January 3, 20215 yr Hello, I have tried to set up a Factorio GameServer (template from here). When I have the Docker container on the normal bridge network it seems to work as well. However, when I try to put the Docker container in a custom VLAN network I see the following errors in the LOG. 0.741 Checksum for script /factorio/temp/currently-playing/control.lua: 3931528263 0.741 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:34197}))0.741 Hosting game at IP ADDR:({0.0.0.0:34197}) 0.742 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-server-padlock-2?api_version=4 11.260 Error HttpSharedState.cpp:136: CURL failed: code:6, 6; Could not resolve host: auth.factorio.com 11.260 Info HttpSharedState.cpp:145: Downloading https://auth.factorio.com/generate-server-padlock-2?api_version=4 11.260 Info HttpSharedState.cpp:146: Status code: 0 11.260 Info AuthServerConnector.cpp:18: Failed to reach auth server: code(520) message(Could not resolve host: auth.factorio.com) 11.260 Error ServerMultiplayerManager.cpp:90: MultiplayerManager failed: "Failed to reach auth server. Code: 520. Error: Could not resolve host: auth.factorio.com." I also tried to google the error but it didn't really help me (at least not in the context of Docker). But if I'm looking at it correctly, I would say from the LOGs that DNS is not working correctly. Does anyone know this or a similar error? Edited January 5, 20215 yr by Blackbird2k
August 30, 20223 yr I am having this same problem! Been trying to fix it for a MONTH! It was working fine with my UniFi USG, but then I changed ISP's and it won't work. I'm sure something needs changing, can you give me any hints what did it for you?
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