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vik2or started following Help, cpu goes to 100%, all cores , very low r/w speed on /mnt/user and [Support] ich777 - Gameserver Dockers
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[Support] ich777 - Gameserver Dockers
no rush i'll stay at 6.7.2 for the moment
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[Support] ich777 - Gameserver Dockers
I don't think there is much to access in the serverfiles, does it work if you only export the mod folder? If you can save the cluster and mods outside the docker and still work i think is ok.
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[Support] ich777 - Gameserver Dockers
Tried with RC4 and is the same problem. If it is the kernel, will this fix be up to Klei or there are things you can try?
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[Support] ich777 - Gameserver Dockers
I double checked and i can confirm that something in unraid 6.8.0 breakes the DST server. I run Unraid 6.8.0 in a VirtualBox and it gives the same errors, the mounting file system skips.
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[Support] ich777 - Gameserver Dockers
UPDATE: I did a unraid rollback to 6.7.2 and now it works again. So something in 6.8 kills it.
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[Support] ich777 - Gameserver Dockers
I don't understand why is not working anymore in unraid docker I tried the docker with the exact command that unraid uses in a ubuntu VM and it works And the permisions look the same on both but in unraid docker it just doesn't want to mount the databundle anymore. [00:00:00]: Mounting file system databundles/klump.zip skipped. [00:00:00]: Mounting file system databundles/shaders.zip skipped. [00:00:00]: Mounting file system databundles/fonts.zip skipped. [00:00:00]: Mounting file system databundles/anim_dynamic.zip skipped. [00:00:00]: Mounting file system databundles/bigportraits.zip skipped. [00:00:00]: Mounting file system databundles/images.zip skipped. [00:00:00]: Mounting file system databundles/scripts.zip skipped. don't know what changed, but it looks that it might not be related to the docker image.
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[Support] ich777 - Gameserver Dockers
I don't have any dontstarve files (except steamcmd) in appdata, i have a share with 2 folders, serverfiles and cluster for that. I tried leaving the default paths but same error. I didn't use the rebuild permissions. I did move some files around from drive to drive with mc when i changed the cache SSD but that shouldn't affect the /mnt/user/... path or permisions. The dst files are set to nobody/users 777
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[Support] ich777 - Gameserver Dockers
I deleted everything again, serverfiles, cluster_1 (which has the savefiles) even steamcmd this time and deleted the docker image too. The same error "DoLuaFile Could not load lua file scripts/main.lua" and main.lua exists in scripts.zip in data/databundles. Is like it can't read the zip file anymore. I tried unzipping scripts into data folder and it went past that but gave other zip errors (couldn't load fonts/ animations .. etc)
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[Support] ich777 - Gameserver Dockers
I have a problem with DST server that didn't happen before and the server won't start ---Update SteamCMD--- WARNING: setlocale('en_US.UTF-8') failed, using locale: 'C'. International characters may not work. Redirecting stderr to '/serverdata/Steam/logs/stderr.txt' [ 0%] Checking for available updates... [----] Verifying installation... Steam Console Client (c) Valve Corporation -- type 'quit' to exit -- Loading Steam API...OK. Logging in user '****' to Steam Public ... Logged in OK Waiting for user info...OK ---Update Server--- WARNING: setlocale('en_US.UTF-8') failed, using locale: 'C'. International characters may not work. Redirecting stderr to '/serverdata/Steam/logs/stderr.txt' [ 0%] Checking for available updates... [----] Verifying installation... Steam Console Client (c) Valve Corporation -- type 'quit' to exit -- Loading Steam API...OK. Logging in user '****' to Steam Public ... Logged in OK Waiting for user info...OK Update state (0x3) reconfiguring, progress: 0.00 (0 / 0) Update state (0x3) reconfiguring, progress: 0.00 (0 / 0) Update state (0x5) validating, progress: 5.63 (98789167 / 1754498226) Update state (0x5) validating, progress: 11.94 (209530378 / 1754498226) Update state (0x5) validating, progress: 18.43 (323299410 / 1754498226) Update state (0x5) validating, progress: 25.00 (438686110 / 1754498226) Update state (0x5) validating, progress: 32.75 (574554972 / 1754498226) Update state (0x5) validating, progress: 45.06 (790511169 / 1754498226) Update state (0x5) validating, progress: 57.63 (1011075233 / 1754498226) Update state (0x5) validating, progress: 66.15 (1160680453 / 1754498226) Update state (0x5) validating, progress: 79.17 (1388985624 / 1754498226) Update state (0x5) validating, progress: 94.38 (1655963302 / 1754498226) Success! App '343050' fully installed. ---Prepare Server--- Waiting for user info...OK Update state (0x3) reconfiguring, progress: 0.00 (0 / 0) Update state (0x3) reconfiguring, progress: 0.00 (0 / 0) Update state (0x5) validating, progress: 5.63 (98789167 / 