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ich777

Community Developer
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Everything posted by ich777

  1. Thank you again. Omg, this sounds so interesting to my, i am a little bit to young i think but i grew up with windows 3.11 and also dos. I was searching for this type of games but didn't know for what to search. Can you please give me a bit mor background what this exactly is and if telnet is a must or will putty also work? What type of games are popular, are they free to download? If you know all that things... A PM would be nice.
  2. You can set up unraid cronjobs that can interact with the dockers. Both, if you turned on autostart then unraid starts the docker and the game will start and on top of that my dockers all restart if the game crashes so that you dont have to do anything. If the pid hangs or crashes the docker stops and will automaticaly restart. Except for Dont Starve and a few others where 'tail' is used, now that i said that i must fix this... Thank you for the hint.
  3. Yeah but how can you start a cron job remotely? Btw, the docker restarts if the server crashes...
  4. No and how will you manage it to start a cronjob without the access to the server? Why not set up rcon and do it this way if 7DtD had rcon built in...
  5. From what i've seen there is a dedicated for linux so i will look into that and if it's possible. Give me a few days.
  6. Is ArmA3 DayZ mod not a more recent version? Btw, found ArmA2 for a few euros online, i think i can afford this since i have received my first donation. But is the ArmA2 DayZ mod version better than ArmA3? And if possible can you link me a few articles that i can read and is this the Epoch DayZ mod? Sorry for all the questions but i don't know that game.
  7. @mikeydk Problem is now solved, please delete the Docker completely including the folder that it created and redownload it from the Community Applications (should be available within the next few hours since i pulled it from the CA to update it), i've also changed the template at the if you want to pull the latest build of the game simply enter 'latest' if you want any other build enter for example '1.8.0' you can upgrade and also downgrade with this option, if a newer version of the game is available simply restart the docker and it fill pull the latest build. The description also changed you can now connect to the console by simply opening a terminal and enter 'screen -xS OpenTTD' (without quotes). Here a screenshot where it shows now the version.
  8. Sorry my bad, i knew i forgot something... Should be fixed in the next few hours if you download it new from the Community Apps. I think this has something to do with the build parameters when you compile it, since i compiled the game from source and the dedicated server, i must take a closer look into that, fix sould be no problem but take some time (today or tomorrow). Btw thank you for the feedback...
  9. Docker should be available within the next few hours. Click on Add Container in the Unraid GUI search for your existing 7DtD Docker IMPORTATN: GIVE IT A NEW NAME OR BETTER A OTHER NAME, change the directory '7dtd' to something else, delete all ports and create new ones, start the docker, configure the server with the new ports and restart the docker (also make the ports in your firewall accessable), then you should be good to go. Very im portant is to delete the ports and create new ports with the container and host port set to the same as in the config.
  10. Sorry but that question i can answer you because i don't own the game and i don't know what the horde night is. You can ask @Spectral Force he is running the Docker also a long time i think. But i don't think it's a hardware problem (but i also don't know how you configured your 7DtD Docker). Also SteamCMD is not running in this docker when the 7DtD server is running. Everything is possible, hard drive failure, to less system resources on the docker, even software problems,...
  11. I'm working right now on it, if everything works out the way that i've intended it it should be available today (at my local timezone) I'm learning right now how to set up the dedicated server...
  12. I will take a look i to that, but i need you for testing, i don't own the game. I will take a look into that, give me a few days.
  13. The Docker will be available within the next few hours
  14. Can you try it one more time? It should now be on the list an please don't ask what was the problem...
  15. Yep, but only the standard Garry's Mod since i don't own the game and don't know how mounting in this game of the other gamefiles work. Edit: Garry's Mod should be available within the next few hours. Don't thought that the logfile rotates every day... Updated Docker is available in the next few hours Please report back... Edit: Docker is updated please search for updates and report back if it works now...
  16. I think i must look into this, it has something to do with the port forwarding but i don't know wich ports are the right ones. i will report back when the docker is working.
  17. I don't own the game but i've made a docker, please test it, i can't get it to show up in the steam servers list, please check if you can connect (I think there is a port configuration error but i've can't find any usefull informoation wich ports to use TCP or UDP i think the are all UDP 7777, 27015, 15000). Name: MordhauDocker Password: Docker Can you see if you can find it in the server list? Since i don't own the game it's a little bit tricky to test...
  18. Yes exactly, but you won't get back the old savegame, try to make a new map and the savegame should be inside of your server folder (that was not the case bevore the update, my fault...). If you delete the docker and pull the new image you will have the latest version, since there is only one version. Thank you and sorry for the inconvenience.
  19. @AKGeek Then i think you've got the very first version of the docker where the problem exists... Can you try if the save is everytime deleted if you update or change the docker, the problem should be resolved, i think. If it erases the save everytime further investigation is needed.
  20. First of all sorry that your savegame is gone. Can you please give me a little bit more information? When did you first download the docker and when did you update it. I think on page 4 of this thread is this allready discussed, there was a bug in the container (since i don't have the game i don't know where the savegames were and this was fixed later on with the help of a few people). You can try to completely delete the container (also delete the complete serverfolder) and download it again from the Community Applications (there should be also a few new options in the template). Sorry for the bad news and inconvenience, this should not happen anymore with the new container.
  21. Can you post a picture from the Docker configuration site itself? Also, if you assign a static IP (Custom mode) adress in the docker it should work fine if you configured the ports in the 'server.properties' file and forwarded the ports correctly in you firewall to reach it from the outside. Why did you use the Custom mode? Edit: Are you sure that you've edited the port in the server.properties also? If you put the docker in Custom mode it's like you open all ports to the Docker also it should not matter if you specify a port on the docker configuration page in Unraid since i don't expose ports.
  22. Appreciate it! Update the Container (should be a little update ~4KB ) now you will see the logs. Didn't realize that the logs where written to another place... Log should be now fully working (Server will wait 30 seconds bevore showing the logs, only for security reasons, since my old Spigot build puts out a error that it's outdated and it starts after 20 seconds)
  23. Good idea, edited the first post and inserted the Donation link. Thank you very much, appreciate it! 🍻
  24. No problem, sadly there is no other way because you are changing the port in the container if you change it in the config file and then you must delete all port entries in the Docker configuration and create new with your ports specified. There is a 'Donate' butten in every Docker file from me, if you like my work please consider Donating since i've made for almost of all my game library games dedicated server Docker's and all Donations are used for the next requested game servers.
  25. Since i don't own the game testing is a little bit difficult but it should work, had a few testers and it worked. Look one page back (page 6 i think) there was a simillar post to yours and it was solved. Are you shure youve opened the base port TCP and UDP and then the following 3 UDP ports and also a port in the range from 27015 to 27030. Can you post a picture from the firewall or router with the port mapping? Have you also set another port in the config? If yes please try to delete all the port mappings from the docker and enter it manually with the same ports for Container and Host.
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