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HaakonS

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  1. How do I do it the way you sugest? How do I prevent the server from moving appdata to another pool?
  2. I managed to get it up somehow, but I ran nto another problem. after the last update it went back to just creating a new world. and it hadn't taken any backups between december 30.th and January 8.th. I managed to restore a backup from December 29.th (all others where empty new worlds) even though we had played until probably a few days ago with no issue. I tried to enable debugmode to rebuild what we lost. It lets me enable devcommands, but not debug mode, saying it's "Not valid in the current context" even though I copy-pasted my steam ID into the admin list.... I tried reinstalling the server. Letting it start and create a new world, upload my world files, and copy the neames of the new world over to my old files and deleting the new one. But it now again just starts a new world. Name: Valheim Overview: This Docker will download and install SteamCMD. It will also install Valheim and run it. ATTENTION: First Startup can take very long since it downloads the gameserver files! SERVER BROWSER: It could take really long that the server shows up in the in game server list, if you want to connect directly simply go to the Steam Server Browser - View -> Servers -> Favourites -> Add Server -> SERVERIP:SERVERPORT+1 (eg: if the server port is 2456 then you have to enter something like: 192.168.0.1:2457) -> click on Add -> click on more time on Refresh, after that you can connect to the server with a double click. Update Notice: Simply restart the container if a newer version of the game is available. You can also run multiple servers with only one SteamCMD directory! Additional Requirements: None Listed Repository: ghcr.io/ich777/steamcmd:valheim Network Type: Bridge Use Tailscale: Off Console shell command: Privileged: Off SteamCMD: /mnt/user/appdata/steamcmd Container Path: /serverdata/steamcmd ServerFiles: /mnt/cache/appdata/valheim Container Path: /serverdata/serverfiles GAME_ID: 896660 Container Variable: GAME_ID The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '896660 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). GAME_PARAMS: Container Variable: GAME_PARAMS Enter your extra start up commands for the server here otherwise leave empty. Validate Installation: Container Variable: VALIDATE Set the Variable to 'true' if you want to validate the installation otherwise leave it blank. Server Name: Free_Airport_Valheim_Server Container Variable: SRV_NAME Name of the Server World Name: Free_Airport_Valheim_Server Container Variable: WORLD_NAME Name of the Server World Server Password: ***** Container Variable: SRV_PWD Server Password - ATTENTION: the minimum length is 6 characters! Public Server: 1 Container Variable: PUBLIC List Server as Public (set to '0' to disable or set to '1' to enable). UDP - Game Port Range: 2456-2458 Container Port: 2456-2458 UDP Game Ports (If you need another port delete this Entry and create a new UDP port mapping with the corresponding port range | GAME_PORT +2 | also don't forget to click on show more and change the GAME_PORT) ValheimPlus: Container Variable: ENABLE_VALHEIMPLUS If you want to enable ValheimPlus set this variable to 'true' (without quotes). For more help please refer to this site: https://github.com/nxPublic/ValheimPlus BepInEx for Valheim: Container Variable: ENABLE_BEPINEX If you want to enable BepInEx for Valheim set this variable to 'true' (without quotes). For more help please refer to this site: https://valheim.thunderstore.io/package/denikson/BepInExPack_Valheim/ Backup: true Container Variable: BACKUP_FILES Set this value to 'true' (without quotes) to enable the automated backup function from the container, you find the Backups in '.../valheim/Backups/'. Set to 'false' (without quotes) to disable the backup function. Backup Interval (in minutes): 62 Container Variable: BACKUP_INTERVAL The backup interval in minutes (set to 62 minutes because the game automatically saves the database every 30 minutes) ATTENTION: The first backup will be triggered after the set interval in this variable after the start/restart of the container). Backups to keep: 24 Container Variable: BACKUP_TO_KEEPNumber of backups to keep (by default set to 24 to keep the last backups of the last 24 hours).
  3. HaakonS joined the community
  4. I'm having trouble finding where, and how, to upload my old world save fine to the server... I've tried creating a new folder called world, one called world_locan, tried putting the files in the world_local folder in savedate, the worlds_local in .config>unity3d>IronGate>Valheim>worlds_local. But no matter where I put them, the game just starts a new seed....

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