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ich777

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Posts posted by ich777

  1. 5 hours ago, iatemenchi said:

    I verified by looking at the current versions.

    They just released a new version...

    I already updated the container. ;)

    (Maybe the found an issue which is with the new version fixed)

     

    5 hours ago, iatemenchi said:

    I messed with some stuff and figured out that if I don't have the shares use the cache drive, everything is fine. Makes sense since the error kept talking about a sync error with the drive.

    I assume that's when you mount a share to the container where the share is meant to not stay on the cache drive or is this the case for all shares on the cache (which would not make much sense).

  2. 8 hours ago, eLpresidente said:

    i just created a Cname ts3.host.com

    The main question is why?

    You usually create to a TS3 server via your hostname and port like host.com PORT

     

    8 hours ago, eLpresidente said:

    Which port ist the right to forward to in NGINX and what do i have to put in ts3 ? 

    You have to forward all ports since one is the query port, then there is one for the voice channel and one for data transfer.

     

    8 hours ago, eLpresidente said:

    And in Teamspeak3 i just put the ts3.host.com for Serverip ? 

    also tried ts3.host.com:9987

    As said above you have to forward all ports because this is not a web server that proxies http/https traffic...

    Sure you could use streaming ports but the benefit from this is non existent and you are overcomplicating your setup.

     

    It is fine to forward the ports in your Firewall like it is for a game server (game servers are also not using http/https).

     

    You can read a bit more here where I write and rant about it a bit more :D (it's another application but it applies here too) :

     

     

    • Thanks 1
  3. 9 hours ago, Houmi said:

    this one doesn't show anything, is there anything that needs to happen before IP is shown ?

    No, this is just a display thing and because I don't expose any ports in the Dockerfile but that won't prevent the container from working.

     

    You will get the same on other container too where they don't expose ports, I'm also not a huge fan of exposing ports because it will always show a wrong port if you change the port in the game config and use eth0 or br0.

     

    9 hours ago, Houmi said:

    The real issue is that I can't see the Valheim Server from the outside, https://portchecker.co/ also fails to see the ports being open (works on Plex)

    Yes, because this is a game server and this is nothing like Plex (this was already discussed multiple times in this thread).

    Reason behind this is that such port check sites will only check for http/https and can't check if a port for a game server is open because game servers use their own proprietary protocol <- not http/https and game servers won't answer to such sites.

     

    9 hours ago, Houmi said:

    But I feel like something is off in the docker container when used with Custom eth0: because when I go the docker allocations I see this

    Please forget about that, that doesn't matter at all, the container is running and is exposing the ports just fine.

     

    Are you sure that your NAT Reflection is working properly? Have you yet tried to connect from outside your LAN, I had many users where NAT Reflection was not working properly and they simply couldn't see their server from their own network.

    • Thanks 1
  4. 9 hours ago, maketheshot said:

    Hi, loving the Sven Coop server I've got running using this but rcon seems to be straight up refusing to work. I've set rcon_password in svencoop/svencoop/servers/server.cfg but when I log into the server (with the sv_password which I also set there) and try to use rcon after setting the same rcon_password CVAR in the source console, I get "Bad rcon_password. No password set for this server.". Can anyone help?

    How do you try to connect, which port have you set?

     

    9 hours ago, maketheshot said:

    Also, unrelated, playing any Half-Life maps seems to be broken for me as the NPCs don't want to cooperate with players. For instance Barney won't let you out of the tram at the beginning of the game, or through the door once you have your HEV suit. Is there something I'm doing wrong?

    This is a really game specific question and I think you have to look that up or at least ask on the SvenCoop Forums over here or here.

    This should not be related to the container itself.

  5. 16 minutes ago, zh522130 said:

    You are amazing, you've solved my problem. This issue has been troubling me for days. Thank you once again.

    And what was your solution the / or the char device?

  6. 36 minutes ago, Perdan said:

    for testing purposes, I changed the port forwarding rules.  Connecting to the Island server on 7779 still put me on the Scorched Earth server on 7777.

    Ah I completely forget about that, please look at that post:

     

     

    Seems like something is broken, stop the container, edit the file and put the port in the mentioned file.

