Jump to content

kristian221

Members
  • Posts

    31
  • Joined

  • Last visited

Everything posted by kristian221

  1. Oh no...so will this matter for the time being since I'm removing the cache drive?
  2. It's set to 0. My cache is too small to be very useful to me at this point (pretty much outgrown it), so I'm going to work on just removing it for now until I can justify an upgrade.
  3. My cache certainly gets full, though I thought that was normal? It's never caused problems before. I do also have backups from the last time our world experienced this issue, if that's what you wanted.
  4. Uploaded my backup files if that helps you at all: https://drive.google.com/file/d/1keRyh5NYPyOwRrtsiNXwT0hPwDNJGqkv/view?usp=sharing
  5. If you find anything out let me know, thanks for all your fine work!
  6. Actually no, it's before the restart. The restart was at 6:00AM, but the backup from 5:00AM also has the ".new" file in it. Also, there seems to be a gap in backups from 9:50PM to 5:00AM. Funnily enough, 9:50PM is the last usable backup of the world. EDIT: We were playing from around 7:00PM to 2:30AM no problem too. It's the changes from 9:50PM (last usable backup) to 2:30AM that were lost.
  7. Yeah, the backups that contain the ".new" file don't work. The ".db" file is old data, from a previous save. It's like at some point it just quits saving to the ".db" file and starts writing to the ".new" file instead, which I've tried to load but is unusable. It's a very odd bug.
  8. It restarts due to CA auto-update, so I'll disable the auto-update on it for now. Also, it is set to "Preferred".
  9. It restarts every day, and I'm not sure honestly. My cache is pretty small, I haven't messed with it much. Where would I check that?
  10. I'm getting this weird bug where my Valheim world is generating a "WorldName.db.new" file, and only that is being updated, while the actual world file isn't being saved to. This means even the backups have that problem. We are losing our progress every couple days to this bug.
  11. I used my windows file browser to add a file to the appdata for a docker, so it gave that file the permissions of my user account. Since the docker has the "nobody" permissions, however, it can't access the file I put in. I know I could just chmod it, but I was wondering if there was a way just from my Windows file browser to give it "nobody" owner.
  12. Last question: How do I use an existing world? I dropped in a world with the same name as the one specified in the config file, but it's still generating a new world with the same name and overriding the existing one.
  13. Alright, did as you said and it works like a charm! Thanks again
  14. Ok, interesting. I probably don't understand how some of this works, but if I leave the port as 7777 in the gameconfig, but then set the container port to 7776 in the docker settings, it connects to both just fine!
  15. I created a new container with the host port set to 7776, but I didn't delete the old one because I wanted both servers running.
  16. Hey, thanks for all the hard work! Trying to get a second Terraria server running. I created a new container using yours as a template, change the port to 7776 both in the container settings and the server config file. Server boots up, generates the world, says it's listening on port 7776, but for the life of me I can't connect to it, locally or remotely. I have both ports forwarded, and the server using port 7777 connects just fine.
  17. So I can connect to the OpenVPN server from a remote network, however I don't seem to have access to anything on my local network, such as the UnRAID server. Any clue why that would be? It claims it has internet access. The error that comes up in Chrome when I use my server ip is that it took too long to respond. I can attach a server log once I get home. EDIT: Attached the diagnostics file. bitwise-diagnostics-20170216-1345.zip
  18. I have CrashPlan set to autorun upon startup but it remains off and I have to turn it on manually, any idea on why that is? It starts up automatically when I start the array manually, but not when the array is automatically started from a reboot.
×
×
  • Create New...