Minimushroomman

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  1. I am running into a similar issue running a modpack, the web server seems to die before the minecraft server even finished initializing, but the Minecraft server is reachable and operates as normal. I just don't have any admin control over anything. The log viewer was getting rate limited, maybe it has to do with that?
  2. Here's another report of it:- https://bugs.mojang.com/browse/MC-252683 says its fixed in Future Version - 1.19+ as compared to the other bug report, so might just need to wait for Mojang to push an update?
  3. The bug has been flagged as fixed. One of the helpers claimed there was a library update, but the fix looks client side. Not sure if there's something you need to do manually.
  4. Things look like they're working again. Thanks! I'll test the remote access when I get home
  5. I can't provision a certificate and I'm getting this error on the log :
  6. Yes, looks like "rm /boot/config/ssl/certs/*" fixed the issues, I'll try to re-enable https and remote access
  7. About a month ago I had to restore my boot flash after a device failure. It was an older backup from February after an issue with my server's connection to the backup server. After restoring my OS to 6.10 rc2 or 3; when I update my OS and reboot I couldn't get access to my web GUI. To temporarily fix the issue, I was able to limp along without updating the OS or rebooting the server to have access to the GUI. Today I have some free time after my business had closed to work on resolving the issue. I updated to rc7, and I still have the same issue. My flash backup is current after resolving the connection issues, so I can try to restore to that to restore access to the GUI, but while I have the boot flash out I'll post a diagnostics report in search of a solution. Before shutting down the server I tried to delete my SSl certs because I was having issues with them previously. Let me know if you need any more information and I will let you know if removing the certs and rebooting fixed it, or if I can access it after restoring to my flash backup. russellspets-diagnostics-20220508-1735.zip
  8. I think that when you change the UDP port you have to delete the entry and make a new UDP port with the new port number.
  9. Sounds like your port 7777 isn't configured correctly somewhere, preventing external connections.
  10. I would make sure you know what ports are currently open and what service is attached to them. Don't open ports for things you don't intend to use/connect to externally. If you're not using RCON you shouldn't have to open port 27020. As an example for the RCON I'm hosting a Left 4 Dead 2 server, but I don't use the RCON externally. If I need to use it I would remote into the Unraid machine and send it RCON commands through the terminal, so the only port that needs to be exposed is the SSH connection to the machine. 27015 is common for steam services and I believe its used to broadcast the connection to the server on steam, but shouldn't break it if it isn't configured right. 7777 looks like the main gameport, so I would start your troubleshooting there. Hopefully my two cents helps more than hurting
  11. Yup! I was just backing up the save files which took forever to transfer through Windows, I removed the entry for the RCON because I don't use it and now everything works correctly. Sorry for the confusion
  12. Running Unraid 6.10.0-rc2 I just realized there was a port conflict... Wish the error message would just tell me that instead of just generic execution error.
  13. Having it as "yes" means it will write new files to your cache, but then migrate them to the array when the mover is invoked. Having it as "prefer" means it will keep files saved in the cache, unless those files are too big to be saved there. Using "prefer" is safer than using "only" in this case as it prevents you from accidentally filling the cache drive entirely. Also can I run multiple docker containers at the same time using the same SteamCMD installation? I'm currently hosting a Project Zomboid server for me and my friends to play on, and also a Left 4 Dead 2 server so we can play versus with addons after Valve removed addons from their dedicated servers in the versus game mode (and also because the game is a masterpiece). Whenever I go to launch one while the other is running there is an execution error. Is there an easy fix? I don't mind running one at a time because I doubt we will want to play both at the same time, its just a small pain having to remote into the server while I'm at home gaming. Thanks @ich777 for the constant support and regular updates, you've really made my experience using Unraid.
  14. I've just started a l4d2 server for me and my friends to play versus with addons and everything seems to be working right. Some troubleshooting things I did was under startup parameters I put "-netconport 9000" so that I can use "telnet DOCKERLOCALIPHERE 9000" to access a terminal without relying on the logs. From there I can use commands like "status" and "map c2m1_highway versus" to change maps and gamemode. You can also view set variables and things there with the help command. I'm not sure how you've configured the server but there are some older guides in the Steam community that still worked for me. Hope this helps a little
  15. Finally fixed!!! I was using Q35 because in earlier testing it had better results for some USB compatibility for some point of sale features like barcode scanners and printers. I switched to i440fx after noticing in the event viewer that there were errors in the update connecting to the internet upon restart to download updates. Was thinking of maybe switching BIOS but switched to the different machine, and it worked. Not sure if using this in combo with the new machine helped, but previous attempts using this with Q35 resulted in the same failure to update upon restart. Thanks for the help with troubleshooting though!