  7. 36 minutes ago, zh522130 said:
    lxc.mount.entry = /dev/kfd /dev/kfd none bind,optional,create=file

     

    You have an extra / at the beginning of the device inside the container, try it like this:

    lxc.mount.entry = /dev/kfd dev/kfd none bind,optional,create=file

     

     

    If that is still not working try the following:

    lxc.mount.entry = /dev/kfd dev/kfd none bind,optional,create=char

     

  8. 16 minutes ago, Perdan said:

    It looks like this in a different view:

    But why do you specify such a big port range? This is not necessary... You only need one port for one server so to speak 7777 for your first server and 7779 for your second one.

     

    Are you also really sure that you want to expose the port on both WAN connections? This is maybe also an issues since you are advertising the dedicated server on two different public IPs.

    Are you also really sure that you are connecting to the correct server? Do you use two different server names?

    If this is a cluster I can't help much because this is a pretty complicated setup that I'm not familiar with.

    It could also be possible that the Team behind Ark only allows one server for one IP (this was the case initially).

  9. 19 minutes ago, saber1 said:

    Einfach probiert? Oder wie bist drauf gekommen?

    Ich wusste das es funktioniert (solange das Gehäuse eine eindeutige ID produziert), jedoch nicht welches Gehäuse eine eindeutige ID hat, frag mich mal wieviele SATA USB Gehäuse ich jetzt zu Hause habe... :P :D

     

    Gibt sicher auch NVME Gehäuse die funktionieren, bin aber mit SATA völlig zufrieden.

    • Haha 1
  10. 2 hours ago, emrepolat7 said:

    What do you think is more sensible: setting up an LXC for each app, or creating a Docker container?

    That depends on you and how you like to configure things.

    For me for example I have about 40 always on Docker containers and 3 always on LXC container.

     

    For example I like to have my whole DNS Stack (PiHole, Unbound, keepalived, DoH Server and LANCache) in one single container and that the routing is done internally in the container and the most important thing is that I don't have to change any ports on Unraid since a LXC container has always it's own dedicated IP.

     

    I also like to have my HomeAssistant instance running in a LXC container to have more granular control over it because I was really unsatisfied with the Docker container and it broke multiple times after an update.

     

    There are also other things which are better (in my opinion) to set up in a LXC container like AMP, the main benefit is that a LXC container is more kind of a VM than a Docker container and it is easy to set up Docker in it.

     

    Here is it what it looks like on my Server:

    grafik.png.3d25341225ad7323ac85e6049da02a28.png

     

    You can also try the AMP, Hass or PiHole container, I already have premade container archives for that which you can find here:

    https://github.com/ich777/unraid_lxc_pihole

    https://github.com/ich777/unraid_lxc_homeassistant_core

    https://github.com/ich777/unraid_lxc_amp

     

    Just download the RAW file 'lxc_container_template.xml' which you'll find in each repository and put it in the directory /tmp/ on your server.

    After that navigate to: http://yourserverIP/LXCAddTemplate

    On the next page you can configure the container how you need it (similar like if you are installing it a Docker container from the CA App), click Create and wait for the Done button <- this can take a bit depending on your Internet connection.

     

    Hope that helps. ;)

  11. 2 hours ago, Revan335 said:

    Interessant das das geht. Kenne bis jetzt nur das USB Sticks bevorzugt 2.0 einwandfrei/funktionieren/supported sind.

    Naja solange das Gehäuse in Kombination mit der SSD eine gültige und vor allem einzigartige GUID erzeugen geht das, warum auch nicht...?

    Es funktionieren auch nicht alle Gehäuse, ich kann nur sagen das es mit diesem gut funktioniert und ich das auch echt super finde das nicht das Gehäuse eine GUID hat sondern die Kombination aus Gehäuse und SATA M2 eine GUID erzeugt.

  12. 1 hour ago, Perdan said:

    If the first server's docker is running, the second server shows up in the list, but I am unable to connect.  Is there a hidden port setting somewhere that I am missing?

    That sounds like a some kind of misconfiguration.

