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Nibbles

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Everything posted by Nibbles

  1. One thing that needs to be added either to the template itself, or somewhere in the description is there needs to be a PATH for persistent data. Right now if you spend a week setting up cogs, and you don't realize that it's not actually saving all the information, then you go to update, you lose all the work you did. Ask me how I know lol.....
  2. Now I gotta figure out how all this works lol. I do appreciate the tip, I'm sure I'll get it. This just seems a bit more complicated than the plug'n'play a buddy said it would be lol
  3. So I recently set up an Oracle Free VPS+PiVPN to run as a proxy for some game servers (and for learning purposes) and I've got it semi-working! I can see the dockers I've set to use the Wireguard custom network display the VPS IP, as well as the Palworld server being able to fully spin up. The only issue I have is I can't connect to the server. I'm not sure what I'm looking for or what I'm missing, so any help would be appreciated! When I load up the game, it just spins and tells me it can't connect, but the server is running and everything. Any help would be appreciated! I'm not sure what files/logs I need to supply, but I'll gladly supply any and all that I can!
  4. in steam: view > game servers > favorites > plus button at the bottom was given this tip, and using this feature allowed me to find my server via public IP:port so I'm golden. @NodiaqueThanks so much for this app and your time!
  5. I have ensured both UDP ports are open on the router, assigned to my unraid box, restarted and ensured the server is started, and still nothing. I'm curious what else it could be.
  6. Yeah I have it on a custom network as well, I don't mind waiting it out, do you have a log snapshot of what it will look like if someone joins? I do appreciate the expeditious replies and quick thinking you did to spin this up, thank you!
  7. The xml set pathing and created the folders. I have data in them so I know it's working. Thing is: [server] Start Saving [I 00:10:11,902] [server] Start Saving [savedata] [I 00:10:11,907] [savedata] Compression of Blob 0x00000000::USER took 114.00 us Compression of Blob 0x00000000::USER took 114.00 us MaxClientComponents: 1 I do see that lol I just can't find the server via search TO conect to it lol [OnlineProviderSteam] finished transition from 'Uninitialized' to 'InGame' (current='InGame')! [I 00:00:12,553] [OnlineProviderSteam] finished transition from 'Uninitialized' to 'InGame' (current='InGame')! [Session] 'HostOnline' (up)! [I 00:00:12,557] [Session] 'HostOnline' (up)! [Session] finished transition from 'Lobby' to 'Host_Online' (current='Host_Online')! [I 00:00:12,557] [Session] finished transition from 'Lobby' to 'Host_Online' (current='Host_Online')! So I mean technically the server is up and running lol
  8. [W 00:05:11,924] [savedata] File command of type '13' failed with error: 'file not found'. [W 00:05:11,930] [savedata] File command of type '14' failed with error: 'file not found'. I'm seeing this pop up, is it normal or am I missing perms somewhere?
  9. So I've done that, foudn the json and edited it, ensured it's right etcetc. Booted the server just fine, but I'm unable to find my server via search. Any thoughts?
  10. Any plans to add fields for SERVER_NAME and _PASSWORD and such? I'm currently testing your XML after having a semi-successful attempt at skinnr's running but I couldn't get it to pick up the config files, (nor could I find them myself) so. Here we go Could not load resource cache file 'Z:/serverdata/serverfiles/enshrouded_server.krc'. error=file not found I'm seeing that but also I can't figure out how to set server name so I can search it, I get the HOST ONLINE bit, but I'm unable to find the server. Any thoughts?
  11. Makes complete sense, I appreciate the input. I was just trying to make it work with the systems I had in place to protect services. I thought it might be easier, but it seems not. Thanks for the swift response!
  12. Hey Ich! Love the speed on set up and the support thus far. I'm curious if you have any knowledge running this through SWAG and an Argo Tunnel. I'm trying to get it working, and so far I can't seem to see the server listed. I tried to connect direct with no password, and it wouldn't. I'm not sure how far to debug, so I thought I'd ask. Server is started just fine and shows ---Checking if configuration is in place--- ---Configuration found, continuing...--- ---Checking if PublicIP is in place--- ---Nothing to do, PublicIP: xxxx still up-to-date!--- ---Prepare Server--- ---Server ready--- ---Start Server-- I'm sure this is beyond the regular scope of most users but SWAG is great lol
  13. Hey hey, been slowly migrating a second PC over the unraid, finally got everything moved over and set up. Got OBS-NDI to replace the PC that I took down and been dealing with a weird issue. When an NDI Source isn't running, CPU idles around 3-10%, but the minute I make an NDI source visible (whether I use NDI screen cap, or NDI from my gaming machine) my CPU immediately jumps up to 70-80% and I'm not exactly sure why. I passed through my 2080 Super to handle the encoding, but I'm not sure if it's accurately being used or not. Specs CPU: AMD Ryzen 7 2700X Eight-Core RAM: 16 GiB DDR4 Ballistix something or other GPU: NVIDIA GeForce RTX 2080 SUPER I did a small test stream, it hits around 50FPS but I'm wanting to get 60 and it should be fine. My gaming PC and Unraid are connected via an ethernet hub and I'm not sure what other info might be helpful here.
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