Cornflake

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  1. Hey, No its Under "bot" You Create the "app" like you did, and then under "bot" -> "Add Bot" to create the actual Bot. And there you will find the Token
  2. Monitor your game servers on Discord and tracks the live data of your game servers. --After first start of the Container Config files are Created. You Must configure them as you need it otherwise it will not function.-- You need an API Key for your settings.json Config. Note: DO NOT SHARE YOUR API KEY! Sharing your key may result in punishments from Discord (including a platform-wide ban) if the token is used to abuse the API. Configure your Monitored Servers in the servers.json: https://github.com/DiscordGSM/DiscordGSM/wiki/servers.json Example Servers.json [ { "comment": "7 Days to Die | In the Server channel", "type": "GamedigQuery", "game": "7d2d", "address": "7d2d.domain.ca", "port": 25000, "channel": 745044509741321321, "image_url": "https://github.com/patrix87/DiscordLogGSM/blob/master/images/7dtd.png?raw=true", "custom": "Visit <#875131864359321321> via <#46560149126321321>.", "steam_id": 251570, "direct_join": true, "country": "CA", "color": "#bf0b01", "title": "7 Days to Die", "public_address": "7d2d.domain.ca:25000", "locked": true, "maxplayers": 32, "hostname": "My 7 Days To Die Server" }, { "comment": "7 Days to Die | In the 7 Days to die channel", "type": "GamedigQuery", "game": "7d2d", "address": "7d2d.domain.ca", "port": 25000, "channel": 745044509951123123, "image_url": "https://github.com/patrix87/DiscordLogGSM/blob/master/images/7dtd.png?raw=true", "custom": "**PVE SERVER** Join vocal when playing", "steam_id": 251570, "direct_join": true, "country": "CA", "color": "#bf0b01", "title": "7 Days to Die", "public_address": "7d2d.domain.ca:25000", "locked": true, "password": "serverpassword", "maxplayers": 32, "hostname": "My 7 Days To Die Server" }, { "comment": "ARK | Ark Channel", "type": "GamedigQuery", "game": "arkse", "address": "ark.domain.ca", "port": 27016, "channel": 745044509741547522, "image_url": "https://github.com/patrix87/DiscordLogGSM/blob/master/images/ark.png?raw=true", "custom": "Visit <#343135886478123123> via <#465601491261654654>.", "steam_id": 346110, "direct_join": false, "country": false, "color": "#b6ccda", "title": "ARK : Survival Evolved", "public_address": "ark.domain.ca", "locked": false, "map": false, "hostname": "My ARK Server" } ] Update 1.9.2 You have to Manually reconfigure your Servers.json and Settings.json (Renamed to ".env" it’s a hidden file. Make sure u display hidden files.) just rename your current config files and start the container so it generates new configs
  3. Hey, smb know how i can change the max Ram usage from the minecraft docker? i set XMX to 12gb but it still uses like ~18gb
  4. hey sorry for bothering again... i guess this should not happen ?
  5. I guess Wine is just not compatible when the game gets more ressource hungry, because i added 2 big mods and the game wont even start. my solution now is that i created a windows VM, copied the files and the same server just works fine.
  6. just wondering if you can allocate more ram to the emulator or if its using as much it can
  7. i guess, but i dont know if there is a max ram error that the emulator have, because mods need more ram. and we play with 9 ppl that are at different places all the time. i only have 1 big mod: -The Age of Calamitous ~1.4GB and 5 very small ones: -Less Building Placement -ChestStorage+ -automatic fish trap -Pickup+ All Mods are still maintained and work with the newest conan version. there should be no conflict with each other. the crash only appears when the server is running for like 6-12hrs or so
  8. Hey Ich777, Sorry for posting so often, i am using your Conan Exiles server for a week now, i installed a few mods and i get out of memory issuses sometimes. do you have any clue what to do? i know the server is running in an emulated windows enviroment. but i dont know what to do. i have 64GB ram and the container is not using all of it. i have to manually restart the server if this happens
  9. It works fantastically! Thank you. i guess i can ignore this file not found message because the installation was successfully anyway ?
  10. Unbelivable, thank you for your Great work. Gonna try this now
  11. No it’s normal, Oxide Needs to overide the Original gamefiles to work. Everything Else like the Plugins you install stays. If Theres an Update These files will be set Original again and no validation is not set to True. tutorial: https://clients.mcprohosting.com/knowledgebase/279/How-to-Manually-Install-Oxide-to-your-Rust-Server.html this guy also mention that if you Update the Game you have to reinstall Oxide. this Tutorial is for their Website but you will get it, Its just extracting the zip into your gamefolder and Override the existing files. You start the Game as normal Expect that you can install mods/Plugins
  12. hey, is there any way to add oxide to your rust template? i mean like you did it in Valheim. If theres an update on rust (what happens quite often latley) Oxide(Umod) everytime gets overritten and you have to manually download and install it again. its pretty tricky if your at work and your friends want to play and you cant to anything. basicly the same you did with Valheim Plus. download the newest version from https://umod.org/games/rust and extract it to the gamefolder greets