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Dawthus

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  1. Thanks, was able to fix it after going through every setting. Turned out it was the ssl cert, it was corrupt and not readable, why it wasn’t throwing an error related to ssl and why a bunch of other things were wonky (SMB, SSH, some dockers but not all) is odd.
  2. Don't you love when things go horribly sideways? Went through steps to enable VFIO on my Unraid homelab server to try to experiment with GPU passthrough of an old Radeon Pro WX3100, system has onboard video and using it (Gigabyte server motherboard BIOS already set to onboard device not external or PCIe, setting was unchanged). I enabled VFIO, toggling the devices in IOMMU settings for the card and its audio device, then rebooted... now she won't boot back into webui, ssh, smb service fails to start. I have since tried renaming the VFIO-pci.cfg file and rebooting, and even tried backing up and re-imaging USB (then dropping license and config folder back), and removing the GPU physically from the system. Any guidance on what linger bit of the config change may be left that could be causing the problem? Running: Unraid v7.0.1 w/ patch 20250128204439-pr271 thetinyvoid-diagnostics-20250324-0934.zip
  3. I have my SWAG forward setup so that my players just enter https://foundryvtt.<domain> and it forwards to the '/join' url, swag config below, note the /join on the end of the proxypass line. I then VPN in to my network access the setup page via local IP bookmark with /setup on it, I try to keep admin and management ui's to things not externally facing, as I pretty much never have to go in there once a game is setup. server { listen 443 ssl; listen [::]:443 ssl; server_name foundryvtt.*; include /config/nginx/ssl.conf; client_max_body_size 0; location / { include /config/nginx/proxy.conf; include /config/nginx/resolver.conf; set $upstream_app foundryvtt; set $upstream_port 30000; set $upstream_proto https; proxy_pass $upstream_proto://$upstream_app:$upstream_port/join; proxy_max_temp_file_size 2048m; } } This works for me either with or without the /join, if I have a world started and don't have the '/join' in proxypass line it will default to that, otherwise it just gives me a white page with Foundry VTT and version number until I start a world.

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