStitch - ClassName: BPQ_OLY_Forest_Recon_C [2023.08.25-01.09.28:954][212]IcarusQuestLog: Reload - ClassName: BPQ_OLY_Forest_Recon_C [2023.08.25-01.09.28:954][212]LogIcarusGameStateRecording: Display: ReadFromProspectSaveState complete [2023.08.25-01.09.28:954][212]LogAICoordinator: Putting SpawnBatDogsAroundCurrentTarget on cooldown for 1735.000000s [2023.08.25-01.09.28:955][212]IcarusQuestLog: Begin Play - ClassName: BPQ_OLY_Forest_Recon_C : Reloaded: true [2023.08.25-01.09.28:955][212]LogTimeOfDay: UTimeOfDaySubsystem::ProspectInfoFetched() GameDaySeconds: 4060 [2023.08.25-01.09.28:955][212]LogWorldStats: Adding world stats for prospect: Tier1_Forest_Recon_0 [2023.08.25-01.09.28:955][212]LogWorldStats: There are 1 world stats to add [2023.08.25-01.09.28:955][212]LogWorldStats: Adding world stat: WorldNPCMeleeAttack_+% = -50 [2023.08.25-01.09.28:955][212]LogWorldStats: Adding world stat: WorldNPCMaximumHealth_+% = -50 [2023.08.25-01.09.28:955][212]LogWorldStats: Adding world stat: WorldNPCMovementSpeed_+% = -10 [2023.08.25-01.09.28:955][212]LogWorldStats: Adding world stat: WorldSpawnerBearSpawnRate_+% = -50 [2023.08.25-01.09.28:955][212]LogWorldStats: Adding world stat: WorldSpawnerLionSpawnRate_+% = -10 [2023.08.25-01.09.28:955][212]LogWorldStats: Adding world stat: WorldSpawnerPolarBearSpawnRate_+% = -50 [2023.08.25-01.09.28:955][212]LogWorldStats: Adding world stat: WorldSpawnerWolfSpawnRate_+% = -10 [2023.08.25-01.09.28:955][212]LogWorldStats: Adding world stat: WorldNPCAggressivePerceptionRadius_+% = -50 [2023.08.25-01.09.28:955][212]LogWorldStats: Adding world stat: WorldNPCNeutralPerceptionRadius_+% = -50 [2023.08.25-01.09.28:955][212]LogWorldStats: Adding world stat: WorldNPCPassivePerceptionRadius_+% = -50 [2023.08.25-01.09.28:955][212]LogWorldStats: There are 4 difficulty world stats to add [2023.08.25-01.09.28:955][212]LogWorldStats: Adding world difficulty stat: WorldNPCMaximumHealth_+% = 30 [2023.08.25-01.09.28:955][212]LogWorldStats: Adding world difficulty stat: WorldNPCMovementSpeed_+% = 10 [2023.08.25-01.09.28:955][212]LogWorldStats: Adding world difficulty stat: WorldNPCAggressivePerceptionRadius_+% = 30 [2023.08.25-01.09.28:956][212]LogWorldStats: Adding world difficulty stat: WorldNPCNeutralPerceptionRadius_+% = 30 [2023.08.25-01.09.28:956][212]LogWorldStats: Adding world difficulty stat: WorldNPCPassivePerceptionRadius_+% = 30 [2023.08.25-01.09.28:956][212]LogWorldStats: Adding world difficulty stat: WorldNPCMeleeAttack_+% = 20 [2023.08.25-01.09.28:956][212]LogWorldStats: Adding world difficulty stat: WorldSpawnerWolfSpawnRate_+% = 30 [2023.08.25-01.09.28:956][212]LogWorldStats: Adding world difficulty stat: WorldSpawnerLionSpawnRate_+% = 30 [2023.08.25-01.09.28:956][212]LogWorldStats: Adding world difficulty stat: WorldSpawnerScorpionSpawnRate_+% = 30 [2023.08.25-01.09.28:956][212]LogWorldStats: Adding world difficulty stat: WorldPlayerExperience_+% = 25 [2023.08.25-01.09.28:956][212]LogWorldStats: Adding world difficulty stat: WorldPlayerRespawnMaximumCount_+ = 3 [2023.08.25-01.09.29:012][212]LogWorldBoss: Spawning relevant Actors/Behaviour for 0 World Boss(es)... [2023.08.25-01.09.29:012][212]LogForecasting: AWeatherForecastManager::PostProspectInfoFetched, DayLength: 4060 [2023.08.25-01.09.29:012][212]LogForecasting: AWeatherForecastManager::Initialize GameStateSeed: 1119956415 NumDays: 4 [2023.08.25-01.09.29:012][212]LogForecasting: AWeatherForecastManager::RestoreForecastFromDatabase restoring InitialForecast [2023.08.25-01.09.29:012][212]LogForecasting: AWeatherForecastManager::RestoreForecastFromDatabase Now: 5 StartTimeDelta: 5 [2023.08.25-01.09.29:013][212]LogForecasting: AWeatherForecastManager::RestoreForecastFromDatabase Restiching forecast bar for StartTime: 0, EndTime: 1800, Tier: 2 [2023.08.25-01.09.29:013][212]LogForecasting: AWeatherForecastManager::Forecast StartTime: 1800, EndTime: 18040, Now: 5 [2023.08.25-01.09.35:633][344]LogIcarusGameModeSurvival: Verbose: OnServerStartedEmpty() [2023.08.25-01.09.35:633][344]LogIcarusGameModeSurvival: -------- Server is now empty -------- [2023.08.25-01.14.35:632][372]LogIcarusGameModeSurvival: ------- Saving and shutting down ------- [2023.08.25-01.14.35:632][372]LogIcarusGameStateRecording: Display: RecordToProspectSaveState - NumRecorders: 66 [2023.08.25-01.14.35:636][372]LogIcarusGameStateRecording: Display: RecordToProspectSaveState complete [2023.08.25-01.14.35:636][372]LogIcarusGameModeSurvival: Verbose: RequestUpdateProspectState [2023.08.25-01.14.35:639][372]LogIcarusGameModeSurvival: OnUpdateProspectSuccess [2023.08.25-01.14.35:640][372]LogIcarusGameModeSurvival: Shutdown Server - Clearing prospect [2023.08.25-01.14.35:640][372]LogLocalSessionSubsystem: Display: ResetActiveProspect - ProspectID: TestProspect01 | ProspectDTKey: Tier1_Forest_Recon_0 [2023.08.25-01.14.35:640][372]LogIcarusGameModeSurvival: Shutdown Server - Returning to entry map [2023.08.25-01.14.39:653][493]LogEngine: Server switch level: DedicatedServerEntry?game=/Game/BP/Player/BP_DedicatedServerEntryGameMode.BP_DedicatedServerEntryGameMode_C [2023.08.25-01.14.39:653][493]LogGameMode: Display: Match State Changed from WaitingToStart to LeavingMap [2023.08.25-01.14.39:653][493]LogGameState: Match State Changed from WaitingToStart to LeavingMap [2023.08.25-01.14.39:653][493]LogNet: Browse: /Game/Maps/DedicatedServerEntry?Name=Player?game=/Game/BP/Player/BP_DedicatedServerEntryGameMode.BP_DedicatedServerEntryGameMode_C?prospectId=TestProspect01 [2023.08.25-01.14.39:653][493]LogIcarusGameInstance: HandlePreLoadMap - MapName: /Game/Maps/DedicatedServerEntry [2023.08.25-01.14.39:654][493]LogLoad: LoadMap: /Game/Maps/DedicatedServerEntry?Name=Player?game=/Game/BP/Player/BP_DedicatedServerEntryGameMode.BP_DedicatedServerEntryGameMode_C?prospectId=TestProspect01 [2023.08.25-01.14.39:654][493]LogWorld: BeginTearingDown for /Game/Maps/Terrain_016_OLY/Terrain_016 [2023.08.25-01.14.39:659][493]LogNet: World NetDriver shutdown SteamNetDriver_2147481739 [GameNetDriver] [2023.08.25-01.14.39:659][493]LogNet: DestroyNamedNetDriver SteamNetDriver_2147481739 [GameNetDriver] [2023.08.25-01.14.39:659][493]LogExit: GameNetDriver SteamNetDriver_2147481739 shut down [2023.08.25-01.14.39:662][493]LogWorld: UWorld::CleanupWorld for Terrain_016, bSessionEnded=true, bCleanupResources=true [2023.08.25-01.14.39:667][493]LogWorld: UWorld::CleanupWorld for T016_Generated_Vista, bSessionEnded=true, bCleanupResources=true [2023.08.25-01.14.40:062][493]LogUObjectHash: Compacting FUObjectHashTables data took 5.61ms [2023.08.25-01.14.40:089][493]LogAIModule: Creating AISystem for world DedicatedServerEntry [2023.08.25-01.14.40:090][493]LogLoad: Game class is 'BP_DedicatedServerEntryGameMode_C' [2023.08.25-01.14.40:096][493]LogNetCore: DDoS detection status: detection enabled: 0 analytics enabled: 0 [2023.08.25-01.14.40:096][493]LogNet: Display: SteamNetDriver_2147481290 bound to port 17777 [2023.08.25-01.14.40:096][493]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2023.08.25-01.14.40:096][493]PacketHandlerLog: Init Handler Complete - StatelessConnectHandlerComponent [2023.08.25-01.14.40:096][493]PacketHandlerLog: All Handlers Initialised [2023.08.25-01.14.40:096][493]LogNet: GameNetDriver SteamNetDriver_2147481290 IpNetDriver listening on port 17777 [2023.08.25-01.14.40:097][493]LogWorld: Bringing World /Game/Maps/DedicatedServerEntry.DedicatedServerEntry up for play (max tick rate 30) at 2023.08.24-21.14.40 [2023.08.25-01.14.40:097][493]LogWorld: Bringing up level for play took: 0.000479 [2023.08.25-01.14.40:097][493]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2023.08.25-01.14.40:098][493]LogLocalSessionSubsystem: Display: ResetActiveProspect - ProspectID: NULL | ProspectDTKey: NULL [2023.08.25-01.14.40:098][493]LogDedicatedServerEntry: ------------------------------------------------ [2023.08.25-01.14.40:098][493]LogDedicatedServerEntry: -- Dedicated server begin processing commands -- [2023.08.25-01.14.40:098][493]LogDedicatedServerEntry: ------------------------------------------------ [2023.08.25-01.14.40:098][493]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2023.08.25-01.14.40:098][493]LogIcarusGameInstance: HandlePostLoadMap - WorldMapName: DedicatedServerEntry [2023.08.25-01.14.40:098][493]LogLoad: Took 0.444235 seconds to LoadMap(/Game/Maps/DedicatedServerEntry)

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