1754498226) Update state (0x5) validating, progress: 11.94 (209530378 / 1754498226) Update state (0x5) validating, progress: 18.43 (323299410 / 1754498226) Update state (0x5) validating, progress: 25.00 (438686110 / 1754498226) Update state (0x5) validating, progress: 32.75 (574554972 / 1754498226) Update state (0x5) validating, progress: 45.06 (790511169 / 1754498226) Update state (0x5) validating, progress: 57.63 (1011075233 / 1754498226) Update state (0x5) validating, progress: 66.15 (1160680453 / 1754498226) Update state (0x5) validating, progress: 79.17 (1388985624 / 1754498226) Update state (0x5) validating, progress: 94.38 (1655963302 / 1754498226) Success! App '343050' fully installed. ---Prepare Server--- ---Server ready--- ---Checking for old logs--- ---Start Server--- ==> /serverdata/serverfiles/masterLog.0 <== [00:00:00]: ~cEventLeaderboardProxy() [00:00:00]: ~ItemServerLuaProxy() [00:00:00]: ~InventoryLuaProxy() [00:00:00]: ~NetworkLuaProxy() [00:00:00]: ~SimLuaProxy() [00:00:00]: lua_close took 0.00 seconds [00:00:00]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:00:00]: CurlRequestManager::ClientThread::Main() complete [00:00:00]: HttpClient2 discarded 0 callbacks. [00:00:00]: Shutting down ==> /serverdata/serverfiles/cavesLog.0 <== [00:00:00]: ~cEventLeaderboardProxy() [00:00:00]: ~ItemServerLuaProxy() [00:00:00]: ~InventoryLuaProxy() [00:00:00]: ~NetworkLuaProxy() [00:00:00]: ~SimLuaProxy() [00:00:00]: lua_close took 0.00 seconds [00:00:00]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:00:00]: CurlRequestManager::ClientThread::Main() complete [00:00:00]: HttpClient2 discarded 0 callbacks. [00:00:00]: Shutting down and in masterLog/caveslog i get setrlimit: Operation not permitted Warning: core dumps may be truncated or non-existent [00:00:00]: PersistRootStorage is now /serverdata/.klei//DoNotStarveTogether/Cluster_1/Master/ [00:00:00]: Starting Up [00:00:00]: Version: 385648 [00:00:00]: Current time: Fri Dec 13 15:20:24 2019 [00:00:00]: System Name: Linux [00:00:00]: Host Name: 616629363c3c [00:00:00]: Release(Kernel) Version: 4.19.88-Unraid [00:00:00]: Kernel Build Timestamp: #1 SMP Mon Dec 9 11:16:40 PST 2019 [00:00:00]: Machine Arch: x86_64 [00:00:00]: Don't Starve Together: 385648 LINUX [00:00:00]: Build Date: 5580 [00:00:00]: Mode: 32-bit [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: -shard Master [00:00:00]: Initializing distribution platform [00:00:00]: ....Done [00:00:00]: THREAD - started 'GAClient' (687110976) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: Mounting file system databundles/klump.zip skipped. [00:00:00]: Mounting file system databundles/shaders.zip skipped. [00:00:00]: Mounting file system databundles/fonts.zip skipped. [00:00:00]: Mounting file system databundles/anim_dynamic.zip skipped. [00:00:00]: Mounting file system databundles/bigportraits.zip skipped. [00:00:00]: Mounting file system databundles/images.zip skipped. [00:00:00]: Mounting file system databundles/scripts.zip skipped. [00:00:00]: ProfileIndex:7.76 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: THREAD - started 'Ping Job Thread' (679521088) [00:00:00]: Platform: 1 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: THREAD - started 'StreamInput' (676330304) [00:00:00]: OnLoadPermissionList: /serverdata/.klei//DoNotStarveTogether/Cluster_1/blocklist.txt (Failure) [00:00:00]: OnLoadPermissionList: /serverdata/.klei//DoNotStarveTogether/Cluster_1/adminlist.txt (Success) [00:00:00]: OnLoadUserIdList: /serverdata/.klei//DoNotStarveTogether/Cluster_1/whitelist.txt (Failure) [00:00:00]: Token retrieved from: /serverdata/.klei//DoNotStarveTogether/Cluster_1/cluster_token.txt [00:00:00]: Token retrieved from: /serverdata/.klei//DoNotStarveTogether/Cluster_1/cluster_token.txt [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: Renderer initialize: Okay [00:00:00]: AnimManager initialize: Okay [00:00:00]: Buffers initialize: Okay [00:00:00]: cDontStarveGame::DoGameSpecificInitialize() [00:00:00]: GameSpecific initialize: Okay [00:00:00]: cGame::StartPlaying [00:00:00]: LOADING LUA [00:00:00]: DoLuaFile scripts/main.lua [00:00:00]: DoLuaFile Could not load lua file scripts/main.lua [00:00:00]: Error loading main.lua [00:00:00]: Failed mSimulation->Reset() [00:00:00]: Error during game initialization! Updates 0Seconds elapsed: 0.0631316 fps:0 Saving Dedicated server data... [00:00:00]: attempt to call a nil value LUA ERROR stack traceback: [00:00:00]: attempt to call a nil value LUA ERROR stack traceback: [00:00:00]: Collecting garbage... [00:00:00]: lua_gc took 0.00 seconds [00:00:00]: ~ShardLuaProxy() [00:00:00]: ~cEventLeaderboardProxy() [00:00:00]: ~ItemServerLuaProxy() [00:00:00]: ~InventoryLuaProxy() [00:00:00]: ~NetworkLuaProxy() [00:00:00]: ~SimLuaProxy() [00:00:00]: lua_close took 0.00 seconds [00:00:00]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:00:00]: CurlRequestManager::ClientThread::Main() complete [00:00:00]: HttpClient2 discarded 0 callbacks. [00:00:00]: Shutting down I tried removing all the mods i had, didn't help. Deleted serverfiles and cluster_1 and recreate the docker, still the same error. Last time i played it was september-october and it worked. The only new thing now is unraid 6.8.0 and the winter's feast DST update
vik2or
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