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ceolo87

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  1. Castle is still consuming resources when idle and character blood pool is draining. if I log off for a few days everything is messed up and I remember this didn't happen previously. if this is indeed the case then i see no point in doing a dedicated server, i'll just host an instance via steam for myself and my partner which can then be paused when we log off. Anyway I won't post more on the subject as i don't think the container is causing this, just wanted confirmation if something changed in 1.1.
  2. Hello. For VRising dedicated Server, after last week's 1.1 patch it seems like world isn't pausing when all players disconnect from server. It this something anyone else sees? Is it a misconfiguration on my part or intended or gamedev bug? Thanks.

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