Hello! I'm having an issue with the Conan Exiles container and I'm not sure what to do.
I spun up the container a couple days ago and got it online and working flawlessly. Friends and I played online with no issues until last night when I was told the server had gone down. When I looked at the logs for the container in Unraid, I saw the container going through what I think is it's start-up script only to close out the log's window and force me to reopen the logs every few seconds. I have finally managed to copy what it reports before closing the window.
I have had a similar boot issue with 7DTD and Satisfactory before but stopping the containers, removing the existing SteamCMD folder, and allowing it to reinstall that seemed to fix those issues, but this method has not worked to fix it. (7DTD still has an issue but I'm not sure if it's a game issue or a container issue.)
I'm not at all familiar with script writing or the actual making of containers so I don't know where or how to fix the PID invalid issue.
I'm not sure what would cause this issue to spring up either because the server was up and running perfectly fine less than 24 hours ago and has not shut down or altered from the original container settings aside from the path that SteamCMD and the server saves their respective files.
Any help would be appreciated as my friends and I have been enjoying playing on these servers and I've been enjoying being able to host these on my own hardware.
---Ensuring UID: 99 matches user---
---Ensuring GID: 100 matches user---
---Setting umask to 000---
---Checking for optional scripts---
---No optional script found, continuing---
---Taking ownership of data...---
---Starting...---
---Update SteamCMD---
Redirecting stderr to '/serverdata/Steam/logs/stderr.txt'
Logging directory: '/serverdata/Steam/logs'
[ 0%] Checking for available updates...
[----] Verifying installation...
UpdateUI: skip show logoSteam Console Client (c) Valve Corporation - version 1728594755
-- type 'quit' to exit --
Loading Steam API...IPC function call IClientUtils::GetConnectedUniverse took too long: 48 msec
OK
Connecting anonymously to Steam Public...OK
Waiting for client config...OK
Waiting for user info...OK
---Update Server---
---Validating installation---
Redirecting stderr to '/serverdata/Steam/logs/stderr.txt'
Logging directory: '/serverdata/Steam/logs'
[ 0%] Checking for available updates...
[----] Verifying installation...
UpdateUI: skip show logoSteam Console Client (c) Valve Corporation - version 1728594755
-- type 'quit' to exit --
Loading Steam API...OK
"@sSteamCmdForcePlatformType" = "windows"
Connecting anonymously to Steam Public...OK
Waiting for client config...OK
Waiting for user info...OK
Update state (0x3) reconfiguring, progress: 0.00 (0 / 0)
Update state (0x3) reconfiguring, progress: 0.00 (0 / 0)
Update state (0x5) verifying install, progress: 11.66 (531496563 / 4557615836)
Update state (0x5) verifying install, progress: 37.68 (1717242594 / 4557615836)
Update state (0x5) verifying install, progress: 58.85 (2682103370 / 4557615836)
Update state (0x5) verifying install, progress: 80.14 (3652379955 / 4557615836)
Success! App '443030' fully installed.
---Prepare Server---
---Looking for config files---
---'Engine.ini' found---
---'ServerSettings.ini' found---
---Checking if WINE workdirectory is present---
---WINE workdirectory found---
---Checking if WINE is properly installed---
---WINE properly set up---
---Checking for old display lock files---
---Server ready---
---Start Server---
tail: invalid PID: ‘’
Terminated