     

    1 hour ago, Perdan said:

    image.png.a7f1d29d44e139c309c29fac897e9a4a.png

    Something seems very wrong here, you usually choose a source port and then forward that port to the destination or at least a port range...

     

    1 hour ago, Perdan said:

    I've not had this issue with Ark Survival Evolved in the past, but there seems to be fewer port options in the ASA docker?

    Yes, because this dedicated server works differently and you can specify the port here:

    grafik.png.6c5ebad24ec2b793a1d54f5eaeb40997.png

  13. 21 minutes ago, nixweis said:

    auch der Support hat sich bis heute nicht bei mir gemeldet

    Bitte nochmal eine Mail schreiben, evtl ging die Mail nicht durch.

     

    22 minutes ago, nixweis said:

    beim Hochfahren springt das System von On in Off ca. 10 Minuten hin- und her

    Was heißt das on und off?

    Hast du mal Diagnostics oder irgendwas?

     

    On 4/26/2024 at 8:34 AM, DataCollector said:

    Naja, ich erwähnte mit Absicht auch den Preis, weil mir ca. 80 Euro für einen 16GB USB Stick dann doch zu teuer ist.  💸 💰

    20 hours ago, d1ck13 said:

    Mag ja sein, dass dir der Stick zu teuer ist. Dem TE möglicherweise aber nicht.

    Ich benutz mittlerweile das hier:

    https://www.amazon.de/gp/product/B01N4EUXCU

    und

    https://www.amazon.de/gp/product/B077H276GQ

     

    Läuft perfekt und die GUID ist eine mischung aus der Seriennummer vom Gehäuse und verbauten SATA M2 SSD.

    grafik.png.e23b1e670311dd886bd738e2926f4bad.png

     

    grafik.png.9a9d70d717853caf76e5c1b1611f3a20.png

     

    Sollte natürlich auch mit jeder anderen beliebigen SATA M2 SSD funktionieren.

    Das Gehäuse (in kombination mit der SATA M2 SSD) hat dann immer eine GUID. :)

    • Thanks 1
  14. 8 hours ago, asbath said:

    If I may ask, what changes did you make to fix this?

    I only made a little change to the module itself.

    When the module/driver is run on Unraid it set's the detect_chip automatically to off/false.

     

    8 hours ago, asbath said:

    And is this a global fix for all TS-464s in the qnap-ec plugin?

    This is a global fix for all users and will be working on 6.12.10+ (except for the closed beta so far but I will be recompiling the driver for the latest closed beta too).

    • Thanks 1
  15. On 4/24/2024 at 6:22 PM, jearone said:

    i install the pix ark server and get this

    Sorry, I completely overlooked your post...

     

    I tried it now and it seems to have some kind of issue now, sadly enough I made this game on request and I don't own the game so I really can't test what's wrong... :/

     

    Sorry to have bad news but I'll deprecate the container since it's really hard to troubleshoot for me without owning the game.

  16. 7 hours ago, AlaskaBvR said:

    Is there a way to make ASA visible to the game without making opening a port to the outside world?

    I'm not 100% sure because this is a game specific question but couldn't you connect through the in game console or via filtering LAN games only or simply by connecting through your servers LAN IP?

  17. 2 hours ago, bmartino1 said:

    I would not trust this system to be a forward facing machine.

    I'm not sure if I agree with that since otherwise you shouldn't be forwarding containers.

     

    In my opinion it should be safe to put this one VM with it's own dedicated DMZ VLAN on the DMZ (as long as you only put the VM in this VLAN) since the forwarding is done on the Router/Firewall/Switch and as long as your VM running the Mailserver is up to date it should be fine. Sure the VLAN filtering is done on Unraid but that happens on the Kernel level and is part from the Linux network layer which should be considered also safe.

     

    On 12/3/2023 at 9:59 AM, PullAndPush said:

    breaking out of the VM and then accessing internal servers

    That should be in it's own pretty hard since you don't use the Hosts Kernel and is isolated from the Host, but you know nothing is safe, nether VLANs are 100% safe...

     

    In my opinion it should be pretty safe and many people run Mail servers in VMs or even Docker containers (which shares the Kernel from the host).

     

    This is my opinion on that... :)

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